Player Matchup

Fenrir
Fenrir
Naimews
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,382 Elo+
Solo
Cthulhu
Cthulhu
RH-Badman
Cthulhu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,571 Elo+
Solo
Olorun
Olorun
RumpledMunky
Olorun
Level 100
God Stats
1W - 7L
1,057 SR
Queue Stats
427W - 436L
1,497 Elo+
Solo
Atlas
Atlas
SeveroPony
Atlas
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 39L
1,323 Elo+
Solo
Nu Wa
Nu Wa
xXLilacwolfXx
Nu Wa
Level 111
God Stats
5W - 6L
1,297 SR
Queue Stats
252W - 264L
1,363 Elo+
Solo
Team Averages
Level 80
1,371 SR
1,427 Elo+

VS

Team Averages
Level 104
1,459 SR
1,423 Elo+
Xbalanque
Xbalanque
Dioufpape1288
Xbalanque
Level 104
God Stats
1W - 1L
1,209 SR
Queue Stats
40W - 50L
1,376 Elo+
Solo
Shiva
Shiva
Djfonzzo
Shiva
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
656W - 669L
1,311 Elo+
Solo
Awilix
Awilix
JAM On live
Awilix
Level 88
God Stats
2W - 0L
1,508 SR
Queue Stats
131W - 133L
1,496 Elo+
Solo
Hachiman
Hachiman
KangarooActual
Hachiman
Level 146
God Stats
3W - 1L
1,576 SR
Queue Stats
247W - 288L
1,404 Elo+
Solo
Ares
Ares
MysteriousMango
Ares
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 153L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Naimews
Fenrir
20
9 / 8 / 8
13,793
726
13,290
24,596
24,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
RH-Badman
Cthulhu
20
3 / 3 / 11
13,088
689
16,662
33,323
33,478
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Olorun
19
2 / 7 / 15
12,467
656
13,647
23,030
13,314
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
20
3 / 5 / 11
12,487
657
11,932
22,221
23,277
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 4 / 7
12,084
636
17,486
11,439
5,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Dioufpape1288
Xbalanque
5
0 / 0 / 0
8,326
438
0
1,478
478
Shiva
Djfonzzo
Shiva
20
2 / 7 / 17
12,537
660
12,528
22,830
24,412
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
20
19 / 3 / 6
16,384
862
37,304
23,856
13,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
20
1 / 4 / 15
12,411
653
14,666
15,473
8,045
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

20
5 / 7 / 9
12,762
672
20,748
27,329
34,746
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
74
21
Kills
27
27
Deaths
21
52
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Dioufpape1288
Xbalanque
0
0
0
0
W
Shiva
Djfonzzo
Shiva
2
7
17
1.5
W
Awilix
19
3
6
7.33
W
Hachiman
1
4
15
2.13
W
5
7
9
1.36
L
Fenrir
Naimews
Fenrir
9
8
8
1.63
L
Cthulhu
RH-Badman
Cthulhu
3
3
11
2.83
L
Olorun
2
7
15
1.36
L
Atlas
3
5
11
1.7
L
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,017
Damage
85,246
114,609
Taken
90,966
99,638
Mitigated
81,522
34,409
Healing
23,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Dioufpape1288
Xbalanque
0
0
0
0
1,478
478
0
1,478
0
0
0
W
Shiva
Djfonzzo
Shiva
12,528
1,947
2,995
3,942
22,830
24,412
676
13,864
8,706
0
39,876
W
Awilix
37,304
14,956
2,692
5,408
23,856
13,841
3,414
16,294
7,204
0
88,380
W
Hachiman
14,666
7,782
600
3,567
15,473
8,045
2,241
8,211
7,100
0
36,963
W
20,748
1,679
1,862
2,930
27,329
34,746
1,159
19,480
7,379
25,311
0
L
Fenrir
Naimews
Fenrir
13,290
2,329
1,024
3,090
24,596
24,296
816
2,612
21,512
0
19,313
L
Cthulhu
RH-Badman
Cthulhu
16,662
914
2,166
11,597
33,323
33,478
362
6,202
26,229
41,928
0
L
Olorun
13,647
6,327
6,097
4,939
23,030
13,314
4,108
4,854
17,816
35,458
0
L
Atlas
11,932
3,227
525
2,396
22,221
23,277
1,449
4,090
18,131
28,934
0
L
17,486
4,819
1,382
1,193
11,439
5,273
1,653
1,266
10,173
31,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,919
Gold Earned
62,420
169
Minions Killed
183
0
Camps Cleared
0
1,562,120
Distance Traveled
1,146,389
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,326
438
0
0
0
291
0
W
Shiva
12,537
660
38
2
0
301,084
4
W
Awilix
16,384
862
96
5
0
345,267
2
W
Hachiman
12,411
653
42
2
0
192,617
3
W
Ares
12,762
672
7
0
0
307,130
5
L
Fenrir
13,793
726
12
1
0
332,903
3
L
Cthulhu
13,088
689
39
2
0
327,839
0
L
Olorun
12,467
656
44
2
0
292,461
0
L
Atlas
12,487
657
33
2
0
296,990
1
L
Nu Wa
12,084
636
41
2
0
311,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role