Player Matchup

Chang'e
Chang'e
Bebigamer72
Chang'e
Level 64
God Stats
1W - 1L
1,727 SR
Queue Stats
32W - 30L
1,465 Elo+
Party 2
Ne Zha
Ne Zha
MrBanano58
Ne Zha
Level 68
God Stats
1W - 3L
1,405 SR
Queue Stats
37W - 38L
1,457 Elo+
Party 2
Jing Wei
Jing Wei
dinswhale VIBEZ
Jing Wei
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,228 Elo+
Solo
Geb
Geb
jKHistoryG33
Geb
Level 65
God Stats
5W - 6L
1,630 SR
Queue Stats
20W - 20L
1,475 Elo+
Party 2
King Arthur
King Arthur
mpmiron
King Arthur
Level 144
God Stats
4W - 8L
1,728 SR
Queue Stats
95W - 93L
1,573 Elo+
Solo
Team Averages
Level 81
1,598 SR
1,439 Elo+

VS

Team Averages
Level 87
1,371 SR
1,407 Elo+
Cthulhu
Cthulhu
Fataliity Blaze
Cthulhu
Level 126
God Stats
6W - 11L
1,422 SR
Queue Stats
250W - 319L
1,427 Elo+
Solo
Chiron
Chiron
assasin_crispy
Chiron
Level 64
God Stats
120W - 123L
1,469 SR
Queue Stats
162W - 197L
1,375 Elo+
Party 3
Merlin
Merlin
j_sanc14
Merlin
Level 84
God Stats
2W - 1L
1,341 SR
Queue Stats
86W - 107L
1,387 Elo+
Party 1
Loki
Loki
karliko94
Loki
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 11L
1,473 Elo+
Party 1
King Arthur
King Arthur
mikimike22
King Arthur
Level 62
God Stats
1W - 6L
1,122 SR
Queue Stats
137W - 161L
1,375 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Bebigamer72
Chang'e
11
0 / 3 / 0
5,677
473
3,585
7,995
2,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
MrBanano58
Ne Zha
8
0 / 6 / 0
4,901
408
3,277
10,424
3,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
8
0 / 2 / 0
4,674
390
2,926
8,124
1,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 0 / 0
5,153
429
2,726
7,893
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
mpmiron
King Arthur
12
1 / 1 / 0
6,901
575
6,844
7,029
5,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,603
467
5,506
7,949
5,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 0 / 2
5,737
478
8,814
6,750
2,443
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
j_sanc14
Merlin
12
0 / 0 / 8
7,227
602
2,604
5,544
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
9 / 0 / 0
7,618
635
7,248
9,081
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
mikimike22
King Arthur
12
1 / 1 / 0
7,106
592
2,867
10,516
10,759
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
12
12
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Bebigamer72
Chang'e
0
3
0
0
W
2
0
1
2.5
L
Ne Zha
MrBanano58
Ne Zha
0
6
0
0
W
0
0
2
1
L
Jing Wei
0
2
0
0
L
0
0
0
0
W
Merlin
j_sanc14
Merlin
0
0
8
4
W
Loki
9
0
0
9
W
King Arthur
mikimike22
King Arthur
1
1
0
1
L
King Arthur
mpmiron
King Arthur
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,358
Damage
27,039
41,465
Taken
39,840
16,774
Mitigated
23,661
11,307
Healing
13,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Bebigamer72
Chang'e
3,585
489
141
3,773
7,995
2,540
0
1,439
6,284
41,183
0
W
5,506
1,199
413
2,480
7,949
5,123
0
1,269
6,680
28,528
0
L
Ne Zha
MrBanano58
Ne Zha
3,277
1,571
0
358
10,424
3,039
0
1,611
8,731
0
27,848
W
8,814
3,231
642
2,852
6,750
2,443
0
1,319
5,431
0
42,751
L
Jing Wei
2,926
2,152
404
1,842
8,124
1,893
0
1,697
6,427
0
20,367
L
2,726
112
310
2,974
7,893
4,147
0
3,009
4,884
14,338
0
W
Merlin
j_sanc14
Merlin
2,604
382
0
975
5,544
2,053
0
2,375
3,169
49,899
0
W
Loki
7,248
2,761
0
3,913
9,081
3,283
0
1,348
7,733
0
47,630
W
King Arthur
mikimike22
King Arthur
2,867
672
0
2,000
10,516
10,759
0
19
10,497
0
55,443
L
King Arthur
mpmiron
King Arthur
6,844
807
0
1,505
7,029
5,155
0
0
7,029
163
58,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,306
Gold Earned
33,291
273
Minions Killed
399
0
Camps Cleared
0
1,150,545
Distance Traveled
1,169,707
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,677
473
66
6
0
213,204
3
W
Cthulhu
5,603
467
38
3
0
228,537
3
L
Ne Zha
4,901
408
40
3
0
237,263
1
W
Chiron
5,737
478
69
6
0
219,227
5
L
Jing Wei
4,674
390
41
3
0
234,087
1
L
Geb
5,153
429
7
1
0
240,559
1
W
Merlin
7,227
602
99
8
0
227,861
3
W
Loki
7,618
635
82
7
0
279,164
3
W
King Arthur
7,106
592
111
9
0
214,918
3
L
King Arthur
6,901
575
119
10
0
225,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role