Player Matchup

Xbalanque
Xbalanque
JorgeLRojas
Xbalanque
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 185L
1,467 Elo+
Solo
Loki
Loki
Kowamy
Loki
Level 129
God Stats
1W - 2L
1,682 SR
Queue Stats
104W - 121L
1,486 Elo+
Solo
Ares
Ares
LuckyM72701
Ares
Level 68
God Stats
10W - 9L
1,816 SR
Queue Stats
94W - 117L
1,479 Elo+
Solo
King Arthur
King Arthur
Reshram
King Arthur
Level 129
God Stats
29W - 27L
1,536 SR
Queue Stats
430W - 450L
1,457 Elo+
Solo
Raijin
Raijin
down4li432
Raijin
Level 147
God Stats
8W - 5L
1,692 SR
Queue Stats
212W - 231L
1,513 Elo+
Solo
Team Averages
Level 116
1,645 SR
1,480 Elo+

VS

Team Averages
Level 120
1,415 SR
1,489 Elo+
Janus
Janus
 
Janus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BobbaHjonk
Chaac
Level 134
God Stats
19W - 28L
1,528 SR
Queue Stats
436W - 473L
1,542 Elo+
Solo
Neith
Neith
BuddyLu318
Neith
Level 41
God Stats
30W - 42L
1,410 SR
Queue Stats
42W - 53L
1,391 Elo+
Solo
Eset
Eset
MarkyMarc113
Eset
Level 127
God Stats
2W - 9L
1,065 SR
Queue Stats
499W - 498L
1,505 Elo+
Solo
Atlas
Atlas
Two-K-Nav
Atlas
Level 149
God Stats
2W - 5L
1,571 SR
Queue Stats
192W - 202L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JorgeLRojas
Xbalanque
16
0 / 4 / 2
9,949
904
8,600
14,874
8,750
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Loki
Kowamy
Loki
16
3 / 4 / 2
10,824
984
13,771
16,413
8,300
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 3 / 3
10,698
973
6,254
20,592
26,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Reshram
King Arthur
16
2 / 6 / 4
10,516
956
21,117
22,768
29,839
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Raijin
down4li432
Raijin
16
1 / 4 / 2
10,376
943
18,527
16,952
8,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

162

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
5 / 2 / 7
11,539
1,049
7,681
5,922
2,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
17
4 / 1 / 15
11,635
1,058
25,084
21,292
16,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Neith
17
4 / 0 / 14
11,764
1,069
23,811
14,271
8,209
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
3 / 2 / 10
10,852
987
9,674
13,488
6,446
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Two-K-Nav
Atlas
17
5 / 1 / 12
12,427
1,130
15,750
19,010
26,392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
6
Kills
21
21
Deaths
6
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
5
2
7
4.25
W
Chaac
4
1
15
11.5
W
Neith
4
0
14
11
L
Xbalanque
JorgeLRojas
Xbalanque
0
4
2
0.25
L
Loki
Kowamy
Loki
3
4
2
1
L
0
3
3
0.5
W
3
2
10
4
L
King Arthur
Reshram
King Arthur
2
6
4
0.67
W
Atlas
Two-K-Nav
Atlas
5
1
12
11
L
Raijin
down4li432
Raijin
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,269
Damage
82,000
91,599
Taken
73,983
81,553
Mitigated
60,213
3,197
Healing
23,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,681
343
0
24
5,922
2,673
0
848
5,074
17,461
0
W
Chaac
25,084
7,514
0
10,619
21,292
16,493
0
10,058
11,234
0
40,254
W
Neith
23,811
14,664
0
1,585
14,271
8,209
0
2,373
11,898
0
48,587
L
Xbalanque
JorgeLRojas
Xbalanque
8,600
3,694
0
1,162
14,874
8,750
0
3,536
11,093
0
34,291
L
Loki
Kowamy
Loki
13,771
2,918
0
0
16,413
8,300
0
6,988
9,172
0
30,764
L
6,254
844
505
1,530
20,592
26,583
0
6,812
13,201
14,530
0
W
9,674
1,164
1,171
2,102
13,488
6,446
0
3,052
10,436
18,095
0
L
King Arthur
Reshram
King Arthur
21,117
1,039
0
0
22,768
29,839
0
8,300
13,991
0
35,594
W
Atlas
Two-K-Nav
Atlas
15,750
6,684
2,422
5,687
19,010
26,392
0
8,450
10,560
37,029
0
L
Raijin
down4li432
Raijin
18,527
716
0
0
16,952
8,081
0
6,765
9,677
39,996
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,363
Gold Earned
58,217
191
Minions Killed
200
5
Camps Cleared
10
992,327
Distance Traveled
1,044,375
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,539
1,049
25
2
4
180,930
0
W
Chaac
11,635
1,058
50
5
2
247,860
1
W
Neith
11,764
1,069
75
7
3
194,584
0
L
Xbalanque
9,949
904
62
6
0
184,190
2
L
Loki
10,824
984
34
3
0
195,322
0
L
Ares
10,698
973
15
1
1
197,267
1
W
Eset
10,852
987
20
2
0
202,150
1
L
King Arthur
10,516
956
28
3
2
213,009
1
W
Atlas
12,427
1,130
30
3
1
218,851
1
L
Raijin
10,376
943
52
5
2
202,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role