Player Matchup

Heimdallr
Heimdallr
AquaMostHated
Heimdallr
Level 89
God Stats
6W - 8L
1,563 SR
Queue Stats
77W - 62L
1,567 Elo+
Solo
Baron Samedi
Baron Samedi
Aydan1235_
Baron Samedi
Level 37
God Stats
16W - 15L
1,666 SR
Queue Stats
23W - 30L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
Cinderrpg
Sun Wukong
Level 63
God Stats
1W - 1L
1,605 SR
Queue Stats
25W - 28L
1,482 Elo+
Party 1
Jormungandr
Jormungandr
Gimmicked
Jormungandr
Level 58
God Stats
4W - 1L
1,525 SR
Queue Stats
24W - 28L
1,482 Elo+
Party 1
Yemoja
Yemoja
hefrisky
Yemoja
Level 82
God Stats
9W - 7L
1,576 SR
Queue Stats
23W - 25L
1,486 Elo+
Party 1
Team Averages
Level 66
1,587 SR
1,494 Elo+

VS

Team Averages
Level 49
1,558 SR
1,393 Elo+
Ra
Ra
Cuchulainn1trick
Ra
Level 27
God Stats
0W - 2L
1,510 SR
Queue Stats
16W - 20L
1,478 Elo+
Solo
Thanatos
Thanatos
HAMMERandTHRONE
Thanatos
Level 123
God Stats
41W - 26L
1,636 SR
Queue Stats
73W - 74L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImYouMaster
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,208 Elo+
Party 2
Anubis
Anubis
RaGe T1TAN
Anubis
Level 59
God Stats
2W - 1L
1,821 SR
Queue Stats
53W - 60L
1,368 Elo+
Party 2
Poseidon
Poseidon
shenloooooong
Poseidon
Level 18
God Stats
3W - 9L
1,322 SR
Queue Stats
62W - 83L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AquaMostHated
Heimdallr
20
6 / 2 / 16
12,712
748
20,330
18,018
9,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Aydan1235_
Baron Samedi
20
7 / 0 / 13
13,261
780
13,550
12,506
7,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sun Wukong
Cinderrpg
Sun Wukong
20
9 / 0 / 15
12,969
763
11,158
16,316
12,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jormungandr
Gimmicked
Jormungandr
19
5 / 1 / 22
13,159
774
14,323
23,642
29,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Yemoja
hefrisky
Yemoja
19
4 / 2 / 16
13,118
772
2,922
18,155
21,292
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 5 / 3
13,450
791
13,395
17,333
9,380
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
16
1 / 4 / 0
10,328
608
4,845
10,114
5,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
ImYouMaster
Tsukuyomi
13
0 / 6 / 0
9,092
535
3,511
9,547
4,644
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Anubis
RaGe T1TAN
Anubis
17
1 / 8 / 2
10,688
629
12,288
19,220
10,398
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
shenloooooong
Poseidon
19
1 / 8 / 3
11,365
669
15,837
15,070
6,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
13
31
Kills
5
5
Deaths
31
82
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AquaMostHated
Heimdallr
6
2
16
7
W
Baron Samedi
Aydan1235_
Baron Samedi
7
0
13
13.5
W
Sun Wukong
Cinderrpg
Sun Wukong
9
0
15
16.5
L
2
5
3
0.7
W
Jormungandr
Gimmicked
Jormungandr
5
1
22
16
L
Thanatos
1
4
0
0.25
L
Tsukuyomi
ImYouMaster
Tsukuyomi
0
6
0
0
L
Anubis
RaGe T1TAN
Anubis
1
8
2
0.25
W
Yemoja
hefrisky
Yemoja
4
2
16
6
L
Poseidon
shenloooooong
Poseidon
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,283
Damage
49,876
88,637
Taken
71,284
80,817
Mitigated
36,495
40,870
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AquaMostHated
Heimdallr
20,330
7,887
0
3,626
18,018
9,853
2,300
7,534
10,312
0
56,638
W
Baron Samedi
Aydan1235_
Baron Samedi
13,550
1,429
3,923
4,523
12,506
7,762
2,440
7,427
4,945
63,665
0
W
Sun Wukong
Cinderrpg
Sun Wukong
11,158
2,785
0
3,113
16,316
12,672
1,707
7,778
8,265
0
40,443
L
13,395
964
125
3,925
17,333
9,380
0
8,771
8,562
82,119
0
W
Jormungandr
Gimmicked
Jormungandr
14,323
3,585
0
2,858
23,642
29,238
1,552
11,235
12,073
52,852
0
L
Thanatos
4,845
1,012
11
3,204
10,114
5,481
0
3,055
7,058
0
17,819
L
Tsukuyomi
ImYouMaster
Tsukuyomi
3,511
725
0
101
9,547
4,644
0
2,087
7,460
0
6,545
L
Anubis
RaGe T1TAN
Anubis
12,288
584
0
3,110
19,220
10,398
122
10,629
8,591
48,632
0
W
Yemoja
hefrisky
Yemoja
2,922
1,590
16,460
6,367
18,155
21,292
985
6,372
11,522
15,775
0
L
Poseidon
shenloooooong
Poseidon
15,837
1,738
100
1,880
15,070
6,592
206
6,253
8,817
48,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,219
Gold Earned
54,923
322
Minions Killed
339
0
Camps Cleared
0
1,667,907
Distance Traveled
1,476,228
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,712
748
70
4
0
322,717
0
W
Baron Samedi
13,261
780
92
5
0
335,770
1
W
Sun Wukong
12,969
763
60
4
0
362,792
0
L
Ra
13,450
791
168
10
0
361,733
0
W
Jormungandr
13,159
774
75
4
0
323,153
0
L
Thanatos
10,328
608
24
1
0
329,050
0
L
Tsukuyomi
9,092
535
8
0
0
248,500
0
L
Anubis
10,688
629
68
4
0
262,779
5
W
Yemoja
13,118
772
25
1
0
323,475
0
L
Poseidon
11,365
669
71
4
0
274,166
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role