Player Matchup

Ra
Ra
Grasmaaier_20
Ra
Level 74
God Stats
33W - 26L
1,561 SR
Queue Stats
139W - 114L
1,466 Elo+
Party 1
Jing Wei
Jing Wei
Lissekeuhhh
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,401 Elo+
Party 1
Loki
Loki
TERMEHATOR
Loki
Level 49
God Stats
5W - 7L
1,351 SR
Queue Stats
75W - 72L
1,568 Elo+
Party 3
Nemesis
Nemesis
lim_is
Nemesis
Level 45
God Stats
2W - 6L
1,283 SR
Queue Stats
263W - 292L
1,511 Elo+
Solo
King Arthur
King Arthur
pa176pa
King Arthur
Level 25
God Stats
18W - 9L
1,824 SR
Queue Stats
40W - 36L
1,507 Elo+
Party 3
Team Averages
Level 44
1,504 SR
1,491 Elo+

VS

Team Averages
Level 96
1,668 SR
1,600 Elo+
Zeus
Zeus
Psyc_Owl
Zeus
Level 102
God Stats
14W - 5L
1,580 SR
Queue Stats
20W - 14L
1,602 Elo+
Solo
Artemis
Artemis
Rienus9579
Artemis
Level 68
God Stats
174W - 160L
1,549 SR
Queue Stats
469W - 478L
1,468 Elo+
Solo
Tsukuyomi
Tsukuyomi
RoninRaijin
Tsukuyomi
Level 149
God Stats
1W - 0L
1,920 SR
Queue Stats
18W - 11L
1,606 Elo+
Party 2
Yemoja
Yemoja
SK_CIoud
Yemoja
Level 131
God Stats
1W - 0L
1,466 SR
Queue Stats
11W - 5L
1,643 Elo+
Party 2
Odin
Odin
mikemike781
Odin
Level 28
God Stats
1W - 0L
1,825 SR
Queue Stats
5W - 3L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
11,024
1,102
14,094
12,789
6,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Lissekeuhhh
Jing Wei
16
1 / 7 / 3
10,185
1,019
4,225
17,580
9,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 7 / 6
11,647
1,165
14,060
16,083
7,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
lim_is
Nemesis
16
7 / 5 / 2
11,911
1,191
17,604
19,962
10,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
pa176pa
King Arthur
17
2 / 5 / 9
11,145
1,115
10,345
21,452
23,724
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

138

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
5 / 2 / 19
12,683
1,268
20,757
7,074
2,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Rienus9579
Artemis
17
4 / 4 / 10
11,199
1,120
13,184
12,665
5,260
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RoninRaijin
Tsukuyomi
18
14 / 6 / 13
13,941
1,394
26,525
17,031
7,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
SK_CIoud
Yemoja
17
2 / 2 / 18
11,442
1,144
10,874
14,766
7,807
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 19
11,466
1,147
11,811
13,870
16,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
16
Kills
28
28
Deaths
16
27
Assists
79
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
Jing Wei
Lissekeuhhh
Jing Wei
1
7
3
0.36
W
Zeus
5
2
19
7.25
W
Artemis
Rienus9579
Artemis
4
4
10
2.25
W
Tsukuyomi
RoninRaijin
Tsukuyomi
14
6
13
3.42
W
Yemoja
SK_CIoud
Yemoja
2
2
18
5.5
L
5
7
6
1.14
L
Nemesis
lim_is
Nemesis
7
5
2
1.6
W
3
2
19
6.25
L
King Arthur
pa176pa
King Arthur
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,328
Damage
83,151
87,866
Taken
65,406
58,597
Mitigated
40,041
4,455
Healing
9,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,094
491
1,187
666
12,789
6,966
0
5,978
6,811
51,690
0
L
Jing Wei
Lissekeuhhh
Jing Wei
4,225
4,033
0
436
17,580
9,134
0
7,954
9,626
0
20,160
W
Zeus
20,757
1,452
417
1,053
7,074
2,806
0
1,124
5,950
49,339
0
W
Artemis
Rienus9579
Artemis
13,184
7,271
306
467
12,665
5,260
0
2,963
9,702
0
31,735
W
Tsukuyomi
RoninRaijin
Tsukuyomi
26,525
8,468
0
1,640
17,031
7,425
0
3,491
13,540
0
41,601
W
Yemoja
SK_CIoud
Yemoja
10,874
2,025
2,613
2,271
14,766
7,807
0
2,281
12,485
26,089
0
L
14,060
2,797
0
0
16,083
7,881
0
6,846
9,237
0
36,881
L
Nemesis
lim_is
Nemesis
17,604
7,448
0
2,064
19,962
10,892
0
6,616
13,346
0
25,369
W
11,811
1,973
0
496
13,870
16,743
0
4,235
9,635
8,364
12,794
L
King Arthur
pa176pa
King Arthur
10,345
1,475
0
102
21,452
23,724
0
7,927
13,525
0
17,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,912
Gold Earned
60,731
206
Minions Killed
183
7
Camps Cleared
11
989,283
Distance Traveled
1,000,197
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,024
1,102
106
11
0
172,475
0
L
Jing Wei
10,185
1,019
41
4
0
193,856
0
W
Zeus
12,683
1,268
70
7
3
183,504
1
W
Artemis
11,199
1,120
32
3
4
190,292
1
W
Tsukuyomi
13,941
1,394
44
4
1
215,501
0
W
Yemoja
11,442
1,144
24
2
1
183,152
2
L
Loki
11,647
1,165
30
3
3
218,114
1
L
Nemesis
11,911
1,191
14
1
4
205,463
1
W
Odin
11,466
1,147
13
1
2
227,748
1
L
King Arthur
11,145
1,115
15
2
0
199,375
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role