Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
MikeLe019
Gilgamesh
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,522 Elo+
Party 1
King Arthur
King Arthur
sfpro321
King Arthur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,507 Elo+

VS

Team Averages
Level 89
1,463 SR
1,540 Elo+
Scylla
Scylla
GodMystery
Scylla
Level 160
God Stats
5W - 6L
1,500 SR
Queue Stats
220W - 173L
1,719 Elo+
Solo
Sylvanus
Sylvanus
NoTrock
Sylvanus
Level 18
God Stats
1W - 0L
1,695 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 2
Neith
Neith
Yunkine
Neith
Level 89
God Stats
1W - 1L
1,194 SR
Queue Stats
11W - 6L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
0 / 3 / 0
6,753
614
6,713
6,533
1,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
MikeLe019
Gilgamesh
10
0 / 6 / 0
6,105
555
4,860
12,906
6,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
sfpro321
King Arthur
11
1 / 5 / 0
6,513
592
2,549
11,043
6,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GodMystery
Scylla
14
12 / 0 / 2
9,337
849
16,640
5,537
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
NoTrock
Sylvanus
13
2 / 1 / 12
7,598
691
5,686
8,173
7,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Yunkine
Neith
12
0 / 0 / 14
7,512
683
5,315
5,028
2,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
42
1
Kills
14
14
Deaths
1
0
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
3
0
0
W
Scylla
GodMystery
Scylla
12
0
2
13
L
Gilgamesh
MikeLe019
Gilgamesh
0
6
0
0
W
Sylvanus
NoTrock
Sylvanus
2
1
12
8
W
Neith
Yunkine
Neith
0
0
14
7
L
King Arthur
sfpro321
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,122
Damage
27,641
30,482
Taken
18,738
14,544
Mitigated
12,325
2,707
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,713
1,552
0
1,739
6,533
1,984
0
4,428
2,105
35,366
0
W
Scylla
GodMystery
Scylla
16,640
2,854
0
618
5,537
2,225
548
1,056
4,345
42,244
0
L
Gilgamesh
MikeLe019
Gilgamesh
4,860
1,515
0
564
12,906
6,472
0
9,466
3,440
0
13,572
W
Sylvanus
NoTrock
Sylvanus
5,686
1,404
2,955
2,721
8,173
7,674
108
3,567
4,155
11,767
2,117
W
Neith
Yunkine
Neith
5,315
2,032
0
1,376
5,028
2,426
733
1,876
2,879
0
30,581
L
King Arthur
sfpro321
King Arthur
2,549
832
0
404
11,043
6,088
0
8,123
2,920
0
6,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,371
Gold Earned
24,447
118
Minions Killed
141
4
Camps Cleared
6
531,550
Distance Traveled
565,083
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,753
614
87
8
4
173,413
5
W
Scylla
9,337
849
56
5
4
181,723
3
L
Gilgamesh
6,105
555
20
2
0
182,713
3
W
Sylvanus
7,598
691
18
2
0
192,869
4
W
Neith
7,512
683
67
6
2
190,491
3
L
King Arthur
6,513
592
11
1
0
175,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role