Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Aljandro3
Yemoja
Level 143
God Stats
7W - 6L
1,696 SR
Queue Stats
456W - 498L
1,364 Elo+
Solo
Bellona
Bellona
ElMigue123
Bellona
Level 46
God Stats
5W - 4L
1,588 SR
Queue Stats
140W - 128L
1,432 Elo+
Solo
Bakasura
Bakasura
ErblinxAoT
Bakasura
Level 15
God Stats
10W - 17L
1,375 SR
Queue Stats
72W - 70L
1,344 Elo+
Party 3
Olorun
Olorun
EvilDarkness07
Olorun
Level 39
God Stats
0W - 1L
1,146 SR
Queue Stats
45W - 55L
1,307 Elo+
Solo
Team Averages
Level 58
1,461 SR
1,389 Elo+

VS

Team Averages
Level 58
1,492 SR
1,217 Elo+
Cthulhu
Cthulhu
AshyPersonality
Cthulhu
Level 40
God Stats
11W - 18L
1,493 SR
Queue Stats
46W - 51L
1,313 Elo+
Party 2
Zhong Kui
Zhong Kui
Djdwreck
Zhong Kui
Level 74
God Stats
6W - 11L
1,500 SR
Queue Stats
73W - 58L
1,011 Elo+
Party 1
Apollo
Apollo
SergeantFatal
Apollo
Level 14
God Stats
33W - 40L
1,500 SR
Queue Stats
200W - 261L
1,011 Elo+
Party 1
Thanatos
Thanatos
The_Tukinator
Thanatos
Level 100
God Stats
3W - 1L
1,373 SR
Queue Stats
31W - 24L
1,407 Elo+
Solo
Anubis
Anubis
masond97
Anubis
Level 64
God Stats
29W - 18L
1,594 SR
Queue Stats
167W - 165L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
1 / 3 / 1
5,097
463
3,239
5,794
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Aljandro3
Yemoja
8
1 / 5 / 1
4,794
436
4,922
8,420
3,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
ElMigue123
Bellona
10
0 / 1 / 0
5,730
521
1,447
6,195
3,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ErblinxAoT
Bakasura
9
1 / 2 / 1
5,465
497
3,258
8,456
3,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 3 / 0
5,145
468
2,583
6,472
2,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 8
5,488
499
4,534
7,079
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
Djdwreck
Zhong Kui
11
1 / 0 / 0
6,117
556
3,685
4,897
3,857
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
4 / 2 / 3
5,842
531
4,504
6,059
2,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
The_Tukinator
Thanatos
10
6 / 0 / 0
6,160
560
5,112
7,153
3,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
masond97
Anubis
11
3 / 1 / 2
6,295
572
6,717
6,749
3,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
14
14
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
1
0.5
L
Yemoja
Aljandro3
Yemoja
1
5
1
0.3
W
0
0
8
4
W
Zhong Kui
Djdwreck
Zhong Kui
1
0
0
1
L
Bellona
ElMigue123
Bellona
0
1
0
0
L
Bakasura
ErblinxAoT
Bakasura
1
2
1
0.75
L
0
3
0
0
W
4
2
3
2.75
W
Thanatos
The_Tukinator
Thanatos
6
0
0
6
W
Anubis
masond97
Anubis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,449
Damage
24,552
35,337
Taken
31,937
14,876
Mitigated
16,279
8,859
Healing
20,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,239
2,372
0
1,031
5,794
1,958
610
1,686
3,886
0
25,235
L
Yemoja
Aljandro3
Yemoja
4,922
1,181
388
999
8,420
3,781
27
2,416
5,706
21,636
2,984
W
4,534
487
256
3,286
7,079
3,670
556
1,719
5,360
27,113
0
W
Zhong Kui
Djdwreck
Zhong Kui
3,685
1,207
0
3,130
4,897
3,857
0
0
4,817
44,386
0
L
Bellona
ElMigue123
Bellona
1,447
606
0
2,442
6,195
3,229
104
4,350
1,845
0
34,050
L
Bakasura
ErblinxAoT
Bakasura
3,258
2,486
0
3,003
8,456
3,731
0
2,063
6,335
0
28,690
L
2,583
1,070
0
996
6,472
2,177
1,139
3,843
2,629
24,750
4,619
W
4,504
3,323
0
1,610
6,059
2,136
469
1,685
4,374
0
24,863
W
Thanatos
The_Tukinator
Thanatos
5,112
1,374
0
7,538
7,153
3,275
926
1,421
5,582
0
32,771
W
Anubis
masond97
Anubis
6,717
361
0
4,551
6,749
3,341
0
1,738
4,801
42,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,231
Gold Earned
29,902
268
Minions Killed
279
0
Camps Cleared
0
937,779
Distance Traveled
968,611
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,097
463
45
4
0
188,584
0
L
Yemoja
4,794
436
33
3
0
169,307
0
W
Cthulhu
5,488
499
38
3
0
221,270
4
W
Zhong Kui
6,117
556
67
6
0
168,918
3
L
Bellona
5,730
521
73
7
0
190,683
4
L
Bakasura
5,465
497
68
6
0
219,292
0
L
Olorun
5,145
468
49
4
0
169,913
0
W
Apollo
5,842
531
50
5
0
182,373
0
W
Thanatos
6,160
560
56
5
0
229,944
0
W
Anubis
6,295
572
68
6
0
166,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role