Player Matchup

Sol
Sol
 
Sol
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChadEvans
Neith
Level 60
God Stats
7W - 19L
1,321 SR
Queue Stats
157W - 191L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
Jpainda
Sun Wukong
Level 23
God Stats
0W - 2L
1,336 SR
Queue Stats
3W - 6L
1,267 Elo+
Party 2
The Morrigan
The Morrigan
MaxPainda007
The Morrigan
Level 42
God Stats
0W - 2L
1,336 SR
Queue Stats
52W - 64L
1,364 Elo+
Party 2
Xing Tian
Xing Tian
vax88
Xing Tian
Level 31
God Stats
1W - 2L
1,287 SR
Queue Stats
135W - 129L
1,233 Elo+
Solo
Team Averages
Level 40
1,356 SR
1,360 Elo+

VS

Team Averages
Level 74
1,526 SR
1,466 Elo+
Loki
Loki
 
Loki
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
FraxisMusic
Mulan
Level 126
God Stats
31W - 19L
1,675 SR
Queue Stats
276W - 280L
1,484 Elo+
Solo
Cabrakan
Cabrakan
TheGyLtR
Cabrakan
Level 39
God Stats
2W - 3L
1,457 SR
Queue Stats
10W - 13L
1,586 Elo+
Solo
Sol
Sol
antun92
Sol
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,399 Elo+
Solo
Charybdis
Charybdis
mimitoss005
Charybdis
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 77L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 2 / 0
4,808
481
3,133
6,738
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
ChadEvans
Neith
7
0 / 1 / 0
4,398
440
4,664
5,259
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sun Wukong
Jpainda
Sun Wukong
8
1 / 3 / 0
4,656
466
3,988
7,702
3,453
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
MaxPainda007
The Morrigan
7
0 / 4 / 1
4,443
444
4,437
7,604
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
vax88
Xing Tian
7
1 / 1 / 0
4,745
475
2,696
7,311
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
1 / 1 / 4
5,171
517
441
7,289
2,259
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
3 / 0 / 2
6,184
618
5,604
8,167
4,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cabrakan
TheGyLtR
Cabrakan
8
1 / 1 / 1
5,164
516
3,366
7,879
6,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
12
5 / 0 / 1
6,848
685
7,220
7,314
3,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
mimitoss005
Charybdis
9
1 / 0 / 1
5,145
515
5,377
6,665
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
W
Loki
 
Loki
1
1
4
3
L
Neith
ChadEvans
Neith
0
1
0
0
W
3
0
2
4
L
Sun Wukong
Jpainda
Sun Wukong
1
3
0
0.33
L
The Morrigan
MaxPainda007
The Morrigan
0
4
1
0.13
W
Cabrakan
TheGyLtR
Cabrakan
1
1
1
1.5
W
Sol
5
0
1
5.5
W
Charybdis
mimitoss005
Charybdis
1
0
1
1.5
L
Xing Tian
vax88
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,918
Damage
22,008
34,614
Taken
37,314
14,517
Mitigated
18,400
9,076
Healing
18,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
3,133
1,826
0
1,457
6,738
2,540
0
4,118
2,620
29,498
0
W
Loki
 
Loki
441
77
0
3,394
7,289
2,259
0
1,200
6,089
0
24,933
L
Neith
ChadEvans
Neith
4,664
2,714
0
2,468
5,259
1,596
84
1,250
4,009
0
30,956
W
5,604
726
0
4,544
8,167
4,412
0
1,345
6,822
0
40,097
L
Sun Wukong
Jpainda
Sun Wukong
3,988
532
0
1,516
7,702
3,453
0
187
7,515
0
23,136
L
The Morrigan
MaxPainda007
The Morrigan
4,437
1,353
0
2,440
7,604
2,785
0
2,915
4,689
18,812
1,266
W
Cabrakan
TheGyLtR
Cabrakan
3,366
746
0
2,578
7,879
6,550
100
1,564
6,315
12,080
0
W
Sol
7,220
5,319
0
3,713
7,314
3,040
1,638
4,797
2,517
46,729
0
W
Charybdis
mimitoss005
Charybdis
5,377
2,990
0
4,241
6,665
2,139
537
1,132
5,533
0
42,718
L
Xing Tian
vax88
Xing Tian
2,696
460
0
1,195
7,311
4,143
0
2,116
5,195
13,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,050
Gold Earned
28,512
206
Minions Killed
305
0
Camps Cleared
0
897,380
Distance Traveled
886,186
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,808
481
47
5
0
182,691
0
W
Loki
5,171
517
55
6
0
202,978
0
L
Neith
4,398
440
47
5
0
170,881
3
W
Mulan
6,184
618
81
8
0
170,234
3
L
Sun Wukong
4,656
466
35
4
0
176,073
2
L
The Morrigan
4,443
444
43
4
0
178,148
0
W
Cabrakan
5,164
516
22
2
0
183,167
2
W
Sol
6,848
685
78
8
0
177,646
4
W
Charybdis
5,145
515
69
7
0
152,161
0
L
Xing Tian
4,745
475
34
3
0
189,587
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role