Player Matchup

Neith
Neith
Gold III
CelianGAME
Neith
Gold III
Level 82
God Stats
2W - 3L
1,339 SR
Queue Stats
34W - 25L
1,621 MMR
Party 2
Ra
Ra
Silver II
IdSmashNeith
Ra
Silver II
Level 66
God Stats
5W - 1L
1,767 SR
Queue Stats
26W - 23L
1,488 MMR
Solo
Mulan
Mulan
Gold III
Tyrui24
Mulan
Gold III
Level 88
God Stats
15W - 8L
1,634 SR
Queue Stats
25W - 22L
1,642 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 79
1,580 SR
1,584 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 102
1,586 SR
1,484 MMR
Sol
Sol
Gold V
BagsFire
Sol
Gold V
Level 148
God Stats
7W - 8L
1,638 SR
Queue Stats
43W - 43L
1,430 MMR
Party 1
Bakasura
Bakasura
Bronze III
Tet4sDeAzucar
Bakasura
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Atlas
Atlas
Gold III
Varghov
Atlas
Gold III
Level 108
God Stats
15W - 15L
1,620 SR
Queue Stats
143W - 190L
1,523 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 0 / 6
11,069
738
14,688
13,942
6,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 6
11,209
747
12,263
13,497
6,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Tyrui24
Mulan
15
2 / 3 / 6
9,907
660
9,580
19,417
13,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AgniThothHou YiAh Muzen CabAphrodite

VS

Bans
PersephoneBaron SamediDiscordiaJanusAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
9,675
645
20,828
9,932
3,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Tet4sDeAzucar
Bakasura
13
0 / 7 / 2
8,778
585
6,096
16,809
9,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Varghov
Atlas
14
1 / 3 / 1
9,958
664
13,710
17,943
22,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
3
3
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Neith
5
0
6
8
W
5
0
6
8
L
Bakasura
Tet4sDeAzucar
Bakasura
0
7
2
0.14
W
Mulan
Tyrui24
Mulan
2
3
6
1.67
L
Atlas
Varghov
Atlas
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,531
Damage
40,634
46,856
Taken
44,684
27,145
Mitigated
36,356
28,575
Healing
7,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,828
6,402
0
3,341
9,932
3,817
280
1,977
7,711
54,872
0
W
Neith
14,688
7,861
0
6,025
13,942
6,738
1,781
9,162
3,989
0
51,615
W
12,263
1,104
7,576
8,957
13,497
6,723
1,022
10,032
2,843
66,925
0
L
Bakasura
Tet4sDeAzucar
Bakasura
6,096
3,331
0
2,864
16,809
9,684
0
5,508
11,079
0
16,427
W
Mulan
Tyrui24
Mulan
9,580
2,326
0
6,017
19,417
13,684
450
13,986
4,592
0
19,389
L
Atlas
Varghov
Atlas
13,710
4,566
0
1,145
17,943
22,855
0
5,070
12,601
39,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,185
Gold Earned
28,411
213
Minions Killed
165
8
Camps Cleared
5
897,053
Distance Traveled
875,809
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,675
645
81
5
1
279,705
7
W
Neith
11,069
738
78
5
1
286,862
4
W
Ra
11,209
747
110
7
6
318,520
2
L
Bakasura
8,778
585
45
3
3
283,310
5
W
Mulan
9,907
660
25
2
1
291,671
4
L
Atlas
9,958
664
39
3
1
312,794
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role