Player Matchup

Tsukuyomi
Tsukuyomi
BurkeDAce
Tsukuyomi
Level 23
God Stats
1W - 3L
1,388 SR
Queue Stats
6W - 18L
1,229 Elo+
Party 2
Sobek
Sobek
GlogaBog9
Sobek
Level 29
God Stats
7W - 9L
1,346 SR
Queue Stats
10W - 27L
1,242 Elo+
Party 2
Discordia
Discordia
KelevBenKelev
Discordia
Level 42
God Stats
1W - 4L
1,491 SR
Queue Stats
41W - 56L
1,403 Elo+
Party 3
King Arthur
King Arthur
Roi100lel
King Arthur
Level 77
God Stats
15W - 18L
1,478 SR
Queue Stats
264W - 303L
1,442 Elo+
Party 3
Hou Yi
Hou Yi
VVladex
Hou Yi
Level 41
God Stats
2W - 5L
1,428 SR
Queue Stats
12W - 21L
1,367 Elo+
Party 2
Team Averages
Level 42
1,426 SR
1,337 Elo+

VS

Team Averages
Level 94
1,595 SR
1,612 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AlexGJ18
Anubis
Level 62
God Stats
3W - 2L
1,920 SR
Queue Stats
20W - 17L
1,552 Elo+
Party 1
Khepri
Khepri
Pipochicho
Khepri
Level 88
God Stats
5W - 3L
1,554 SR
Queue Stats
25W - 16L
1,630 Elo+
Party 1
Shiva
Shiva
TheNuQee
Shiva
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 52L
1,759 Elo+
Party 1
Kali
Kali
íCΔRØ
Kali
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 73L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BurkeDAce
Tsukuyomi
12
1 / 8 / 4
7,730
387
4,454
17,071
6,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
GlogaBog9
Sobek
12
0 / 3 / 6
8,493
425
3,475
16,967
19,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
KelevBenKelev
Discordia
16
2 / 6 / 0
9,699
485
9,456
12,731
5,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Roi100lel
King Arthur
15
0 / 5 / 1
8,682
434
6,205
20,421
15,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
VVladex
Hou Yi
17
9 / 3 / 1
10,423
521
13,872
16,340
7,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
1 / 6 / 1
9,326
466
5,484
12,318
4,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
AlexGJ18
Anubis
16
4 / 2 / 14
10,828
541
17,048
12,540
7,437
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
Pipochicho
Khepri
14
1 / 2 / 10
9,425
471
3,315
11,264
11,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
TheNuQee
Shiva
16
0 / 0 / 6
10,438
522
7,154
12,491
10,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kali
19
19 / 2 / 3
13,252
663
26,863
26,347
16,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
12
Kills
25
25
Deaths
12
12
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
6
1
0.25
W
Anubis
AlexGJ18
Anubis
4
2
14
5.5
L
Tsukuyomi
BurkeDAce
Tsukuyomi
1
8
4
0.38
L
Sobek
GlogaBog9
Sobek
0
3
6
1
L
Discordia
KelevBenKelev
Discordia
2
6
0
0.33
W
Khepri
Pipochicho
Khepri
1
2
10
3
L
King Arthur
Roi100lel
King Arthur
0
5
1
0.1
W
Shiva
TheNuQee
Shiva
0
0
6
3
L
Hou Yi
VVladex
Hou Yi
9
3
1
3.17
W
Kali
19
2
3
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,462
Damage
59,864
83,530
Taken
74,960
54,388
Mitigated
51,144
21,648
Healing
27,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,484
2,553
0
2,501
12,318
4,941
0
886
11,432
0
63,356
W
Anubis
AlexGJ18
Anubis
17,048
1,348
0
6,090
12,540
7,437
684
3,624
8,916
81,833
0
L
Tsukuyomi
BurkeDAce
Tsukuyomi
4,454
1,134
0
3,811
17,071
6,338
0
7,433
9,571
0
34,533
L
Sobek
GlogaBog9
Sobek
3,475
295
591
3,989
16,967
19,229
189
6,167
10,720
20,228
0
L
Discordia
KelevBenKelev
Discordia
9,456
70
0
1,007
12,731
5,004
0
2,405
10,283
79,797
0
W
Khepri
Pipochicho
Khepri
3,315
119
0
1,626
11,264
11,595
174
1,776
9,488
21,513
0
L
King Arthur
Roi100lel
King Arthur
6,205
286
0
5,123
20,421
15,916
0
1,508
18,484
0
71,375
W
Shiva
TheNuQee
Shiva
7,154
1,227
618
4,075
12,491
10,910
0
1,717
10,774
0
73,814
L
Hou Yi
VVladex
Hou Yi
13,872
9,362
0
7,127
16,340
7,901
1,622
2,850
13,454
0
97,264
W
Kali
26,863
13,094
0
12,217
26,347
16,261
612
5,373
20,974
0
112,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,027
Gold Earned
53,269
494
Minions Killed
504
0
Camps Cleared
0
1,731,768
Distance Traveled
1,921,963
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,326
466
109
5
0
317,103
0
W
Anubis
10,828
541
116
6
0
346,370
0
L
Tsukuyomi
7,730
387
60
3
0
328,020
0
L
Sobek
8,493
425
22
1
0
385,714
2
L
Discordia
9,699
485
129
6
0
328,606
3
W
Khepri
9,425
471
23
1
0
368,130
3
L
King Arthur
8,682
434
124
6
0
366,434
6
W
Shiva
10,438
522
126
6
0
414,640
5
L
Hou Yi
10,423
521
159
8
0
322,994
3
W
Kali
13,252
663
130
7
0
475,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role