Player Matchup

Bastet
Bastet
BiPolarScoe
Bastet
Level 158
God Stats
119W - 125L
1,505 SR
Queue Stats
422W - 451L
1,465 Elo+
Solo
Hades
Hades
Scarfers
Hades
Level 62
God Stats
15W - 12L
1,626 SR
Queue Stats
99W - 103L
1,359 Elo+
Solo
Arachne
Arachne
THEE_MADTITAN
Arachne
Level 100
God Stats
32W - 25L
1,572 SR
Queue Stats
755W - 793L
1,418 Elo+
Solo
Merlin
Merlin
fat_rat
Merlin
Level 105
God Stats
12W - 12L
1,586 SR
Queue Stats
96W - 88L
1,408 Elo+
Solo
Sylvanus
Sylvanus
iTz D4NI3L
Sylvanus
Level 88
God Stats
4W - 2L
1,827 SR
Queue Stats
88W - 100L
1,369 Elo+
Solo
Team Averages
Level 103
1,623 SR
1,404 Elo+

VS

Team Averages
Level 100
1,498 SR
1,379 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Caprizzi1
Neith
Level 89
God Stats
70W - 72L
1,406 SR
Queue Stats
408W - 389L
1,378 Elo+
Solo
King Arthur
King Arthur
DarkNightWing17
King Arthur
Level 81
God Stats
15W - 17L
1,548 SR
Queue Stats
153W - 156L
1,411 Elo+
Solo
Shiva
Shiva
GeoTonis13
Shiva
Level 125
God Stats
4W - 3L
1,470 SR
Queue Stats
188W - 201L
1,347 Elo+
Party 1
Ymir
Ymir
joeyminati
Ymir
Level 45
God Stats
2W - 0L
1,567 SR
Queue Stats
2W - 3L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
6
0 / 0 / 0
3,473
695
2,457
4,017
1,058
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hades
Scarfers
Hades
1
0 / 0 / 0
1,053
211
0
0
0
Arachne
5
0 / 1 / 0
3,288
658
441
4,109
1,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Merlin
fat_rat
Merlin
6
0 / 0 / 0
3,328
666
1,173
1,952
851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
iTz D4NI3L
Sylvanus
6
0 / 0 / 0
3,213
643
1,589
3,262
1,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 0 / 0
3,890
778
1,544
1,470
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Caprizzi1
Neith
5
0 / 0 / 0
3,299
660
2,654
2,130
664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DarkNightWing17
King Arthur
5
0 / 0 / 1
3,428
686
1,355
3,020
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shiva
7
0 / 0 / 0
3,801
760
1,753
4,228
1,364
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

4
0 / 0 / 0
3,331
666
397
3,349
1,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
0
1
L
Bastet
0
0
0
0
W
Neith
Caprizzi1
Neith
0
0
0
0
W
King Arthur
DarkNightWing17
King Arthur
0
0
1
0.5
W
Shiva
0
0
0
0
L
Hades
Scarfers
Hades
0
0
0
0
L
Arachne
0
1
0
0
L
Merlin
fat_rat
Merlin
0
0
0
0
L
Sylvanus
iTz D4NI3L
Sylvanus
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,660
Damage
7,703
13,340
Taken
14,197
4,460
Mitigated
5,759
2,937
Healing
4,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,544
187
0
869
1,470
649
0
641
683
18,729
0
L
Bastet
2,457
837
0
975
4,017
1,058
0
0
4,017
0
15,853
W
Neith
Caprizzi1
Neith
2,654
870
0
1,483
2,130
664
222
695
1,435
0
19,814
W
King Arthur
DarkNightWing17
King Arthur
1,355
471
0
250
3,020
1,457
0
347
2,634
33
13,569
W
Shiva
1,753
677
0
1,503
4,228
1,364
0
0
4,228
0
18,424
L
Hades
Scarfers
Hades
0
0
0
0
0
0
0
0
0
0
0
L
Arachne
441
348
0
783
4,109
1,098
0
473
3,636
0
12,290
L
Merlin
fat_rat
Merlin
1,173
221
0
233
1,952
851
0
1,141
811
14,162
0
L
Sylvanus
iTz D4NI3L
Sylvanus
1,589
560
144
802
3,262
1,453
0
338
2,924
11,902
0
W
397
61
0
797
3,349
1,625
0
894
2,455
5,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,355
Gold Earned
17,749
94
Minions Killed
147
0
Camps Cleared
0
404,726
Distance Traveled
535,208
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,890
778
38
8
0
90,619
2
L
Bastet
3,473
695
25
5
0
105,708
2
W
Neith
3,299
660
27
5
0
97,044
2
W
King Arthur
3,428
686
30
6
0
115,369
0
W
Shiva
3,801
760
43
9
0
113,617
1
L
Hades
1,053
211
0
0
0
0
0
L
Arachne
3,288
658
29
6
0
124,328
0
L
Merlin
3,328
666
23
5
0
92,434
1
L
Sylvanus
3,213
643
17
3
0
82,256
1
W
Ymir
3,331
666
9
2
0
118,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role