Player Matchup

Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Yondaimme
Achilles
Level 116
God Stats
3W - 11L
1,286 SR
Queue Stats
39W - 66L
1,423 Elo+
Party 1
Janus
Janus
jerence
Janus
Level 125
God Stats
4W - 3L
1,387 SR
Queue Stats
144W - 153L
1,431 Elo+
Party 1
Team Averages
Level 126
1,391 SR
1,451 Elo+

VS

Team Averages
Level 70
1,380 SR
1,321 Elo+
Cabrakan
Cabrakan
CinekPL85
Cabrakan
Level 104
God Stats
23W - 27L
1,306 SR
Queue Stats
204W - 236L
1,410 Elo+
Solo
Jing Wei
Jing Wei
antoniomejias573
Jing Wei
Level 49
God Stats
2W - 4L
1,394 SR
Queue Stats
3W - 11L
1,170 Elo+
Solo
Nox
Nox
polortizo
Nox
Level 57
God Stats
2W - 3L
1,440 SR
Queue Stats
12W - 21L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 0 / 1
7,757
705
8,845
7,585
3,165
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Yondaimme
Achilles
11
1 / 0 / 3
7,232
657
4,393
6,122
5,241
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
jerence
Janus
13
0 / 0 / 6
7,733
703
9,001
3,259
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CinekPL85
Cabrakan
10
0 / 2 / 0
7,306
664
2,556
10,228
11,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 0 / 0
7,224
657
6,734
6,341
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 4 / 0
6,529
594
3,010
9,411
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
6
Kills
0
0
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
0
1
5.5
L
Cabrakan
CinekPL85
Cabrakan
0
2
0
0
W
Achilles
Yondaimme
Achilles
1
0
3
2.5
L
0
0
0
0
W
Janus
jerence
Janus
0
0
6
3
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,239
Damage
12,300
16,966
Taken
25,980
9,694
Mitigated
18,841
5,609
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,845
2,058
156
1,432
7,585
3,165
0
1,721
5,864
0
21,393
L
Cabrakan
CinekPL85
Cabrakan
2,556
784
217
1,256
10,228
11,113
0
3,609
6,619
4,916
0
W
Achilles
Yondaimme
Achilles
4,393
872
0
2,224
6,122
5,241
0
2,775
3,347
0
6,583
L
6,734
4,553
0
1,436
6,341
2,895
0
2,226
4,115
0
32,094
W
Janus
jerence
Janus
9,001
554
230
1,567
3,259
1,288
0
1,535
1,724
43,447
0
L
3,010
612
0
546
9,411
4,833
0
3,410
6,001
19,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,722
Gold Earned
21,059
120
Minions Killed
141
5
Camps Cleared
3
682,127
Distance Traveled
589,247
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,757
705
28
3
3
256,311
4
L
Cabrakan
7,306
664
11
1
0
176,060
1
W
Achilles
7,232
657
8
1
0
215,572
0
L
Jing Wei
7,224
657
80
7
2
217,952
3
W
Janus
7,733
703
84
8
2
210,244
1
L
Nox
6,529
594
50
5
1
195,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role