Player Matchup

Geb
Geb
Jaime16_01
Geb
Level 100
God Stats
0W - 1L
1,659 SR
Queue Stats
3W - 2L
1,677 Elo+
Party 3
Neith
Neith
Koftaa01
Neith
Level 28
God Stats
2W - 3L
1,725 SR
Queue Stats
11W - 19L
1,406 Elo+
Solo
Nox
Nox
Mepheles
Nox
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,367 Elo+
Solo
Danzaburou
Danzaburou
karim_20_
Danzaburou
Level 15
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
The Morrigan
The Morrigan
zhisheng22
The Morrigan
Level 106
God Stats
207W - 241L
1,508 SR
Queue Stats
208W - 244L
1,488 Elo+
Solo
Team Averages
Level 51
1,619 SR
1,488 Elo+

VS

Team Averages
Level 90
1,491 SR
1,456 Elo+
Izanami
Izanami
BulkaKG
Izanami
Level 64
God Stats
6W - 5L
1,576 SR
Queue Stats
36W - 54L
1,367 Elo+
Party 1
Cliodhna
Cliodhna
CycleofHatred_
Cliodhna
Level 159
God Stats
3W - 2L
1,445 SR
Queue Stats
103W - 95L
1,597 Elo+
Party 2
Nu Wa
Nu Wa
Natali912089
Nu Wa
Level 49
God Stats
5W - 7L
1,371 SR
Queue Stats
29W - 49L
1,335 Elo+
Party 1
Cerberus
Cerberus
ShyyOkami
Cerberus
Level 148
God Stats
3W - 1L
1,521 SR
Queue Stats
52W - 48L
1,595 Elo+
Party 2
Bellona
Bellona
Volkmair
Bellona
Level 29
God Stats
2W - 1L
1,542 SR
Queue Stats
25W - 47L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 2
8,422
702
6,571
19,466
18,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
Koftaa01
Neith
16
3 / 1 / 1
8,530
711
10,715
9,646
4,325
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 4 / 2
7,603
634
5,459
10,875
5,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
karim_20_
Danzaburou
15
0 / 4 / 1
8,026
669
5,329
11,793
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

The Morrigan
zhisheng22
The Morrigan
13
0 / 1 / 0
7,383
615
7,121
10,310
4,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BulkaKG
Izanami
15
2 / 1 / 6
8,516
710
5,651
10,087
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
17
4 / 1 / 8
9,631
803
16,122
12,437
7,270
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
3 / 1 / 1
9,237
770
8,873
7,182
3,253
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
ShyyOkami
Cerberus
15
2 / 0 / 13
9,102
759
7,874
14,491
17,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bellona
Volkmair
Bellona
15
5 / 1 / 7
8,618
718
10,298
11,905
12,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
16
16
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
BulkaKG
Izanami
2
1
6
5
W
Cliodhna
4
1
8
8
L
1
6
2
0.33
L
Neith
Koftaa01
Neith
3
1
1
3.5
L
0
4
2
0.25
W
3
1
1
3.5
W
Cerberus
ShyyOkami
Cerberus
2
0
13
8.5
W
Bellona
Volkmair
Bellona
5
1
7
8.5
L
Danzaburou
karim_20_
Danzaburou
0
4
1
0.13
L
The Morrigan
zhisheng22
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,195
Damage
48,818
62,090
Taken
56,102
38,519
Mitigated
45,034
9,625
Healing
12,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BulkaKG
Izanami
5,651
3,478
0
844
10,087
4,412
767
3,474
6,613
0
26,373
W
Cliodhna
16,122
2,243
0
4,821
12,437
7,270
716
3,646
8,791
0
47,977
L
6,571
1,297
224
1,807
19,466
18,848
0
4,688
14,298
11,225
0
L
Neith
Koftaa01
Neith
10,715
4,639
0
3,153
9,646
4,325
0
3,162
6,379
0
33,598
L
5,459
717
0
740
10,875
5,152
0
2,703
7,943
23,551
0
W
8,873
2,163
0
1,727
7,182
3,253
996
1,084
6,098
45,988
0
W
Cerberus
ShyyOkami
Cerberus
7,874
381
499
1,603
14,491
17,505
185
3,565
10,926
23,648
0
W
Bellona
Volkmair
Bellona
10,298
3,872
422
2,394
11,905
12,594
334
7,128
4,743
1,530
13,170
L
Danzaburou
karim_20_
Danzaburou
5,329
1,323
0
2,228
11,793
5,486
300
4,854
6,906
0
33,556
L
The Morrigan
zhisheng22
The Morrigan
7,121
919
0
1,473
10,310
4,708
0
2,287
7,804
21,556
220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,964
Gold Earned
45,104
171
Minions Killed
278
0
Camps Cleared
0
1,125,066
Distance Traveled
1,242,459
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,516
710
59
5
0
218,284
1
W
Cliodhna
9,631
803
96
8
0
296,629
6
L
Geb
8,422
702
13
1
0
229,361
3
L
Neith
8,530
711
54
5
0
213,014
0
L
Nox
7,603
634
36
3
0
200,312
0
W
Nu Wa
9,237
770
68
6
0
212,391
3
W
Cerberus
9,102
759
39
3
0
256,455
2
W
Bellona
8,618
718
16
1
0
258,700
1
L
Danzaburou
8,026
669
46
4
0
215,142
0
L
The Morrigan
7,383
615
22
2
0
267,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role