Player Matchup

Discordia
Discordia
Dsgalx
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,404 Elo+
Party 3
Fenrir
Fenrir
Practish
Fenrir
Level 17
God Stats
2W - 1L
1,788 SR
Queue Stats
18W - 30L
1,332 Elo+
Party 3
Atlas
Atlas
SEMSISO
Atlas
Level 16
God Stats
2W - 2L
1,568 SR
Queue Stats
7W - 7L
1,539 Elo+
Party 2
Gilgamesh
Gilgamesh
Santso10
Gilgamesh
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,203 Elo+
Party 2
Terra
Terra
Toma12687654
Terra
Level 61
God Stats
1W - 1L
1,720 SR
Queue Stats
239W - 275L
1,608 Elo+
Solo
Team Averages
Level 25
1,615 SR
1,417 Elo+

VS

Team Averages
Level 80
1,615 SR
1,544 Elo+
Ares
Ares
EniKam
Ares
Level 88
God Stats
11W - 5L
1,708 SR
Queue Stats
73W - 64L
1,587 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Indarr
Ah Muzen Cab
Level 125
God Stats
7W - 0L
1,500 SR
Queue Stats
142W - 155L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
NamaewaMiku
Cu Chulainn
Level 36
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 25L
1,557 Elo+
Party 1
Mercury
Mercury
Okkaar
Mercury
Level 123
God Stats
5W - 2L
1,692 SR
Queue Stats
47W - 31L
1,622 Elo+
Party 1
Zeus
Zeus
hydrocoquin
Zeus
Level 27
God Stats
1W - 0L
1,674 SR
Queue Stats
24W - 27L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dsgalx
Discordia
14
0 / 7 / 4
7,930
661
5,885
15,323
6,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Practish
Fenrir
16
5 / 6 / 1
9,029
752
7,312
20,689
11,510
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
SEMSISO
Atlas
14
1 / 6 / 5
8,571
714
8,326
21,208
20,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
Santso10
Gilgamesh
15
3 / 8 / 5
9,132
761
11,943
23,461
20,694
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 2 / 3
8,351
696
2,835
13,581
17,347
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EniKam
Ares
17
5 / 3 / 19
10,779
898
12,336
15,927
17,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Indarr
Ah Muzen Cab
18
4 / 0 / 8
10,800
900
14,557
9,947
5,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
NamaewaMiku
Cu Chulainn
16
4 / 2 / 16
9,857
821
15,999
10,084
8,684
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
Okkaar
Mercury
19
11 / 0 / 9
11,319
943
19,869
10,615
5,414
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 4 / 12
10,226
852
20,109
9,287
4,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
93
9
Kills
29
29
Deaths
9
18
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dsgalx
Discordia
0
7
4
0.29
W
Ares
EniKam
Ares
5
3
19
4.83
W
Ah Muzen Cab
Indarr
Ah Muzen Cab
4
0
8
8
W
Cu Chulainn
NamaewaMiku
Cu Chulainn
4
2
16
6
W
Mercury
Okkaar
Mercury
11
0
9
15.5
L
Fenrir
Practish
Fenrir
5
6
1
0.92
L
Atlas
SEMSISO
Atlas
1
6
5
0.58
L
Gilgamesh
Santso10
Gilgamesh
3
8
5
0.69
L
0
2
3
0.75
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,301
Damage
82,870
94,262
Taken
55,860
76,061
Mitigated
40,331
10,206
Healing
14,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dsgalx
Discordia
5,885
454
24
551
15,323
6,492
0
4,427
10,768
24,527
0
W
Ares
EniKam
Ares
12,336
1,651
0
3,782
15,927
17,111
0
5,286
10,641
19,337
0
W
Ah Muzen Cab
Indarr
Ah Muzen Cab
14,557
7,127
0
5,064
9,947
5,035
6,402
2,846
7,101
0
51,270
W
Cu Chulainn
NamaewaMiku
Cu Chulainn
15,999
2,076
0
765
10,084
8,684
357
3,380
6,704
5,125
25,122
W
Mercury
Okkaar
Mercury
19,869
13,086
0
2,645
10,615
5,414
1,929
3,192
7,423
0
47,528
L
Fenrir
Practish
Fenrir
7,312
2,799
0
1,770
20,689
11,510
0
7,148
13,351
0
17,577
L
Atlas
SEMSISO
Atlas
8,326
3,883
436
2,533
21,208
20,018
0
10,470
9,278
20,185
0
L
Gilgamesh
Santso10
Gilgamesh
11,943
3,827
1,211
1,270
23,461
20,694
0
9,592
13,573
0
24,712
L
2,835
692
977
1,434
13,581
17,347
0
2,291
10,952
22,047
0
W
20,109
1,028
0
1,776
9,287
4,087
45
2,342
6,945
59,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,013
Gold Earned
52,981
154
Minions Killed
248
0
Camps Cleared
0
1,182,597
Distance Traveled
1,408,507
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,930
661
30
3
0
236,018
0
W
Ares
10,779
898
9
1
0
279,438
2
W
Ah Muzen Cab
10,800
900
79
7
0
274,903
1
W
Cu Chulainn
9,857
821
33
3
0
290,831
1
W
Mercury
11,319
943
62
5
0
317,636
1
L
Fenrir
9,029
752
19
2
0
270,589
4
L
Atlas
8,571
714
36
3
0
226,119
3
L
Gilgamesh
9,132
761
20
2
0
237,925
0
L
Terra
8,351
696
49
4
0
211,946
2
W
Zeus
10,226
852
65
5
0
245,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role