Player Matchup

Cliodhna
Cliodhna
DaiTrix
Cliodhna
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,170 Elo+
Solo
Izanami
Izanami
Ghost57578sk
Izanami
Level 18
God Stats
1W - 4L
1,303 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 1
Tiamat
Tiamat
Kaiju Cobra
Tiamat
Level 44
God Stats
4W - 9L
1,149 SR
Queue Stats
34W - 57L
1,233 Elo+
Party 1
Artio
Artio
bigisgood69
Artio
Level 29
God Stats
1W - 1L
1,567 SR
Queue Stats
4W - 3L
1,878 Elo+
Solo
Sol
Sol
milahkaZAIKAkiss
Sol
Level 107
God Stats
8W - 18L
1,382 SR
Queue Stats
1,047W - 1,111L
1,491 Elo+
Solo
Team Averages
Level 49
1,380 SR
1,415 Elo+

VS

Team Averages
Level 93
1,451 SR
1,468 Elo+
Eset
Eset
Kieray
Eset
Level 123
God Stats
2W - 4L
1,419 SR
Queue Stats
41W - 56L
1,404 Elo+
Solo
Cabrakan
Cabrakan
Tlm94
Cabrakan
Level 32
God Stats
4W - 2L
1,172 SR
Queue Stats
173W - 184L
1,435 Elo+
Solo
Anhur
Anhur
VMax8
Anhur
Level 124
God Stats
11W - 10L
1,587 SR
Queue Stats
163W - 160L
1,501 Elo+
Solo
Ra
Ra
bluedekan
Ra
Level 25
God Stats
43W - 39L
1,505 SR
Queue Stats
79W - 66L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Волшебницa
Kukulkan
Level 160
God Stats
25W - 12L
1,573 SR
Queue Stats
72W - 56L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaiTrix
Cliodhna
15
1 / 2 / 1
8,386
645
6,995
11,052
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Izanami
Ghost57578sk
Izanami
14
0 / 3 / 0
8,084
622
3,264
14,927
6,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
14
0 / 1 / 2
8,138
626
5,296
9,420
5,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 2
8,953
689
6,915
13,389
14,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 2
8,817
678
6,602
12,798
5,062
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Kieray
Eset
15
1 / 1 / 5
8,958
689
8,208
8,667
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Tlm94
Cabrakan
16
3 / 1 / 3
9,598
738
6,494
12,789
14,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Anhur
VMax8
Anhur
15
1 / 0 / 2
8,402
646
5,380
7,448
3,419
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
3 / 0 / 4
10,067
774
12,447
5,548
2,896
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 3
8,825
679
12,792
6,185
2,999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
3
Kills
10
10
Deaths
3
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
DaiTrix
Cliodhna
1
2
1
0.75
L
Izanami
Ghost57578sk
Izanami
0
3
0
0
L
Tiamat
0
1
2
1
W
Eset
Kieray
Eset
1
1
5
3.5
W
Cabrakan
Tlm94
Cabrakan
3
1
3
4.5
W
Anhur
VMax8
Anhur
1
0
2
2
L
1
1
2
2
W
3
0
4
5
L
1
3
2
0.67
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,072
Damage
45,321
61,586
Taken
40,637
35,874
Mitigated
28,656
18,944
Healing
12,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
DaiTrix
Cliodhna
6,995
867
0
2,870
11,052
4,799
0
7,161
3,891
0
27,542
L
Izanami
Ghost57578sk
Izanami
3,264
2,551
0
2,456
14,927
6,386
0
11,082
3,845
0
28,547
L
Tiamat
5,296
467
410
1,900
9,420
5,037
91
6,886
2,534
19,985
0
W
Eset
Kieray
Eset
8,208
240
856
1,411
8,667
4,383
289
4,048
4,619
37,750
0
W
Cabrakan
Tlm94
Cabrakan
6,494
1,868
0
2,520
12,789
14,959
0
5,353
6,296
16,758
0
W
Anhur
VMax8
Anhur
5,380
2,432
0
1,067
7,448
3,419
1,135
3,219
4,229
0
20,045
L
6,915
378
639
4,051
13,389
14,590
0
5,882
7,507
29,974
0
W
12,447
1,653
1,950
1,842
5,548
2,896
0
1,967
3,581
54,627
0
L
6,602
2,005
425
6,193
12,798
5,062
0
8,930
3,868
36,169
0
W
12,792
730
507
2,097
6,185
2,999
64
4,226
1,959
34,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,378
Gold Earned
45,850
237
Minions Killed
278
0
Camps Cleared
0
1,255,677
Distance Traveled
1,301,929
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,386
645
40
3
0
283,459
1
L
Izanami
8,084
622
46
4
0
224,695
0
L
Tiamat
8,138
626
34
3
0
257,879
2
W
Eset
8,958
689
59
5
0
266,023
2
W
Cabrakan
9,598
738
23
2
0
268,275
1
W
Anhur
8,402
646
28
2
0
244,898
4
L
Artio
8,953
689
50
4
0
254,576
4
W
Ra
10,067
774
111
9
0
309,597
0
L
Sol
8,817
678
67
5
0
235,068
1
W
Kukulkan
8,825
679
57
4
0
213,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role