Player Matchup

Scylla
Scylla
Silver IV
AlfiMira
Scylla
Silver IV
Level 109
God Stats
3W - 7L
1,558 SR
Queue Stats
13W - 26L
1,256 MMR
Party 1
Geb
Geb
Silver V
Tikeri
Geb
Silver V
Level 67
God Stats
4W - 6L
1,574 SR
Queue Stats
24W - 40L
1,201 MMR
Solo
Hou Yi
Hou Yi
Silver V
Халвуша
Hou Yi
Silver V
Level 97
God Stats
0W - 2L
1,297 SR
Queue Stats
7W - 20L
1,194 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 91
1,476 SR
1,217 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,432 SR
1,218 MMR
Sol
Sol
Silver I
Macio27
Sol
Silver I
Level 144
God Stats
14W - 7L
1,149 SR
Queue Stats
72W - 75L
1,136 MMR
Party 2
Terra
Terra
Silver I
MikiLuz
Terra
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 30L
1,256 MMR
Party 2
Hachiman
Hachiman
Silver I
Марио
Hachiman
Silver I
Level 149
God Stats
8W - 1L
1,647 SR
Queue Stats
197W - 251L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlfiMira
Scylla
10
0 / 4 / 0
6,143
614
5,239
9,209
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Geb
Tikeri
Geb
10
0 / 4 / 2
7,092
709
4,236
13,989
9,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 2 / 0
7,231
723
6,414
9,866
3,906
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Ah Muzen CabBastetSobekDiscordiaMerlin

VS

Bans
ThothBaron SamediMedusaZeusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
12
5 / 1 / 4
8,000
800
10,712
8,201
3,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Terra
MikiLuz
Terra
10
0 / 1 / 9
7,507
751
7,361
11,596
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
Марио
Hachiman
14
5 / 0 / 5
8,685
869
11,357
7,701
3,152
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
2
Kills
10
10
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
AlfiMira
Scylla
0
4
0
0
W
Sol
5
1
4
7
W
Terra
MikiLuz
Terra
0
1
9
4.5
L
Geb
Tikeri
Geb
0
4
2
0.25
W
Hachiman
Марио
Hachiman
5
0
5
7.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,889
Damage
29,430
33,064
Taken
27,498
16,691
Mitigated
15,443
3,454
Healing
14,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
AlfiMira
Scylla
5,239
579
0
875
9,209
3,401
0
5,111
4,098
25,239
0
W
Sol
10,712
3,567
0
3,652
8,201
3,384
1,438
2,683
5,368
34,939
3,650
W
Terra
MikiLuz
Terra
7,361
1,118
1,370
5,974
11,596
8,907
104
3,604
7,697
13,622
0
L
Geb
Tikeri
Geb
4,236
660
0
708
13,989
9,384
0
7,379
6,610
11,117
0
W
Hachiman
Марио
Hachiman
11,357
4,703
0
3,631
7,701
3,152
1,684
2,994
4,594
0
46,677
L
6,414
2,532
0
1,871
9,866
3,906
0
4,663
5,203
0
18,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,466
Gold Earned
24,192
95
Minions Killed
137
1
Camps Cleared
9
545,982
Distance Traveled
579,516
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,143
614
47
5
0
163,251
3
W
Sol
8,000
800
52
5
3
173,387
1
W
Terra
7,507
751
6
1
0
209,419
3
L
Geb
7,092
709
21
2
1
193,734
3
W
Hachiman
8,685
869
79
8
6
196,710
3
L
Hou Yi
7,231
723
27
3
0
188,997
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role