Player Matchup

Bellona
Bellona
 
Bellona
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Tobygamez
Anhur
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 44L
1,533 Elo+
Party 1
Bacchus
Bacchus
luftwaffles8660
Bacchus
Level 103
God Stats
4W - 4L
1,342 SR
Queue Stats
42W - 38L
1,600 Elo+
Party 1
Vulcan
Vulcan
pkmaster31
Vulcan
Level 67
God Stats
1W - 3L
1,129 SR
Queue Stats
155W - 144L
1,529 Elo+
Solo
Team Averages
Level 100
1,394 SR
1,532 Elo+

VS

Team Averages
Level 39
1,520 SR
1,426 Elo+
Sol
Sol
DoctorPressure
Sol
Level 34
God Stats
10W - 11L
1,533 SR
Queue Stats
41W - 54L
1,338 Elo+
Party 2
Ymir
Ymir
EeRrOrR
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Neith
Neith
L2Destroyer91
Neith
Level 67
God Stats
19W - 32L
1,377 SR
Queue Stats
203W - 233L
1,406 Elo+
Party 2
Hun Batz
Hun Batz
SirGandalfICE
Hun Batz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Freya
Freya
Toparan
Freya
Level 48
God Stats
7W - 12L
1,689 SR
Queue Stats
224W - 279L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
5 / 1 / 1
6,468
719
6,868
7,854
5,395
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
 
Bakasura
10
2 / 1 / 2
5,856
651
2,759
7,070
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Tobygamez
Anhur
9
2 / 2 / 0
5,532
615
3,269
5,735
1,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
3 / 1 / 2
6,078
675
3,434
5,408
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
pkmaster31
Vulcan
9
2 / 0 / 3
5,723
636
5,041
4,176
1,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
4,700
522
3,435
6,874
2,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ymir
EeRrOrR
Ymir
6
0 / 3 / 2
4,477
497
1,714
7,322
3,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
3 / 2 / 0
5,160
573
4,295
7,320
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hun Batz
SirGandalfICE
Hun Batz
2
0 / 1 / 0
3,517
391
155
1,490
345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Freya
Toparan
Freya
8
0 / 4 / 1
4,560
507
2,527
7,185
2,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
14
Kills
3
5
Deaths
14
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
1
1
5.5
W
Bakasura
 
Bakasura
2
1
2
3
L
0
4
1
0.13
L
Ymir
EeRrOrR
Ymir
0
3
2
0.33
L
3
2
0
1.5
L
Hun Batz
SirGandalfICE
Hun Batz
0
1
0
0
W
Anhur
Tobygamez
Anhur
2
2
0
1
L
Freya
Toparan
Freya
0
4
1
0.13
W
3
1
2
4
W
Vulcan
pkmaster31
Vulcan
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,371
Damage
12,126
30,243
Taken
30,191
15,379
Mitigated
11,357
7,567
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,868
2,273
0
1,263
7,854
5,395
318
2,766
5,088
0
38,554
W
Bakasura
 
Bakasura
2,759
2,165
0
1,335
7,070
2,579
0
537
6,533
0
33,646
L
3,435
1,173
0
1,812
6,874
2,719
0
4,902
1,537
31,954
0
L
Ymir
EeRrOrR
Ymir
1,714
760
0
676
7,322
3,761
72
1,831
5,012
10,073
0
L
4,295
2,551
0
3,357
7,320
2,071
0
1,295
6,025
0
27,939
L
Hun Batz
SirGandalfICE
Hun Batz
155
0
0
0
1,490
345
0
0
1,490
0
2,490
W
Anhur
Tobygamez
Anhur
3,269
1,311
0
1,961
5,735
1,582
671
596
5,139
0
28,971
L
Freya
Toparan
Freya
2,527
866
0
2,433
7,185
2,461
0
0
7,185
23,397
0
W
3,434
534
237
1,835
5,408
4,012
31
940
4,468
16,111
0
W
Vulcan
pkmaster31
Vulcan
5,041
699
0
936
4,176
1,811
94
2,837
1,339
32,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,657
Gold Earned
22,414
281
Minions Killed
141
0
Camps Cleared
0
954,303
Distance Traveled
715,193
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,468
719
72
8
0
176,536
3
W
Bakasura
5,856
651
82
9
0
231,783
5
L
Sol
4,700
522
50
6
0
178,639
1
L
Ymir
4,477
497
13
1
0
198,532
3
L
Neith
5,160
573
37
4
0
155,764
2
L
Hun Batz
3,517
391
7
1
0
44,713
0
W
Anhur
5,532
615
49
5
0
172,887
4
L
Freya
4,560
507
34
4
0
137,545
3
W
Bacchus
6,078
675
23
3
0
205,779
3
W
Vulcan
5,723
636
55
6
0
167,318
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role