Player Matchup

Mercury
Mercury
Brze Style
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,054 Elo+
Party 1
Bacchus
Bacchus
Ope447
Bacchus
Level 51
God Stats
4W - 7L
1,294 SR
Queue Stats
58W - 79L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Sack of Rice747
Danzaburou
Level 31
God Stats
2W - 2L
1,306 SR
Queue Stats
9W - 21L
1,129 Elo+
Party 1
Team Averages
Level 36
1,367 SR
1,193 Elo+

VS

Team Averages
Level 109
1,555 SR
1,499 Elo+
Cthulhu
Cthulhu
DesHAWKIV
Cthulhu
Level 127
God Stats
1W - 1L
1,321 SR
Queue Stats
236W - 264L
1,457 Elo+
Solo
Nox
Nox
Ethyn Johns
Nox
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,324 Elo+
Party 2
Izanami
Izanami
jprincess911911
Izanami
Level 87
God Stats
3W - 2L
1,844 SR
Queue Stats
12W - 10L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Brze Style
Mercury
14
1 / 5 / 3
10,004
556
5,736
21,315
10,459
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
Ope447
Bacchus
14
1 / 4 / 2
10,062
559
8,244
25,710
35,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Danzaburou
Sack of Rice747
Danzaburou
16
3 / 5 / 0
11,334
630
12,490
19,453
9,699
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DesHAWKIV
Cthulhu
17
5 / 1 / 8
13,301
739
18,931
17,177
30,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 3 / 5
12,933
719
19,735
10,072
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 8
11,443
636
10,934
12,790
5,559
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
13
14
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
Brze Style
Mercury
1
5
3
0.5
W
Cthulhu
DesHAWKIV
Cthulhu
5
1
8
9
W
7
3
5
3.17
L
Bacchus
Ope447
Bacchus
1
4
2
0.5
L
Danzaburou
Sack of Rice747
Danzaburou
3
5
0
0.6
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,470
Damage
49,600
66,478
Taken
40,039
56,042
Mitigated
41,227
10,883
Healing
7,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Brze Style
Mercury
5,736
1,975
747
2,080
21,315
10,459
0
14,132
7,183
0
24,883
W
Cthulhu
DesHAWKIV
Cthulhu
18,931
1,583
76
4,141
17,177
30,518
84
2,195
14,982
42,572
0
W
19,735
1,462
0
183
10,072
5,150
945
3,225
6,847
44,904
0
L
Bacchus
Ope447
Bacchus
8,244
1,195
0
3,625
25,710
35,884
0
12,063
13,647
23,424
0
L
Danzaburou
Sack of Rice747
Danzaburou
12,490
3,890
370
4,061
19,453
9,699
1,387
13,105
6,348
0
68,780
W
10,934
5,736
1,269
1,599
12,790
5,559
1,627
2,842
9,948
0
40,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
37,677
150
Minions Killed
180
6
Camps Cleared
4
876,684
Distance Traveled
975,693
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,004
556
27
2
2
323,363
0
W
Cthulhu
13,301
739
50
3
1
360,317
2
W
Nox
12,933
719
58
3
0
309,393
0
L
Bacchus
10,062
559
12
1
2
297,302
0
L
Danzaburou
11,334
630
111
6
2
256,019
1
W
Izanami
11,443
636
72
4
3
305,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role