Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DreaDHeaDMagic27
Ah Muzen Cab
Level 67
God Stats
15W - 7L
1,726 SR
Queue Stats
50W - 53L
1,685 Elo+
Solo
Rama
Rama
NekronTheUnholy
Rama
Level 151
God Stats
4W - 3L
1,600 SR
Queue Stats
247W - 258L
1,518 Elo+
Solo
Kali
Kali
palerider391
Kali
Level 126
God Stats
7W - 7L
1,560 SR
Queue Stats
100W - 111L
1,522 Elo+
Party 2
Ares
Ares
tigr3alex
Ares
Level 127
God Stats
2W - 4L
1,860 SR
Queue Stats
14W - 26L
1,574 Elo+
Party 2
Nu Wa
Nu Wa
werter543
Nu Wa
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 21L
1,611 Elo+
Solo
Team Averages
Level 119
1,649 SR
1,582 Elo+

VS

Team Averages
Level 139
1,523 SR
1,547 Elo+
Bellona
Bellona
BigWorm94
Bellona
Level 148
God Stats
6W - 11L
1,165 SR
Queue Stats
195W - 192L
1,464 Elo+
Solo
Geb
Geb
Lampo_IX
Geb
Level 148
God Stats
13W - 1L
1,845 SR
Queue Stats
53W - 35L
1,635 Elo+
Party 1
Awilix
Awilix
P-I-K-A-P-P-A
Awilix
Level 160
God Stats
2W - 1L
1,546 SR
Queue Stats
297W - 301L
1,565 Elo+
Party 1
The Morrigan
The Morrigan
SylasBlackwood
The Morrigan
Level 122
God Stats
10W - 6L
1,746 SR
Queue Stats
514W - 531L
1,556 Elo+
Party 1
Charybdis
Charybdis
Techy 4 Soul
Charybdis
Level 119
God Stats
7W - 4L
1,314 SR
Queue Stats
397W - 396L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DreaDHeaDMagic27
Ah Muzen Cab
15
0 / 0 / 0
8,701
580
5,872
8,742
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
2 / 5 / 0
7,149
477
7,439
11,048
4,330
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 6 / 0
6,823
455
4,329
12,265
6,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
10
0 / 1 / 2
7,079
472
3,633
10,567
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
werter543
Nu Wa
13
3 / 4 / 1
8,462
564
9,234
9,623
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigWorm94
Bellona
14
1 / 0 / 0
8,615
574
6,592
11,351
15,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 1 / 5
7,082
472
3,116
9,556
8,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
7 / 2 / 4
9,181
612
6,874
12,078
5,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
SylasBlackwood
The Morrigan
16
5 / 2 / 4
9,736
649
9,091
10,281
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Techy 4 Soul
Charybdis
14
3 / 0 / 4
7,889
526
9,665
9,638
4,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
5
Kills
16
16
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
BigWorm94
Bellona
1
0
0
1
L
Ah Muzen Cab
DreaDHeaDMagic27
Ah Muzen Cab
0
0
0
0
W
0
1
5
2.5
L
2
5
0
0.4
W
7
2
4
4.5
W
The Morrigan
SylasBlackwood
The Morrigan
5
2
4
3.5
W
Charybdis
Techy 4 Soul
Charybdis
3
0
4
5
L
0
6
0
0
L
Ares
0
1
2
1
L
Nu Wa
werter543
Nu Wa
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,507
Damage
35,338
52,245
Taken
52,904
27,302
Mitigated
37,603
17,251
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BigWorm94
Bellona
6,592
1,819
0
4,100
11,351
15,624
0
578
10,773
0
69,952
L
Ah Muzen Cab
DreaDHeaDMagic27
Ah Muzen Cab
5,872
3,484
0
7,484
8,742
3,771
1,422
242
8,500
0
71,206
W
3,116
227
0
1,747
9,556
8,170
18
2,945
6,611
12,845
0
L
7,439
5,021
0
1,653
11,048
4,330
928
2,029
9,019
0
52,872
W
6,874
2,808
0
957
12,078
5,320
0
3,059
9,019
0
74,471
W
The Morrigan
SylasBlackwood
The Morrigan
9,091
2,272
0
775
10,281
4,208
0
3,849
6,419
99,670
3,376
W
Charybdis
Techy 4 Soul
Charybdis
9,665
5,212
0
2,640
9,638
4,281
894
2,423
7,215
0
65,490
L
4,329
1,949
0
2,817
12,265
6,796
0
1,056
11,209
0
44,097
L
Ares
3,633
136
537
3,364
10,567
8,490
266
2,091
8,476
26,864
0
L
Nu Wa
werter543
Nu Wa
9,234
3,885
0
1,396
9,623
3,915
0
5,180
4,443
68,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,214
Gold Earned
42,503
429
Minions Killed
564
0
Camps Cleared
0
1,378,037
Distance Traveled
1,583,863
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,615
574
170
11
0
331,662
5
L
Ah Muzen Cab
8,701
580
138
9
0
269,473
2
W
Geb
7,082
472
22
1
0
326,134
5
L
Rama
7,149
477
87
6
0
244,396
3
W
Awilix
9,181
612
114
8
0
354,413
3
W
The Morrigan
9,736
649
156
10
0
290,913
6
W
Charybdis
7,889
526
102
7
0
280,741
1
L
Kali
6,823
455
72
5
0
295,268
1
L
Ares
7,079
472
29
2
0
291,428
2
L
Nu Wa
8,462
564
103
7
0
277,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role