Player Matchup

Bellona
Bellona
Chillum94
Bellona
Level 87
God Stats
22W - 14L
1,500 SR
Queue Stats
208W - 224L
1,375 Elo+
Party 2
Nox
Nox
IMxKyube
Nox
Level 81
God Stats
3W - 10L
1,322 SR
Queue Stats
76W - 95L
1,323 Elo+
Party 2
Jing Wei
Jing Wei
Karrie5
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,122 Elo+
Party 1
Mulan
Mulan
Logfatkid
Mulan
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,263 Elo+
Party 1
Cliodhna
Cliodhna
SLOW7
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,122 Elo+
Party 1
Team Averages
Level 49
1,464 SR
1,241 Elo+

VS

Team Averages
Level 87
1,505 SR
1,476 Elo+
Cernunnos
Cernunnos
HieronymusCaesar
Cernunnos
Level 87
God Stats
18W - 11L
1,463 SR
Queue Stats
500W - 536L
1,379 Elo+
Solo
Hera
Hera
MythicDirewolf
Hera
Level 109
God Stats
4W - 4L
1,441 SR
Queue Stats
256W - 237L
1,575 Elo+
Party 3
Sobek
Sobek
TGOALID
Sobek
Level 47
God Stats
6W - 5L
1,485 SR
Queue Stats
57W - 50L
1,544 Elo+
Party 3
Mulan
Mulan
Zenophorm
Mulan
Level 108
God Stats
13W - 5L
1,758 SR
Queue Stats
173W - 149L
1,563 Elo+
Party 3
Thanatos
Thanatos
valkerine
Thanatos
Level 82
God Stats
10W - 16L
1,380 SR
Queue Stats
124W - 122L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Chillum94
Bellona
9
1 / 2 / 0
5,097
463
2,226
7,849
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
1 / 1 / 1
4,973
452
3,431
7,436
2,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Karrie5
Jing Wei
7
0 / 3 / 0
4,552
414
1,696
6,429
1,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
Logfatkid
Mulan
7
0 / 3 / 1
4,891
445
2,486
7,582
3,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
SLOW7
Cliodhna
7
0 / 2 / 2
4,604
419
2,488
8,999
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
9
3 / 0 / 0
5,504
500
4,493
3,736
1,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 0 / 3
5,970
543
4,556
4,934
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
TGOALID
Sobek
8
0 / 0 / 6
5,614
510
2,347
7,270
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Zenophorm
Mulan
11
4 / 0 / 2
6,552
596
9,020
8,084
4,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
valkerine
Thanatos
10
2 / 2 / 3
6,008
546
4,315
6,907
3,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
11
11
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
Chillum94
Bellona
1
2
0
0.5
W
Cernunnos
3
0
0
3
L
1
1
1
1.5
L
Jing Wei
Karrie5
Jing Wei
0
3
0
0
L
Mulan
Logfatkid
Mulan
0
3
1
0.17
W
2
0
3
3.5
L
Cliodhna
SLOW7
Cliodhna
0
2
2
0.5
W
Sobek
TGOALID
Sobek
0
0
6
3
W
Mulan
Zenophorm
Mulan
4
0
2
5
W
Thanatos
valkerine
Thanatos
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,327
Damage
24,731
38,295
Taken
30,931
16,231
Mitigated
16,513
10,180
Healing
17,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Chillum94
Bellona
2,226
717
429
2,750
7,849
5,476
0
705
7,144
0
22,163
W
Cernunnos
4,493
2,168
0
1,092
3,736
1,396
175
118
3,592
0
36,550
L
3,431
559
0
2,500
7,436
2,764
0
2,785
4,651
23,547
0
L
Jing Wei
Karrie5
Jing Wei
1,696
1,311
0
502
6,429
1,689
0
708
5,721
0
20,633
L
Mulan
Logfatkid
Mulan
2,486
157
0
937
7,582
3,598
0
1,366
6,216
0
13,082
W
4,556
1,558
0
1,927
4,934
1,811
576
1,359
3,405
50,324
0
L
Cliodhna
SLOW7
Cliodhna
2,488
565
0
3,062
8,999
2,704
0
1,339
7,660
0
22,879
W
Sobek
TGOALID
Sobek
2,347
60
0
3,016
7,270
5,411
88
499
6,739
7,621
0
W
Mulan
Zenophorm
Mulan
9,020
1,262
0
4,664
8,084
4,475
0
49
8,035
0
42,770
W
Thanatos
valkerine
Thanatos
4,315
563
0
6,787
6,907
3,420
0
1,078
5,729
0
37,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,117
Gold Earned
29,648
181
Minions Killed
291
0
Camps Cleared
0
1,003,868
Distance Traveled
1,008,540
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,097
463
48
4
0
205,125
3
W
Cernunnos
5,504
500
60
5
0
186,861
4
L
Nox
4,973
452
37
3
0
189,832
2
L
Jing Wei
4,552
414
43
4
0
211,250
1
L
Mulan
4,891
445
14
1
0
194,005
0
W
Hera
5,970
543
84
8
0
180,306
3
L
Cliodhna
4,604
419
39
4
0
203,656
0
W
Sobek
5,614
510
7
1
0
218,537
2
W
Mulan
6,552
596
66
6
0
195,643
0
W
Thanatos
6,008
546
74
7
0
227,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role