Player Matchup

Baron Samedi
Baron Samedi
Dharmaweak
Baron Samedi
Level 128
God Stats
7W - 6L
1,475 SR
Queue Stats
59W - 55L
1,543 Elo+
Solo
Ares
Ares
Quilleve
Ares
Level 25
God Stats
3W - 0L
1,423 SR
Queue Stats
18W - 23L
1,475 Elo+
Party 2
Fenrir
Fenrir
qAngel
Fenrir
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 24L
1,475 Elo+
Party 2
Team Averages
Level 84
1,466 SR
1,498 Elo+

VS

Team Averages
Level 78
1,500 SR
1,500 Elo+
Agni
Agni
 
Agni
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dharmaweak
Baron Samedi
15
3 / 2 / 5
9,769
698
9,804
10,169
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
13
1 / 0 / 8
8,505
608
4,644
8,337
8,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fenrir
qAngel
Fenrir
14
5 / 1 / 4
9,254
661
12,244
11,021
7,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
2 / 2 / 1
8,712
622
9,001
6,612
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
 
Medusa
13
1 / 4 / 0
8,472
605
8,949
12,298
5,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
12
0 / 3 / 1
8,337
596
4,743
12,364
13,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
9
Kills
3
3
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
1
1.25
L
Medusa
 
Medusa
1
4
0
0.25
L
Bacchus
 
Bacchus
0
3
1
0.17
W
Baron Samedi
Dharmaweak
Baron Samedi
3
2
5
2.75
W
Ares
1
0
8
5
W
Fenrir
qAngel
Fenrir
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,692
Damage
22,693
29,527
Taken
31,274
22,213
Mitigated
22,217
7,540
Healing
5,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
9,001
665
0
250
6,612
2,806
0
3,425
3,154
33,966
0
L
Medusa
 
Medusa
8,949
3,392
116
2,798
12,298
5,685
0
5,584
6,452
0
44,782
L
Bacchus
 
Bacchus
4,743
555
0
2,168
12,364
13,726
0
5,860
6,263
8,109
0
W
Baron Samedi
Dharmaweak
Baron Samedi
9,804
1,164
1,694
3,575
10,169
5,793
287
4,988
5,181
55,383
0
W
Ares
4,644
645
356
393
8,337
8,553
54
4,826
3,511
11,534
0
W
Fenrir
qAngel
Fenrir
12,244
3,500
0
1,522
11,021
7,867
0
4,383
6,638
0
19,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,528
Gold Earned
25,521
141
Minions Killed
152
5
Camps Cleared
6
700,092
Distance Traveled
714,193
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,712
622
69
5
2
234,783
1
L
Medusa
8,472
605
81
6
4
264,070
3
L
Bacchus
8,337
596
2
0
0
215,340
6
W
Baron Samedi
9,769
698
109
8
4
217,543
3
W
Ares
8,505
608
18
1
0
233,532
2
W
Fenrir
9,254
661
14
1
1
249,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role