Player Matchup

Achilles
Achilles
 
Achilles
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Wolfzuv
Chiron
Level 103
God Stats
0W - 4L
1,134 SR
Queue Stats
357W - 336L
1,601 Elo+
Party 3
Sylvanus
Sylvanus
iDubzyy
Sylvanus
Level 31
God Stats
15W - 7L
1,771 SR
Queue Stats
97W - 60L
1,718 Elo+
Party 1
Ne Zha
Ne Zha
killa-j-frog112
Ne Zha
Level 121
God Stats
3W - 6L
1,587 SR
Queue Stats
355W - 357L
1,597 Elo+
Party 3
Team Averages
Level 60
1,498 SR
1,583 Elo+

VS

Team Averages
Level 66
1,720 SR
1,697 Elo+
Jing Wei
Jing Wei
MsFrizzleMe901
Jing Wei
Level 46
God Stats
6W - 3L
1,666 SR
Queue Stats
128W - 106L
1,502 Elo+
Party 4
Kuzenbo
Kuzenbo
SlimeSays
Kuzenbo
Level 146
God Stats
9W - 4L
1,668 SR
Queue Stats
313W - 263L
1,646 Elo+
Party 4
Neith
Neith
Smoore69
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,843 Elo+
Party 2
Bakasura
Bakasura
fluffly371
Bakasura
Level 125
God Stats
4W - 0L
1,915 SR
Queue Stats
100W - 73L
1,653 Elo+
Party 2
Amaterasu
Amaterasu
sdakljfghaklwj
Amaterasu
Level 6
God Stats
3W - 0L
1,851 SR
Queue Stats
10W - 2L
1,843 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 4 / 0
7,435
465
11,596
16,130
9,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yemoja
 
Yemoja
11
1 / 2 / 1
6,069
379
5,399
11,776
10,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
Wolfzuv
Chiron
14
3 / 1 / 3
8,291
518
10,699
11,645
4,688
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
iDubzyy
Sylvanus
12
0 / 3 / 1
7,481
468
10,033
16,026
10,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 3 / 3
7,715
482
7,877
13,912
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
0 / 3 / 0
7,821
489
4,571
9,679
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
SlimeSays
Kuzenbo
12
0 / 1 / 5
7,878
492
6,257
13,783
15,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Smoore69
Neith
15
5 / 1 / 2
9,387
587
13,926
10,609
4,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
fluffly371
Bakasura
16
2 / 2 / 0
9,256
579
7,560
14,077
5,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
sdakljfghaklwj
Amaterasu
17
6 / 1 / 2
10,679
667
16,150
22,227
15,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
8
Kills
13
13
Deaths
8
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
0
0.25
L
Yemoja
 
Yemoja
1
2
1
0.75
W
Jing Wei
0
3
0
0
W
Kuzenbo
SlimeSays
Kuzenbo
0
1
5
2.5
W
Neith
Smoore69
Neith
5
1
2
6
L
Chiron
Wolfzuv
Chiron
3
1
3
4.5
W
Bakasura
fluffly371
Bakasura
2
2
0
1
L
Sylvanus
iDubzyy
Sylvanus
0
3
1
0.17
L
3
3
3
1.5
W
Amaterasu
sdakljfghaklwj
Amaterasu
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,604
Damage
48,464
69,489
Taken
70,375
39,815
Mitigated
45,173
20,585
Healing
23,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,596
4,564
0
1,890
16,130
9,111
0
451
15,679
0
54,461
L
Yemoja
 
Yemoja
5,399
1,345
906
1,312
11,776
10,071
182
1,386
9,060
30,571
0
W
Jing Wei
4,571
3,801
0
1,196
9,679
3,111
712
726
8,641
0
53,559
W
Kuzenbo
SlimeSays
Kuzenbo
6,257
2,863
0
2,165
13,783
15,383
0
3,917
9,479
24,000
0
W
Neith
Smoore69
Neith
13,926
7,345
0
3,624
10,609
4,937
1,600
5,170
5,347
0
80,341
L
Chiron
Wolfzuv
Chiron
10,699
4,325
709
4,730
11,645
4,688
1,006
1,884
9,753
0
70,483
W
Bakasura
fluffly371
Bakasura
7,560
5,047
0
2,390
14,077
5,860
405
2,015
12,034
0
91,969
L
Sylvanus
iDubzyy
Sylvanus
10,033
2,158
1,347
5,342
16,026
10,331
0
1,684
13,961
50,388
12,236
L
7,877
2,499
0
4,349
13,912
5,614
0
852
12,970
0
48,358
W
Amaterasu
sdakljfghaklwj
Amaterasu
16,150
8,018
0
13,732
22,227
15,882
108
1,944
20,281
0
96,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,991
Gold Earned
45,021
408
Minions Killed
618
0
Camps Cleared
0
1,436,379
Distance Traveled
1,653,053
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,435
465
70
4
0
295,762
0
L
Yemoja
6,069
379
32
2
0
281,560
4
W
Jing Wei
7,821
489
115
7
0
299,455
0
W
Kuzenbo
7,878
492
13
1
0
320,147
8
W
Neith
9,387
587
156
10
0
303,837
1
L
Chiron
8,291
518
118
7
0
290,932
2
W
Bakasura
9,256
579
164
10
0
401,307
0
L
Sylvanus
7,481
468
104
7
0
256,907
9
L
Ne Zha
7,715
482
84
5
0
311,218
5
W
Amaterasu
10,679
667
170
11
0
328,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role