Player Matchup

Danzaburou
Danzaburou
Cloudz7Z_
Danzaburou
Level 88
God Stats
44W - 26L
1,500 SR
Queue Stats
353W - 270L
1,495 Elo+
Party 3
Mercury
Mercury
SIRO_AKA09
Mercury
Level 148
God Stats
3W - 3L
1,533 SR
Queue Stats
451W - 290L
1,476 Elo+
Party 3
Geb
Geb
aoi-dir
Geb
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
319W - 190L
1,478 Elo+
Party 3
Nox
Nox
persepheone
Nox
Level 126
God Stats
3W - 7L
1,498 SR
Queue Stats
271W - 290L
1,397 Elo+
Solo
Mulan
Mulan
rufftoke
Mulan
Level 47
God Stats
17W - 17L
1,555 SR
Queue Stats
217W - 227L
1,472 Elo+
Solo
Team Averages
Level 107
1,517 SR
1,464 Elo+

VS

Team Averages
Level 68
1,654 SR
1,507 Elo+
Apollo
Apollo
BigThiccEnergy
Apollo
Level 88
God Stats
6W - 9L
1,838 SR
Queue Stats
112W - 111L
1,447 Elo+
Party 2
Nemesis
Nemesis
LOLYOUDIED32
Nemesis
Level 83
God Stats
32W - 17L
1,445 SR
Queue Stats
267W - 259L
1,552 Elo+
Party 1
Merlin
Merlin
Returbi1055
Merlin
Level 80
God Stats
3W - 0L
1,987 SR
Queue Stats
255W - 251L
1,547 Elo+
Solo
Thor
Thor
Schtompin
Thor
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
buria909
Jormungandr
Level 80
God Stats
8W - 3L
1,500 SR
Queue Stats
43W - 45L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cloudz7Z_
Danzaburou
12
3 / 6 / 1
7,578
474
8,029
15,652
6,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
SIRO_AKA09
Mercury
13
3 / 1 / 0
7,788
487
4,752
12,361
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
10
1 / 3 / 3
6,695
418
5,200
15,016
12,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 2 / 1
6,979
436
3,425
7,184
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
rufftoke
Mulan
12
0 / 6 / 0
6,946
434
6,096
16,155
10,387
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 3 / 3
8,947
559
13,497
11,144
5,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
LOLYOUDIED32
Nemesis
15
3 / 0 / 7
9,087
568
9,704
10,612
6,009
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
14
1 / 1 / 3
8,547
534
4,828
6,949
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
16
4 / 0 / 1
10,012
626
9,272
9,417
10,099
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
buria909
Jormungandr
12
1 / 3 / 11
7,884
493
6,494
13,184
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
18
18
Deaths
7
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
3
3
3.5
L
Danzaburou
Cloudz7Z_
Danzaburou
3
6
1
0.58
W
Nemesis
LOLYOUDIED32
Nemesis
3
0
7
6.5
W
Merlin
1
1
3
2.5
L
Mercury
SIRO_AKA09
Mercury
3
1
0
3
W
Thor
4
0
1
4.5
L
Geb
1
3
3
0.83
W
Jormungandr
buria909
Jormungandr
1
3
11
2.17
L
0
2
1
0.25
L
Mulan
rufftoke
Mulan
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,502
Damage
43,795
66,368
Taken
51,306
38,140
Mitigated
35,424
16,499
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,497
7,215
0
3,464
11,144
5,452
1,182
3,370
7,774
0
65,502
L
Danzaburou
Cloudz7Z_
Danzaburou
8,029
3,564
0
5,226
15,652
6,577
441
3,672
11,980
0
59,494
W
Nemesis
LOLYOUDIED32
Nemesis
9,704
5,301
0
2,064
10,612
6,009
0
729
9,883
0
83,827
W
Merlin
4,828
819
0
1,024
6,949
2,944
1,089
2,111
4,838
63,136
0
L
Mercury
SIRO_AKA09
Mercury
4,752
2,183
0
1,669
12,361
5,282
216
1,486
10,875
0
64,108
W
Thor
9,272
2,333
0
2,360
9,417
10,099
0
0
9,417
0
76,263
L
Geb
5,200
818
445
3,579
15,016
12,968
0
3,381
11,635
15,776
0
W
Jormungandr
buria909
Jormungandr
6,494
2,580
0
1,682
13,184
10,920
0
2,415
10,769
24,183
0
L
3,425
160
0
1,075
7,184
2,926
104
2,783
4,401
50,105
0
L
Mulan
rufftoke
Mulan
6,096
1,458
0
4,505
16,155
10,387
0
0
16,155
0
51,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,986
Gold Earned
44,477
408
Minions Killed
510
0
Camps Cleared
0
1,491,180
Distance Traveled
1,478,592
21
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,947
559
111
7
0
270,185
1
L
Danzaburou
7,578
474
97
6
0
265,299
2
W
Nemesis
9,087
568
119
7
0
367,644
2
W
Merlin
8,547
534
95
6
0
278,670
2
L
Mercury
7,788
487
109
7
0
387,523
9
W
Thor
10,012
626
142
9
0
278,747
1
L
Geb
6,695
418
17
1
0
298,922
7
W
Jormungandr
7,884
493
43
3
0
283,346
2
L
Nox
6,979
436
99
6
0
289,412
3
L
Mulan
6,946
434
86
5
0
250,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role