Player Matchup

Tiamat
Tiamat
BABY_HUEY213
Tiamat
Level 48
God Stats
5W - 6L
1,735 SR
Queue Stats
189W - 206L
1,449 Elo+
Party 3
Neith
Neith
KLIT_BISCUIT
Neith
Level 35
God Stats
4W - 11L
1,260 SR
Queue Stats
5W - 13L
1,340 Elo+
Solo
Sol
Sol
Monstrousbug64
Sol
Level 68
God Stats
3W - 4L
1,527 SR
Queue Stats
161W - 198L
1,475 Elo+
Party 3
Anhur
Anhur
biowasp
Anhur
Level 26
God Stats
0W - 7L
1,361 SR
Queue Stats
2W - 7L
1,373 Elo+
Party 2
Athena
Athena
worncrayfish249
Athena
Level 78
God Stats
0W - 1L
1,833 SR
Queue Stats
2W - 7L
1,373 Elo+
Party 2
Team Averages
Level 51
1,543 SR
1,402 Elo+

VS

Team Averages
Level 114
1,501 SR
1,604 Elo+
Pele
Pele
BloodCl0tt
Pele
Level 129
God Stats
12W - 8L
1,719 SR
Queue Stats
204W - 194L
1,599 Elo+
Party 1
Chernobog
Chernobog
KDsauce
Chernobog
Level 118
God Stats
1W - 3L
1,500 SR
Queue Stats
71W - 70L
1,495 Elo+
Solo
Atlas
Atlas
SilverFoxOP
Atlas
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,669 Elo+
Party 1
Merlin
Merlin
iTz iEpsiLon
Merlin
Level 145
God Stats
2W - 3L
1,287 SR
Queue Stats
204W - 185L
1,622 Elo+
Party 1
Kali
Kali
iTz iSigMa
Kali
Level 148
God Stats
4W - 0L
1,500 SR
Queue Stats
271W - 252L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 2 / 0
4,122
589
1,110
3,878
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

5
0 / 1 / 0
3,578
511
788
3,105
774
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 2 / 0
3,797
542
1,860
3,512
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
biowasp
Anhur
5
0 / 0 / 0
3,586
512
1,029
1,233
315
Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,852
550
729
3,272
1,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 0
5,088
727
2,914
4,976
1,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
KDsauce
Chernobog
7
0 / 0 / 1
4,193
599
1,381
3,578
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
4,165
595
939
3,242
1,378
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
8
0 / 0 / 2
4,720
674
1,558
2,666
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 0 / 1
5,148
735
2,153
5,370
1,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
2
0
0
W
2
0
0
2
W
Chernobog
KDsauce
Chernobog
0
0
1
0.5
L
0
1
0
0
L
0
2
0
0
W
0
0
0
0
L
Anhur
biowasp
Anhur
0
0
0
0
W
Merlin
0
0
2
1
W
3
0
1
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,516
Damage
8,945
15,000
Taken
19,832
5,388
Mitigated
6,764
5,348
Healing
8,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
1,110
170
0
906
3,878
2,209
0
1,115
2,763
18,905
0
W
2,914
959
0
2,394
4,976
1,678
0
1,728
3,248
0
28,804
W
Chernobog
KDsauce
Chernobog
1,381
817
0
2,105
3,578
966
1,415
291
3,287
0
27,051
L
788
329
0
1,357
3,105
774
84
232
2,873
0
10,572
L
1,860
1,060
0
821
3,512
699
0
0
3,512
18,724
0
W
939
345
0
1,290
3,242
1,378
497
438
2,804
9,808
0
L
Anhur
biowasp
Anhur
1,029
440
0
396
1,233
315
0
353
880
0
14,537
W
Merlin
1,558
122
0
750
2,666
834
0
967
1,699
27,930
0
W
2,153
1,133
0
1,881
5,370
1,908
0
275
5,095
0
33,555
L
729
137
0
1,868
3,272
1,391
0
797
2,475
6,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,935
Gold Earned
23,314
136
Minions Killed
250
0
Camps Cleared
0
645,502
Distance Traveled
701,922
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,122
589
43
6
0
145,551
1
W
Pele
5,088
727
52
7
0
156,422
2
W
Chernobog
4,193
599
52
7
0
124,240
1
L
Neith
3,578
511
29
4
0
123,720
0
L
Sol
3,797
542
29
4
0
142,775
0
W
Atlas
4,165
595
23
3
0
124,782
0
L
Anhur
3,586
512
27
4
0
109,633
3
W
Merlin
4,720
674
45
6
0
118,887
2
W
Kali
5,148
735
78
11
0
177,591
1
L
Athena
3,852
550
8
1
0
123,823
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role