Player Matchup

Jormungandr
Jormungandr
Endercryostasis
Jormungandr
Level 57
God Stats
1W - 3L
1,220 SR
Queue Stats
161W - 182L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
JorgeS299
Baron Samedi
Level 56
God Stats
1W - 2L
1,475 SR
Queue Stats
1W - 2L
1,528 Elo+
Party 1
Loki
Loki
m7cael
Loki
Level 106
God Stats
5W - 7L
1,698 SR
Queue Stats
300W - 335L
1,472 Elo+
Party 1
Team Averages
Level 73
1,464 SR
1,499 Elo+

VS

Team Averages
Level 100
1,416 SR
1,531 Elo+
Ullr
Ullr
NinjaGamist
Ullr
Level 98
God Stats
1W - 2L
1,167 SR
Queue Stats
87W - 64L
1,544 Elo+
Party 2
Scylla
Scylla
sly-cooper-maste
Scylla
Level 113
God Stats
11W - 6L
1,585 SR
Queue Stats
157W - 142L
1,510 Elo+
Party 2
Nike
Nike
tyassassin1234
Nike
Level 89
God Stats
5W - 4L
1,496 SR
Queue Stats
87W - 74L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Endercryostasis
Jormungandr
15
2 / 2 / 3
11,498
639
15,072
25,152
28,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
JorgeS299
Baron Samedi
16
2 / 9 / 1
11,658
648
13,122
20,889
11,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
m7cael
Loki
13
1 / 9 / 0
10,046
558
8,084
20,406
6,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 0 / 6
13,319
740
23,900
15,425
6,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 3 / 16
13,107
728
19,256
12,539
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

17
3 / 2 / 14
11,772
654
11,850
17,424
12,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
55
5
Kills
19
20
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Endercryostasis
Jormungandr
2
2
3
1.75
L
Baron Samedi
JorgeS299
Baron Samedi
2
9
1
0.28
W
12
0
6
15
L
Loki
m7cael
Loki
1
9
0
0.11
W
4
3
16
4
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,278
Damage
55,006
66,447
Taken
45,388
47,446
Mitigated
23,727
10,954
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Endercryostasis
Jormungandr
15,072
3,882
0
3,846
25,152
28,894
35
5,574
18,910
42,465
0
L
Baron Samedi
JorgeS299
Baron Samedi
13,122
522
1,273
4,251
20,889
11,816
0
7,272
12,869
49,074
0
W
23,900
12,095
0
3,162
15,425
6,790
2,005
9,605
5,495
0
65,381
L
Loki
m7cael
Loki
8,084
962
0
1,584
20,406
6,736
0
5,468
14,161
0
22,841
W
19,256
3,381
0
2,765
12,539
4,901
714
8,007
4,252
63,807
0
W
11,850
2,687
120
3,333
17,424
12,036
187
10,151
6,919
0
33,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,202
Gold Earned
38,198
157
Minions Killed
216
4
Camps Cleared
11
852,071
Distance Traveled
1,005,272
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,498
639
53
3
0
295,346
1
L
Baron Samedi
11,658
648
79
4
2
251,278
4
W
Ullr
13,319
740
83
5
6
324,009
4
L
Loki
10,046
558
25
1
2
305,447
0
W
Scylla
13,107
728
100
6
2
330,885
5
W
Nike
11,772
654
33
2
3
350,378
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role