Player Matchup

Anubis
Anubis
 
Anubis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
NIESTZCHE
Kali
Level 127
God Stats
3W - 4L
1,457 SR
Queue Stats
92W - 93L
1,543 Elo+
Solo
Cupid
Cupid
Nekojin88
Cupid
Level 87
God Stats
5W - 4L
1,704 SR
Queue Stats
331W - 342L
1,493 Elo+
Party 1
King Arthur
King Arthur
ThatOneOmega
King Arthur
Level 124
God Stats
1W - 5L
1,169 SR
Queue Stats
415W - 393L
1,510 Elo+
Solo
Fafnir
Fafnir
dein_MeTT_BroT
Fafnir
Level 142
God Stats
12W - 10L
1,377 SR
Queue Stats
955W - 883L
1,505 Elo+
Party 1
Team Averages
Level 119
1,441 SR
1,510 Elo+

VS

Team Averages
Level 130
1,514 SR
1,498 Elo+
Kuzenbo
Kuzenbo
I_Sire-DaeMora_I
Kuzenbo
Level 155
God Stats
2W - 1L
1,510 SR
Queue Stats
259W - 266L
1,485 Elo+
Solo
Thanatos
Thanatos
Mg1KiraVlV
Thanatos
Level 135
God Stats
5W - 1L
1,736 SR
Queue Stats
199W - 159L
1,538 Elo+
Party 2
Ah Puch
Ah Puch
SIR-FERRIS
Ah Puch
Level 108
God Stats
5W - 5L
1,518 SR
Queue Stats
233W - 255L
1,501 Elo+
Solo
Camazotz
Camazotz
Xunakle
Camazotz
Level 131
God Stats
3W - 2L
1,380 SR
Queue Stats
610W - 588L
1,472 Elo+
Solo
Jing Wei
Jing Wei
g2_lar
Jing Wei
Level 120
God Stats
6W - 9L
1,425 SR
Queue Stats
200W - 207L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
0 / 4 / 2
8,941
447
7,807
15,225
8,399
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
17
4 / 2 / 2
9,855
493
8,954
17,833
8,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cupid
Nekojin88
Cupid
14
1 / 3 / 2
8,687
434
7,577
12,052
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
ThatOneOmega
King Arthur
14
2 / 6 / 0
9,299
465
14,654
22,350
22,577
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 3 / 3
9,267
463
7,960
19,462
28,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 9
9,474
474
6,810
16,538
24,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
Mg1KiraVlV
Thanatos
19
10 / 4 / 2
12,052
603
21,710
21,884
14,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
SIR-FERRIS
Ah Puch
15
4 / 2 / 5
8,955
448
13,074
10,382
4,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Xunakle
Camazotz
16
1 / 0 / 4
9,264
463
8,072
18,848
9,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
g2_lar
Jing Wei
17
2 / 2 / 3
10,096
505
6,376
11,550
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
41
10
Kills
18
18
Deaths
10
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
2
0.25
W
1
2
9
2.75
W
Thanatos
Mg1KiraVlV
Thanatos
10
4
2
2.75
L
Kali
4
2
2
2.5
L
Cupid
Nekojin88
Cupid
1
3
2
0.67
W
Ah Puch
SIR-FERRIS
Ah Puch
4
2
5
3.25
L
King Arthur
ThatOneOmega
King Arthur
2
6
0
0.33
W
Camazotz
Xunakle
Camazotz
1
0
4
3
L
3
3
3
1.5
W
Jing Wei
g2_lar
Jing Wei
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,952
Damage
56,042
86,922
Taken
79,202
72,617
Mitigated
57,909
27,348
Healing
39,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,807
278
0
6,924
15,225
8,399
0
5,016
10,209
81,789
0
W
6,810
2,944
0
2,897
16,538
24,518
0
4,840
11,698
22,880
0
W
Thanatos
Mg1KiraVlV
Thanatos
21,710
7,601
0
18,411
21,884
14,786
0
2,219
19,514
0
105,912
L
Kali
8,954
4,314
0
6,404
17,833
8,668
312
2,290
15,543
0
88,978
L
Cupid
Nekojin88
Cupid
7,577
2,738
524
4,618
12,052
4,408
52
2,744
9,308
0
64,123
W
Ah Puch
SIR-FERRIS
Ah Puch
13,074
1,911
0
2,737
10,382
4,680
30
3,610
6,772
71,104
0
L
King Arthur
ThatOneOmega
King Arthur
14,654
2,209
0
2,834
22,350
22,577
12
3,700
18,650
0
72,069
W
Camazotz
Xunakle
Camazotz
8,072
1,684
0
11,293
18,848
9,400
0
3,049
15,799
0
95,071
L
7,960
2,273
539
5,505
19,462
28,565
46
6,134
13,328
26,166
0
W
Jing Wei
g2_lar
Jing Wei
6,376
6,022
0
4,545
11,550
4,525
0
2,049
9,501
0
93,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,049
Gold Earned
49,841
542
Minions Killed
565
0
Camps Cleared
0
1,813,294
Distance Traveled
1,926,936
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,941
447
153
8
0
320,897
7
W
Kuzenbo
9,474
474
20
1
0
364,910
6
W
Thanatos
12,052
603
179
9
0
379,046
3
L
Kali
9,855
493
120
6
0
428,809
0
L
Cupid
8,687
434
118
6
0
344,954
3
W
Ah Puch
8,955
448
100
5
0
345,661
3
L
King Arthur
9,299
465
129
6
0
348,418
3
W
Camazotz
9,264
463
119
6
0
461,233
0
L
Fafnir
9,267
463
22
1
0
370,216
4
W
Jing Wei
10,096
505
147
7
0
376,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role