Player Matchup

Horus
Horus
DMV19
Horus
Level 89
God Stats
28W - 18L
1,596 SR
Queue Stats
123W - 124L
1,519 Elo+
Party 3
Olorun
Olorun
GiNGxR
Olorun
Level 84
God Stats
22W - 22L
1,463 SR
Queue Stats
443W - 458L
1,516 Elo+
Party 3
Discordia
Discordia
KelevBenKelev
Discordia
Level 42
God Stats
1W - 4L
1,253 SR
Queue Stats
41W - 56L
1,389 Elo+
Solo
Arachne
Arachne
Nelsxn01
Arachne
Level 101
God Stats
12W - 4L
1,548 SR
Queue Stats
104W - 120L
1,516 Elo+
Party 3
King Arthur
King Arthur
crisppayy
King Arthur
Level 80
God Stats
5W - 11L
1,308 SR
Queue Stats
262W - 271L
1,478 Elo+
Party 3
Team Averages
Level 79
1,434 SR
1,484 Elo+

VS

Team Averages
Level 69
1,541 SR
1,481 Elo+
Izanami
Izanami
Aliboule
Izanami
Level 28
God Stats
8W - 10L
1,549 SR
Queue Stats
93W - 99L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Blackbirdd
The Morrigan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 41L
1,448 Elo+
Party 2
Cerberus
Cerberus
Freiix05
Cerberus
Level 59
God Stats
3W - 3L
1,552 SR
Queue Stats
34W - 36L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThronZz
Tsukuyomi
Level 44
God Stats
2W - 9L
1,449 SR
Queue Stats
47W - 67L
1,399 Elo+
Party 2
Athena
Athena
Zdehhh
Athena
Level 152
God Stats
4W - 4L
1,658 SR
Queue Stats
129W - 133L
1,639 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DMV19
Horus
17
3 / 3 / 21
13,114
486
14,189
31,849
48,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
GiNGxR
Olorun
20
15 / 3 / 7
16,175
599
41,105
27,416
15,245
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Discordia
KelevBenKelev
Discordia
20
4 / 3 / 12
14,760
547
18,064
15,933
7,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Arachne
Nelsxn01
Arachne
20
11 / 1 / 11
15,542
576
19,698
21,834
13,386
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
crisppayy
King Arthur
20
5 / 2 / 9
14,908
552
16,051
28,610
40,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aliboule
Izanami
15
1 / 7 / 5
10,414
386
9,342
21,711
9,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
Blackbirdd
The Morrigan
18
3 / 8 / 4
12,381
459
15,145
17,395
8,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cerberus
Freiix05
Cerberus
13
1 / 11 / 7
9,774
362
7,010
41,344
53,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
ThronZz
Tsukuyomi
19
5 / 8 / 6
12,531
464
26,568
29,032
17,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
Zdehhh
Athena
18
2 / 4 / 8
12,268
454
17,375
26,328
34,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
42
38
Kills
12
12
Deaths
38
60
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
Aliboule
Izanami
1
7
5
0.5
L
The Morrigan
Blackbirdd
The Morrigan
3
8
4
0.63
W
Horus
DMV19
Horus
3
3
21
4.5
L
Cerberus
Freiix05
Cerberus
1
11
7
0.41
W
Olorun
GiNGxR
Olorun
15
3
7
6.17
W
Discordia
KelevBenKelev
Discordia
4
3
12
3.33
W
Arachne
Nelsxn01
Arachne
11
1
11
16.5
L
Tsukuyomi
ThronZz
Tsukuyomi
5
8
6
1
L
Athena
Zdehhh
Athena
2
4
8
1.5
W
King Arthur
crisppayy
King Arthur
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,107
Damage
75,440
125,642
Taken
135,810
125,012
Mitigated
123,533
43,984
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Aliboule
Izanami
9,342
5,233
0
2,846
21,711
9,300
1,572
12,315
9,396
0
65,390
L
The Morrigan
Blackbirdd
The Morrigan
15,145
3,215
0
2,064
17,395
8,044
618
7,962
9,182
78,138
4,825
W
Horus
DMV19
Horus
14,189
6,252
2,374
10,859
31,849
48,250
68
9,296
22,336
0
39,440
L
Cerberus
Freiix05
Cerberus
7,010
698
631
9,802
41,344
53,701
0
21,581
18,767
33,605
0
W
Olorun
GiNGxR
Olorun
41,105
28,049
1,548
14,498
27,416
15,245
5,309
9,423
17,623
181,843
0
W
Discordia
KelevBenKelev
Discordia
18,064
191
160
5,096
15,933
7,573
2,940
5,004
10,759
162,013
0
W
Arachne
Nelsxn01
Arachne
19,698
13,575
0
7,109
21,834
13,386
567
3,998
17,754
0
171,084
L
Tsukuyomi
ThronZz
Tsukuyomi
26,568
6,379
0
6,509
29,032
17,939
277
5,998
23,034
0
119,267
L
Athena
Zdehhh
Athena
17,375
4,138
0
3,105
26,328
34,549
97
11,161
15,167
89,927
0
W
King Arthur
crisppayy
King Arthur
16,051
1,509
0
2,340
28,610
40,558
458
8,322
19,485
0
114,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,499
Gold Earned
57,368
837
Minions Killed
626
0
Camps Cleared
0
2,587,286
Distance Traveled
2,404,882
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,414
386
116
4
0
475,456
0
L
The Morrigan
12,381
459
118
4
0
414,732
5
W
Horus
13,114
486
39
1
0
523,122
3
L
Cerberus
9,774
362
79
3
0
479,293
14
W
Olorun
16,175
599
197
7
0
456,942
3
W
Discordia
14,760
547
224
8
0
511,485
8
W
Arachne
15,542
576
179
7
0
609,511
4
L
Tsukuyomi
12,531
464
144
5
0
475,727
2
L
Athena
12,268
454
169
6
0
559,674
0
W
King Arthur
14,908
552
198
7
0
486,226
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role