Player Matchup

King Arthur
King Arthur
LadTheImpaler
King Arthur
Level 88
God Stats
3W - 3L
1,694 SR
Queue Stats
86W - 119L
1,459 Elo+
Party 3
Hel
Hel
Mirfeno
Hel
Level 37
God Stats
9W - 7L
1,373 SR
Queue Stats
16W - 17L
1,355 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Teenytinybot
Morgan Le Fay
Level 27
God Stats
18W - 15L
1,499 SR
Queue Stats
98W - 135L
1,457 Elo+
Party 3
Danzaburou
Danzaburou
TreiseDo
Danzaburou
Level 28
God Stats
1W - 0L
1,401 SR
Queue Stats
5W - 7L
1,377 Elo+
Party 2
Kali
Kali
Vixbag
Kali
Level 159
God Stats
1W - 1L
1,350 SR
Queue Stats
78W - 70L
1,514 Elo+
Party 2
Team Averages
Level 68
1,463 SR
1,432 Elo+

VS

Team Averages
Level 38
1,448 SR
1,461 Elo+
Chiron
Chiron
NeverCease
Chiron
Level 104
God Stats
6W - 10L
1,391 SR
Queue Stats
84W - 97L
1,270 Elo+
Party 4
Thor
Thor
Salami_Mika
Thor
Level 7
God Stats
1W - 1L
1,688 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 1
Izanami
Izanami
infairno89
Izanami
Level 8
God Stats
0W - 2L
1,260 SR
Queue Stats
2W - 9L
1,113 Elo+
Solo
Anubis
Anubis
michaelq991
Anubis
Level 67
God Stats
4W - 7L
1,402 SR
Queue Stats
29W - 37L
1,455 Elo+
Party 4
Scylla
Scylla
x2XQmpQX6x
Scylla
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LadTheImpaler
King Arthur
18
8 / 1 / 9
11,214
801
15,580
19,804
20,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
17
3 / 1 / 16
11,006
786
9,750
10,016
5,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
Teenytinybot
Morgan Le Fay
16
3 / 2 / 13
10,332
738
5,389
7,343
3,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
TreiseDo
Danzaburou
18
5 / 3 / 9
11,977
856
13,544
16,261
7,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kali
Vixbag
Kali
19
11 / 4 / 4
12,745
910
22,774
22,850
13,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NeverCease
Chiron
18
7 / 1 / 1
10,690
764
20,956
17,719
8,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 1
8,641
617
4,263
12,494
5,873
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
infairno89
Izanami
15
1 / 9 / 2
8,902
636
8,555
21,448
9,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
17
2 / 8 / 5
10,263
733
11,499
16,659
9,090
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
x2XQmpQX6x
Scylla
12
0 / 4 / 1
7,758
554
1,366
6,683
2,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
30
Kills
11
11
Deaths
30
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
LadTheImpaler
King Arthur
8
1
9
12.5
W
Hel
3
1
16
11
L
Chiron
NeverCease
Chiron
7
1
1
7.5
L
1
8
1
0.19
W
Morgan Le Fay
Teenytinybot
Morgan Le Fay
3
2
13
4.75
W
Danzaburou
TreiseDo
Danzaburou
5
3
9
3.17
W
Kali
Vixbag
Kali
11
4
4
3.25
L
Izanami
infairno89
Izanami
1
9
2
0.22
L
Anubis
2
8
5
0.56
L
Scylla
x2XQmpQX6x
Scylla
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,037
Damage
46,639
76,274
Taken
75,003
50,902
Mitigated
35,267
35,227
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
LadTheImpaler
King Arthur
15,580
1,616
0
2,468
19,804
20,838
410
3,785
16,019
0
35,614
W
Hel
9,750
469
9,357
7,570
10,016
5,488
1,964
1,221
8,795
24,802
0
L
Chiron
NeverCease
Chiron
20,956
8,222
566
7,443
17,719
8,286
55
4,399
12,941
0
54,481
L
4,263
1,538
0
98
12,494
5,873
0
4,069
8,127
0
10,727
W
Morgan Le Fay
Teenytinybot
Morgan Le Fay
5,389
157
0
804
7,343
3,492
1,425
1,478
5,865
24,405
0
W
Danzaburou
TreiseDo
Danzaburou
13,544
7,732
471
4,513
16,261
7,822
4,407
4,652
11,609
0
54,694
W
Kali
Vixbag
Kali
22,774
11,277
0
10,044
22,850
13,262
2,563
1,729
18,212
0
65,696
L
Izanami
infairno89
Izanami
8,555
5,792
0
353
21,448
9,930
0
2,822
18,359
0
22,240
L
Anubis
11,499
93
0
4,930
16,659
9,090
84
2,175
14,360
41,730
0
L
Scylla
x2XQmpQX6x
Scylla
1,366
408
0
191
6,683
2,088
13
919
5,725
3,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,274
Gold Earned
46,254
253
Minions Killed
216
0
Camps Cleared
0
1,534,173
Distance Traveled
996,861
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,214
801
37
3
0
340,825
2
W
Hel
11,006
786
19
1
0
301,044
1
L
Chiron
10,690
764
78
6
0
274,496
1
L
Thor
8,641
617
14
1
0
161,629
0
W
Morgan Le Fay
10,332
738
40
3
0
295,982
1
W
Danzaburou
11,977
856
86
6
0
269,055
0
W
Kali
12,745
910
71
5
0
327,267
1
L
Izanami
8,902
636
40
3
0
193,986
0
L
Anubis
10,263
733
77
6
0
191,754
0
L
Scylla
7,758
554
7
1
0
174,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role