Player Matchup

Scylla
Scylla
CthyllasDream
Scylla
Level 119
God Stats
3W - 3L
1,424 SR
Queue Stats
149W - 146L
1,509 Elo+
Solo
Ymir
Ymir
Gunguer
Ymir
Level 122
God Stats
1W - 0L
1,501 SR
Queue Stats
15W - 12L
1,523 Elo+
Solo
Skadi
Skadi
Nerdsmackedu626
Skadi
Level 121
God Stats
151W - 140L
1,510 SR
Queue Stats
459W - 500L
1,438 Elo+
Solo
Pele
Pele
THE LIQUIDGATOR
Pele
Level 149
God Stats
9W - 6L
1,356 SR
Queue Stats
844W - 909L
1,452 Elo+
Solo
Sun Wukong
Sun Wukong
simonerick21
Sun Wukong
Level 103
God Stats
12W - 12L
1,539 SR
Queue Stats
160W - 152L
1,464 Elo+
Solo
Team Averages
Level 123
1,466 SR
1,477 Elo+

VS

Team Averages
Level 72
1,423 SR
1,392 Elo+
Izanami
Izanami
ImPapiJoe
Izanami
Level 28
God Stats
1W - 3L
1,333 SR
Queue Stats
1W - 3L
1,296 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LTspartan1172
Cu Chulainn
Level 108
God Stats
38W - 28L
1,560 SR
Queue Stats
333W - 368L
1,411 Elo+
Solo
Cerberus
Cerberus
So_caliber2005
Cerberus
Level 68
God Stats
0W - 1L
1,440 SR
Queue Stats
8W - 11L
1,446 Elo+
Party 1
Raijin
Raijin
raydlt
Raijin
Level 95
God Stats
30W - 32L
1,493 SR
Queue Stats
315W - 307L
1,454 Elo+
Solo
Fenrir
Fenrir
zl_Sp33DzZ
Fenrir
Level 59
God Stats
0W - 2L
1,288 SR
Queue Stats
8W - 19L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 2
11,108
585
12,473
11,975
5,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ymir
Gunguer
Ymir
15
2 / 0 / 10
9,556
503
9,324
13,856
15,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 0 / 2
10,847
571
9,804
7,615
3,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 3 / 6
10,032
528
7,288
15,923
8,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
simonerick21
Sun Wukong
17
7 / 0 / 5
10,738
565
13,712
15,453
17,606
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ImPapiJoe
Izanami
14
0 / 2 / 0
8,323
438
4,599
8,341
2,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LTspartan1172
Cu Chulainn
14
1 / 6 / 0
8,990
473
11,968
18,211
16,451
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
10
0 / 5 / 0
6,958
366
3,040
17,335
12,847
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
raydlt
Raijin
14
0 / 4 / 1
8,828
465
7,601
11,736
6,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
zl_Sp33DzZ
Fenrir
12
4 / 7 / 0
8,882
467
7,229
18,779
8,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
23
Kills
5
5
Deaths
24
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
Ymir
Gunguer
Ymir
2
0
10
7
L
Izanami
ImPapiJoe
Izanami
0
2
0
0
L
Cu Chulainn
LTspartan1172
Cu Chulainn
1
6
0
0.17
W
5
0
2
6
L
Cerberus
0
5
0
0
W
3
3
6
2
L
Raijin
raydlt
Raijin
0
4
1
0.13
W
Sun Wukong
simonerick21
Sun Wukong
7
0
5
9.5
L
Fenrir
zl_Sp33DzZ
Fenrir
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,601
Damage
34,437
64,822
Taken
74,402
50,300
Mitigated
46,408
22,275
Healing
9,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,473
2,076
0
4,157
11,975
5,739
361
6,598
5,377
88,624
0
W
Ymir
Gunguer
Ymir
9,324
2,092
448
1,946
13,856
15,065
99
2,197
11,659
62,888
0
L
Izanami
ImPapiJoe
Izanami
4,599
2,002
49
2,003
8,341
2,515
1,213
1,598
6,743
0
71,602
L
Cu Chulainn
LTspartan1172
Cu Chulainn
11,968
3,874
0
1,080
18,211
16,451
620
684
17,527
0
70,928
W
9,804
4,969
0
1,076
7,615
3,482
3,537
842
6,773
0
94,566
L
Cerberus
3,040
0
27
3,522
17,335
12,847
407
6,616
10,719
40,456
0
W
7,288
2,544
0
7,582
15,923
8,408
0
619
15,304
0
85,220
L
Raijin
raydlt
Raijin
7,601
633
0
1,265
11,736
6,288
364
6,011
5,725
70,966
0
W
Sun Wukong
simonerick21
Sun Wukong
13,712
4,122
0
7,066
15,453
17,606
575
954
14,499
0
78,439
L
Fenrir
zl_Sp33DzZ
Fenrir
7,229
1,823
0
1,311
18,779
8,307
0
6,888
11,891
0
40,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,281
Gold Earned
41,981
618
Minions Killed
512
0
Camps Cleared
0
1,795,860
Distance Traveled
1,727,876
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,108
585
147
8
0
335,434
1
W
Ymir
9,556
503
87
5
0
336,480
3
L
Izanami
8,323
438
120
6
0
363,614
0
L
Cu Chulainn
8,990
473
121
6
0
302,643
5
W
Skadi
10,847
571
142
7
0
324,622
0
L
Cerberus
6,958
366
85
4
0
341,091
4
W
Pele
10,032
528
124
7
0
409,510
4
L
Raijin
8,828
465
127
7
0
324,841
2
W
Sun Wukong
10,738
565
118
6
0
389,814
2
L
Fenrir
8,882
467
59
3
0
395,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role