Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
B0lbi
Bacchus
Level 66
God Stats
35W - 30L
1,568 SR
Queue Stats
144W - 151L
1,460 Elo+
Solo
Awilix
Awilix
LBOMB
Awilix
Level 157
God Stats
17W - 23L
1,517 SR
Queue Stats
109W - 113L
1,553 Elo+
Solo
Ah Puch
Ah Puch
brandodio419
Ah Puch
Level 23
God Stats
11W - 11L
1,559 SR
Queue Stats
19W - 18L
1,434 Elo+
Solo
King Arthur
King Arthur
idler_owl
King Arthur
Level 159
God Stats
13W - 16L
1,373 SR
Queue Stats
286W - 296L
1,498 Elo+
Solo
Team Averages
Level 93
1,503 SR
1,489 Elo+

VS

Team Averages
Level 41
1,543 SR
1,425 Elo+
Shiva
Shiva
JohannCRM
Shiva
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,381 Elo+
Solo
Baba Yaga
Baba Yaga
Melekitha
Baba Yaga
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,479 Elo+
Solo
Rama
Rama
Tomster89
Rama
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,326 Elo+
Solo
Sun Wukong
Sun Wukong
devildrive04
Sun Wukong
Level 116
God Stats
35W - 20L
1,746 SR
Queue Stats
253W - 269L
1,514 Elo+
Solo
Medusa
Medusa
inyomouf00
Medusa
Level 25
God Stats
1W - 4L
1,467 SR
Queue Stats
40W - 61L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 2 / 5
11,538
769
8,047
14,215
7,602
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
B0lbi
Bacchus
18
6 / 1 / 12
12,261
817
11,198
13,440
16,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Awilix
LBOMB
Awilix
20
8 / 0 / 9
12,101
807
16,799
20,613
24,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
brandodio419
Ah Puch
20
6 / 1 / 8
12,234
816
20,992
13,216
6,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
idler_owl
King Arthur
18
3 / 1 / 12
11,147
743
9,406
15,843
17,938
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JohannCRM
Shiva
16
2 / 4 / 1
9,872
658
5,906
17,171
16,487
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
Melekitha
Baba Yaga
18
2 / 3 / 2
10,478
699
16,551
13,835
6,400
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
15
0 / 8 / 1
9,143
610
5,353
14,471
6,568
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Sun Wukong
devildrive04
Sun Wukong
15
1 / 7 / 1
9,388
626
11,441
19,135
17,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
inyomouf00
Medusa
15
0 / 4 / 0
9,057
604
9,544
12,304
6,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
10
26
Kills
5
5
Deaths
26
46
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
2
5
2.75
W
Bacchus
B0lbi
Bacchus
6
1
12
12
L
Shiva
JohannCRM
Shiva
2
4
1
0.63
W
Awilix
LBOMB
Awilix
8
0
9
12.5
L
Baba Yaga
Melekitha
Baba Yaga
2
3
2
1
L
Rama
0
8
1
0.06
W
Ah Puch
brandodio419
Ah Puch
6
1
8
10
L
Sun Wukong
devildrive04
Sun Wukong
1
7
1
0.21
W
King Arthur
idler_owl
King Arthur
3
1
12
9
L
Medusa
inyomouf00
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,442
Damage
48,795
77,327
Taken
76,916
72,768
Mitigated
53,499
23,025
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,047
3,905
0
5,998
14,215
7,602
4,942
1,343
12,872
0
53,846
W
Bacchus
B0lbi
Bacchus
11,198
1,122
1,710
2,710
13,440
16,203
0
3,133
10,307
34,363
0
L
Shiva
JohannCRM
Shiva
5,906
891
662
2,812
17,171
16,487
439
5,621
11,200
0
29,629
W
Awilix
LBOMB
Awilix
16,799
4,104
0
4,995
20,613
24,026
1,473
3,951
16,662
0
35,553
L
Baba Yaga
Melekitha
Baba Yaga
16,551
1,846
149
2,475
13,835
6,400
0
6,828
6,783
50,941
0
L
Rama
5,353
4,645
0
557
14,471
6,568
228
7,828
6,491
0
22,763
W
Ah Puch
brandodio419
Ah Puch
20,992
739
0
6,016
13,216
6,999
1,541
3,571
9,645
62,085
0
L
Sun Wukong
devildrive04
Sun Wukong
11,441
1,692
316
2,871
19,135
17,449
0
5,918
12,785
0
21,512
W
King Arthur
idler_owl
King Arthur
9,406
956
547
1,049
15,843
17,938
0
4,553
11,290
0
34,535
L
Medusa
inyomouf00
Medusa
9,544
2,540
0
963
12,304
6,595
0
5,859
6,289
0
31,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,281
Gold Earned
47,938
313
Minions Killed
230
0
Camps Cleared
0
1,680,566
Distance Traveled
1,224,576
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,538
769
81
5
0
344,454
2
W
Bacchus
12,261
817
45
3
0
356,613
13
L
Shiva
9,872
658
42
3
0
266,220
0
W
Awilix
12,101
807
49
3
0
355,288
4
L
Baba Yaga
10,478
699
85
6
0
288,266
0
L
Rama
9,143
610
33
2
0
215,988
0
W
Ah Puch
12,234
816
97
6
0
301,455
2
L
Sun Wukong
9,388
626
23
2
0
239,629
0
W
King Arthur
11,147
743
41
3
0
322,756
0
L
Medusa
9,057
604
47
3
0
214,473
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role