Player Matchup

Hachiman
Hachiman
Edic0ned
Hachiman
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,384 Elo+
Party 2
Sun Wukong
Sun Wukong
Tibolab
Sun Wukong
Level 150
God Stats
7W - 10L
1,617 SR
Queue Stats
202W - 203L
1,521 Elo+
Solo
Hel
Hel
xxprofixx009
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,384 Elo+
Party 2
Team Averages
Level 119
1,539 SR
1,430 Elo+

VS

Team Averages
Level 99
1,689 SR
1,576 Elo+
Baron Samedi
Baron Samedi
Gruvarbetaren
Baron Samedi
Level 59
God Stats
10W - 1L
1,757 SR
Queue Stats
99W - 41L
1,699 Elo+
Party 1
Serqet
Serqet
Osus
Serqet
Level 129
God Stats
10W - 2L
1,751 SR
Queue Stats
141W - 119L
1,563 Elo+
Party 1
Izanami
Izanami
SweetRedEyes
Izanami
Level 110
God Stats
24W - 16L
1,560 SR
Queue Stats
55W - 52L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Edic0ned
Hachiman
13
0 / 4 / 5
8,153
679
10,699
11,665
4,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
Tibolab
Sun Wukong
13
5 / 5 / 1
9,230
769
12,352
17,747
13,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

9
1 / 6 / 2
7,209
601
3,384
14,457
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gruvarbetaren
Baron Samedi
16
7 / 1 / 7
10,170
848
13,933
9,824
9,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
Osus
Serqet
12
2 / 4 / 6
8,328
694
8,958
13,096
9,378
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
SweetRedEyes
Izanami
15
6 / 1 / 7
9,904
825
15,780
11,282
4,418
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
6
Kills
15
15
Deaths
6
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Edic0ned
Hachiman
0
4
5
0.63
W
Baron Samedi
Gruvarbetaren
Baron Samedi
7
1
7
10.5
W
Serqet
Osus
Serqet
2
4
6
1.25
W
Izanami
SweetRedEyes
Izanami
6
1
7
9.5
L
Sun Wukong
Tibolab
Sun Wukong
5
5
1
1.1
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,435
Damage
38,671
43,869
Taken
34,202
23,487
Mitigated
23,727
10,033
Healing
10,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Edic0ned
Hachiman
10,699
4,929
0
1,100
11,665
4,251
24
4,086
7,374
0
35,020
W
Baron Samedi
Gruvarbetaren
Baron Samedi
13,933
1,116
2,869
4,807
9,824
9,931
523
792
8,843
46,299
0
W
Serqet
Osus
Serqet
8,958
3,270
0
2,046
13,096
9,378
240
2,712
10,040
0
24,371
W
Izanami
SweetRedEyes
Izanami
15,780
11,362
0
839
11,282
4,418
1,607
545
10,344
0
36,142
L
Sun Wukong
Tibolab
Sun Wukong
12,352
2,830
639
2,337
17,747
13,779
0
3,873
13,358
0
27,908
L
3,384
112
3,640
2,317
14,457
5,457
0
6,293
7,808
10,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
28,402
114
Minions Killed
150
3
Camps Cleared
8
643,771
Distance Traveled
697,732
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,153
679
78
7
1
213,663
4
W
Baron Samedi
10,170
848
69
6
3
240,324
1
W
Serqet
8,328
694
31
3
4
242,610
3
W
Izanami
9,904
825
50
4
1
214,798
4
L
Sun Wukong
9,230
769
31
3
1
237,359
2
L
Hel
7,209
601
5
0
1
192,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role