Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Alaxorr
Fenrir
Level 81
God Stats
1W - 1L
1,282 SR
Queue Stats
44W - 26L
1,571 Elo+
Party 1
Hel
Hel
Blaxorr
Hel
Level 126
God Stats
1W - 2L
1,171 SR
Queue Stats
51W - 28L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
Chronic6
Gilgamesh
Level 107
God Stats
4W - 4L
1,316 SR
Queue Stats
255W - 249L
1,534 Elo+
Solo
Cerberus
Cerberus
barutsert
Cerberus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,472 Elo+
Party 1
Team Averages
Level 72
1,354 SR
1,533 Elo+

VS

Team Averages
Level 96
1,473 SR
1,527 Elo+
Hel
Hel
Bahmoi
Hel
Level 127
God Stats
8W - 2L
1,490 SR
Queue Stats
161W - 164L
1,520 Elo+
Solo
Nike
Nike
Firefox19
Nike
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,405 Elo+
Solo
Zhong Kui
Zhong Kui
Haiyane77
Zhong Kui
Level 125
God Stats
5W - 3L
1,730 SR
Queue Stats
207W - 196L
1,489 Elo+
Solo
Jing Wei
Jing Wei
muffin monkey96
Jing Wei
Level 123
God Stats
2W - 11L
1,142 SR
Queue Stats
814W - 804L
1,478 Elo+
Solo
Awilix
Awilix
resynel
Awilix
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 54L
1,744 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
18
1 / 5 / 14
11,074
651
23,042
19,826
12,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Alaxorr
Fenrir
20
8 / 5 / 9
12,262
721
21,837
27,560
32,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
20
6 / 3 / 14
12,422
731
27,475
23,010
15,906
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Chronic6
Gilgamesh
19
4 / 4 / 14
12,710
748
18,639
31,599
39,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
barutsert
Cerberus
20
4 / 2 / 16
12,568
739
21,328
37,053
54,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bahmoi
Hel
17
5 / 6 / 9
10,940
644
10,160
20,292
14,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nike
18
4 / 3 / 13
11,069
651
14,983
27,534
21,529
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
Haiyane77
Zhong Kui
17
4 / 5 / 12
10,912
642
38,105
27,850
23,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
19
3 / 4 / 10
11,615
683
30,546
22,551
12,137
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
resynel
Awilix
18
2 / 5 / 13
10,874
640
18,939
24,707
23,877
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
75
23
Kills
18
19
Deaths
23
67
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
5
14
1.6
W
Fenrir
Alaxorr
Fenrir
8
5
9
2.5
L
Hel
Bahmoi
Hel
5
6
9
1.58
W
Hel
6
3
14
4.33
W
Gilgamesh
Chronic6
Gilgamesh
4
4
14
2.75
L
Nike
4
3
13
3.5
L
Zhong Kui
Haiyane77
Zhong Kui
4
5
12
2
W
Cerberus
barutsert
Cerberus
4
2
16
6
L
Jing Wei
3
4
10
2
L
Awilix
resynel
Awilix
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,321
Damage
112,733
139,048
Taken
122,934
154,947
Mitigated
96,097
68,416
Healing
52,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
23,042
3,593
742
2,602
19,826
12,591
3,377
7,110
12,716
46,217
0
W
Fenrir
Alaxorr
Fenrir
21,837
4,826
1,401
3,640
27,560
32,181
1,275
11,327
16,233
0
29,905
L
Hel
Bahmoi
Hel
10,160
346
16,361
6,713
20,292
14,893
260
11,020
8,928
22,140
0
W
Hel
27,475
2,829
21,821
12,193
23,010
15,906
67
11,062
11,948
55,654
0
W
Gilgamesh
Chronic6
Gilgamesh
18,639
5,644
3,113
6,430
31,599
39,918
1,597
11,385
20,214
0
38,271
L
Nike
14,983
2,323
1,019
4,739
27,534
21,529
0
18,927
8,532
3,899
23,756
L
Zhong Kui
Haiyane77
Zhong Kui
38,105
2,555
3,284
9,451
27,850
23,661
308
13,062
14,514
54,793
0
W
Cerberus
barutsert
Cerberus
21,328
2,937
0
16,474
37,053
54,351
774
9,422
27,631
30,310
0
L
Jing Wei
30,546
26,167
523
6,246
22,551
12,137
1,294
15,691
6,770
0
60,612
L
Awilix
resynel
Awilix
18,939
7,792
2,246
2,374
24,707
23,877
0
13,145
11,134
0
26,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,036
Gold Earned
55,410
177
Minions Killed
168
0
Camps Cleared
0
1,626,701
Distance Traveled
1,509,078
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,074
651
50
3
0
283,528
1
W
Fenrir
12,262
721
14
1
0
350,486
0
L
Hel
10,940
644
36
2
0
317,180
1
W
Hel
12,422
731
60
4
0
341,652
0
W
Gilgamesh
12,710
748
26
2
0
308,743
5
L
Nike
11,069
651
15
1
0
324,872
3
L
Zhong Kui
10,912
642
42
2
0
275,283
0
W
Cerberus
12,568
739
27
2
0
342,292
0
L
Jing Wei
11,615
683
62
4
0
289,775
0
L
Awilix
10,874
640
13
1
0
301,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role