Player Matchup

Nemesis
Nemesis
HeIIDog
Nemesis
Level 159
God Stats
10W - 20L
1,317 SR
Queue Stats
501W - 591L
1,338 Elo+
Party 1
Cabrakan
Cabrakan
Piotrof
Cabrakan
Level 89
God Stats
2W - 3L
1,222 SR
Queue Stats
148W - 158L
1,491 Elo+
Solo
Vulcan
Vulcan
kegelbane
Vulcan
Level 150
God Stats
5W - 2L
1,460 SR
Queue Stats
12W - 10L
1,492 Elo+
Party 1
Team Averages
Level 133
1,333 SR
1,440 Elo+

VS

Team Averages
Level 45
1,335 SR
1,402 Elo+
Anubis
Anubis
BuzZlGER
Anubis
Level 76
God Stats
1W - 4L
1,024 SR
Queue Stats
37W - 74L
1,225 Elo+
Solo
Medusa
Medusa
ByNeizan
Medusa
Level 25
God Stats
3W - 3L
1,481 SR
Queue Stats
34W - 32L
1,400 Elo+
Party 2
King Arthur
King Arthur
ReiViN44
King Arthur
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 30L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HeIIDog
Nemesis
16
6 / 8 / 10
11,969
704
12,339
20,027
9,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Piotrof
Cabrakan
16
5 / 8 / 10
11,463
674
13,150
20,909
16,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
kegelbane
Vulcan
16
6 / 7 / 8
11,896
700
14,935
14,575
7,263
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BuzZlGER
Anubis
17
3 / 7 / 14
12,441
732
10,465
13,943
7,924
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
ByNeizan
Medusa
17
8 / 8 / 10
13,373
787
16,785
17,658
8,323
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ReiViN44
King Arthur
19
11 / 2 / 6
13,842
814
18,195
15,912
16,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
17
Kills
22
23
Deaths
17
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Anubis
BuzZlGER
Anubis
3
7
14
1.43
W
Medusa
ByNeizan
Medusa
8
8
10
1.63
L
Nemesis
HeIIDog
Nemesis
6
8
10
1.38
L
Cabrakan
Piotrof
Cabrakan
5
8
10
1.25
W
King Arthur
ReiViN44
King Arthur
11
2
6
7
L
Vulcan
kegelbane
Vulcan
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,424
Damage
45,445
55,511
Taken
47,513
33,663
Mitigated
32,915
6,753
Healing
6,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BuzZlGER
Anubis
10,465
348
0
3,102
13,943
7,924
677
7,333
6,344
34,804
0
W
Medusa
ByNeizan
Medusa
16,785
8,849
0
1,689
17,658
8,323
1,611
11,831
5,548
0
58,306
L
Nemesis
HeIIDog
Nemesis
12,339
6,389
0
2,870
20,027
9,928
497
4,949
15,078
0
29,943
L
Cabrakan
Piotrof
Cabrakan
13,150
1,293
0
1,431
20,909
16,472
0
4,981
15,928
24,612
0
W
King Arthur
ReiViN44
King Arthur
18,195
2,581
0
2,074
15,912
16,668
386
8,925
6,715
6,941
46,506
L
Vulcan
kegelbane
Vulcan
14,935
3,228
702
1,750
14,575
7,263
328
3,048
11,527
44,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,328
Gold Earned
39,656
119
Minions Killed
195
4
Camps Cleared
11
805,667
Distance Traveled
867,252
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,441
732
38
2
4
264,760
5
W
Medusa
13,373
787
83
5
4
285,480
0
L
Nemesis
11,969
704
39
2
1
278,894
3
L
Cabrakan
11,463
674
25
1
2
258,318
1
W
King Arthur
13,842
814
74
4
3
317,012
0
L
Vulcan
11,896
700
55
3
1
268,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role