Player Matchup

Baron Samedi
Baron Samedi
Arch2078
Baron Samedi
Level 160
God Stats
56W - 71L
1,466 SR
Queue Stats
778W - 1,002L
1,433 Elo+
Solo
Terra
Terra
Asterx99
Terra
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,414 Elo+
Solo
Jing Wei
Jing Wei
antoniomejias573
Jing Wei
Level 49
God Stats
2W - 4L
1,311 SR
Queue Stats
3W - 11L
1,149 Elo+
Solo
Team Averages
Level 81
1,426 SR
1,332 Elo+

VS

Team Averages
Level 95
1,387 SR
1,379 Elo+
Chiron
Chiron
Rupture91
Chiron
Level 64
God Stats
2W - 5L
1,315 SR
Queue Stats
80W - 102L
1,353 Elo+
Solo
Tyr
Tyr
Z3u5-North
Tyr
Level 117
God Stats
5W - 7L
1,600 SR
Queue Stats
99W - 145L
1,385 Elo+
Party 1
Ra
Ra
iSlashin
Ra
Level 103
God Stats
2W - 7L
1,245 SR
Queue Stats
26W - 38L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Arch2078
Baron Samedi
14
7 / 0 / 3
9,162
764
15,724
11,839
6,929
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Terra
Asterx99
Terra
11
1 / 3 / 5
7,541
628
2,138
13,090
10,243
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 1 / 6
8,201
683
7,757
11,443
5,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Rupture91
Chiron
11
1 / 5 / 3
7,670
639
9,382
12,778
4,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 2 / 2
7,666
639
11,281
11,616
6,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 3 / 2
7,015
585
8,103
6,829
2,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
10
Kills
4
4
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Arch2078
Baron Samedi
7
0
3
8.5
W
Terra
Asterx99
Terra
1
3
5
1.17
L
Chiron
Rupture91
Chiron
1
5
3
0.5
L
2
2
2
1.5
W
2
1
6
5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,619
Damage
28,766
36,372
Taken
31,223
22,231
Mitigated
14,313
15,625
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Arch2078
Baron Samedi
15,724
1,191
3,249
7,168
11,839
6,929
726
2,023
9,646
40,832
0
W
Terra
Asterx99
Terra
2,138
481
845
2,812
13,090
10,243
81
3,252
9,429
7,676
0
L
Chiron
Rupture91
Chiron
9,382
3,761
420
2,545
12,778
4,955
0
8,037
4,741
0
28,475
L
11,281
1,042
0
2,069
11,616
6,631
0
6,287
5,329
0
18,984
W
7,757
5,768
0
1,551
11,443
5,059
0
2,379
8,862
0
31,215
L
8,103
723
574
1,665
6,829
2,727
0
3,876
2,953
27,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,904
Gold Earned
22,351
130
Minions Killed
112
4
Camps Cleared
4
645,757
Distance Traveled
552,346
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,162
764
67
6
0
199,065
0
W
Terra
7,541
628
8
1
0
214,091
2
L
Chiron
7,670
639
49
4
2
177,578
1
L
Tyr
7,666
639
25
2
2
217,623
2
W
Jing Wei
8,201
683
55
5
4
232,601
5
L
Ra
7,015
585
38
3
0
157,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role