Player Matchup

Kumbhakarna
Kumbhakarna
MSCONFIG
Kumbhakarna
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 127L
1,500 Elo+
Party 2
Bastet
Bastet
Mirramix
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Izanami
Izanami
Mmonster1
Izanami
Level 152
God Stats
13W - 8L
1,666 SR
Queue Stats
168W - 161L
1,500 Elo+
Party 2
King Arthur
King Arthur
Serggahhhh
King Arthur
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 243L
1,597 Elo+
Party 2
Osiris
Osiris
Zhiraa
Osiris
Level 91
God Stats
4W - 5L
1,633 SR
Queue Stats
305W - 306L
1,531 Elo+
Solo
Team Averages
Level 111
1,560 SR
1,526 Elo+

VS

Team Averages
Level 107
1,480 SR
1,583 Elo+
Ymir
Ymir
BibaBoba01
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 18L
1,635 Elo+
Party 1
Bellona
Bellona
Lexelius
Bellona
Level 102
God Stats
6W - 9L
1,354 SR
Queue Stats
608W - 616L
1,601 Elo+
Party 1
Jing Wei
Jing Wei
Melxuop
Jing Wei
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
189W - 155L
1,585 Elo+
Party 1
Chang'e
Chang'e
ThatGuyYouBeat
Chang'e
Level 88
God Stats
4W - 2L
1,500 SR
Queue Stats
444W - 511L
1,472 Elo+
Solo
Serqet
Serqet
Tomagara
Serqet
Level 160
God Stats
20W - 16L
1,547 SR
Queue Stats
371W - 361L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
MSCONFIG
Kumbhakarna
16
2 / 5 / 1
11,024
408
9,605
28,107
30,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Mirramix
Bastet
2
0 / 4 / 0
6,824
253
143
3,628
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
Mmonster1
Izanami
19
2 / 11 / 2
12,352
457
19,539
24,512
11,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Serggahhhh
King Arthur
18
0 / 6 / 0
11,052
409
14,549
29,851
34,691
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
Zhiraa
Osiris
20
5 / 7 / 0
13,285
492
17,339
30,640
21,285
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 16
13,918
515
7,192
14,607
20,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Lexelius
Bellona
20
5 / 0 / 8
16,877
625
21,287
33,055
52,340
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
Melxuop
Jing Wei
20
12 / 4 / 5
16,922
627
30,552
28,588
13,845
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

20
3 / 3 / 11
16,110
597
12,591
19,168
9,237
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Tomagara
Serqet
20
10 / 1 / 10
17,025
631
17,925
20,029
10,916
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
82
9
Kills
32
33
Deaths
9
3
Assists
50
Player
Kills
Deaths
Assists
KDA
W
2
1
16
10
W
Bellona
Lexelius
Bellona
5
0
8
9
L
Kumbhakarna
MSCONFIG
Kumbhakarna
2
5
1
0.5
W
Jing Wei
Melxuop
Jing Wei
12
4
5
3.63
L
Bastet
Mirramix
Bastet
0
4
0
0
L
Izanami
Mmonster1
Izanami
2
11
2
0.27
L
King Arthur
Serggahhhh
King Arthur
0
6
0
0
W
3
3
11
2.83
W
Serqet
Tomagara
Serqet
10
1
10
15
L
Osiris
Zhiraa
Osiris
5
7
0
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,175
Damage
89,547
116,738
Taken
115,447
98,765
Mitigated
106,912
20,662
Healing
59,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,192
1,418
0
3,882
14,607
20,574
664
1,969
12,638
43,222
0
W
Bellona
Lexelius
Bellona
21,287
10,329
0
20,643
33,055
52,340
1,928
4,326
28,729
0
154,853
L
Kumbhakarna
MSCONFIG
Kumbhakarna
9,605
805
0
4,873
28,107
30,761
112
7,489
20,162
50,624
0
W
Jing Wei
Melxuop
Jing Wei
30,552
26,442
0
11,474
28,588
13,845
9,899
3,703
24,885
0
160,898
L
Bastet
Mirramix
Bastet
143
0
0
58
3,628
750
0
328
3,258
0
1,518
L
Izanami
Mmonster1
Izanami
19,539
16,623
0
4,017
24,512
11,278
1,240
2,210
21,680
0
127,945
L
King Arthur
Serggahhhh
King Arthur
14,549
935
0
3,361
29,851
34,691
556
2,345
26,559
0
92,902
W
12,591
2,057
4,362
8,636
19,168
9,237
271
1,064
17,960
140,062
0
W
Serqet
Tomagara
Serqet
17,925
5,489
0
10,560
20,029
10,916
6,690
1,903
18,126
0
155,814
L
Osiris
Zhiraa
Osiris
17,339
7,117
18
8,335
30,640
21,285
0
6,923
22,449
0
130,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,537
Gold Earned
80,852
608
Minions Killed
895
0
Camps Cleared
0
1,909,318
Distance Traveled
2,751,294
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,918
515
51
2
0
527,773
1
W
Bellona
16,877
625
246
9
0
557,421
9
L
Kumbhakarna
11,024
408
64
2
0
467,285
10
W
Jing Wei
16,922
627
182
7
0
519,598
4
L
Bastet
6,824
253
3
0
0
44,570
0
L
Izanami
12,352
457
192
7
0
410,539
5
L
King Arthur
11,052
409
152
6
0
474,166
6
W
Chang'e
16,110
597
197
7
0
518,058
0
W
Serqet
17,025
631
219
8
0
628,444
0
L
Osiris
13,285
492
197
7
0
512,758
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role