Player Matchup

Rama
Rama
Darkprince77777
Rama
Level 79
God Stats
7W - 10L
1,335 SR
Queue Stats
205W - 278L
1,393 Elo+
Solo
Kukulkan
Kukulkan
PaCarDan
Kukulkan
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
296W - 347L
1,549 Elo+
Solo
Khepri
Khepri
Wildcat Thr330
Khepri
Level 87
God Stats
2W - 0L
1,702 SR
Queue Stats
8W - 10L
1,442 Elo+
Solo
Team Averages
Level 92
1,512 SR
1,461 Elo+

VS

Team Averages
Level 76
1,412 SR
1,505 Elo+
Da Ji
Da Ji
AutisticMexican
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
MRS_TwEaK_
Cthulhu
Level 157
God Stats
0W - 1L
1,236 SR
Queue Stats
11W - 9L
1,541 Elo+
Party 1
Ra
Ra
xsackaspudsx
Ra
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 36L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 4
11,897
661
12,460
15,840
7,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
PaCarDan
Kukulkan
19
9 / 3 / 3
13,894
772
23,179
15,404
8,655
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
1 / 2 / 10
12,930
718
6,179
17,648
24,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 5 / 4
11,678
649
19,681
17,520
11,207
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
MRS_TwEaK_
Cthulhu
16
2 / 3 / 8
11,137
619
13,539
25,363
34,157
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 6 / 5
10,897
605
10,072
16,413
8,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
14
Kills
11
11
Deaths
14
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
4
6
4
1
L
Cthulhu
MRS_TwEaK_
Cthulhu
2
3
8
2
W
Kukulkan
PaCarDan
Kukulkan
9
3
3
3.5
W
1
2
10
3
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,818
Damage
43,292
48,892
Taken
59,296
40,546
Mitigated
53,842
5,982
Healing
12,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,681
4,544
0
1,880
17,520
11,207
0
10,181
7,339
0
47,320
W
12,460
10,941
0
1,226
15,840
7,630
1,709
6,570
9,270
0
26,032
L
Cthulhu
MRS_TwEaK_
Cthulhu
13,539
564
689
2,722
25,363
34,157
0
10,668
14,695
42,679
0
W
Kukulkan
PaCarDan
Kukulkan
23,179
2,895
0
2,409
15,404
8,655
1,476
7,933
7,471
74,899
0
W
6,179
873
255
2,092
17,648
24,261
126
9,339
8,309
15,448
0
L
10,072
873
3,139
3,878
16,413
8,478
834
9,153
7,260
34,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
33,712
160
Minions Killed
160
5
Camps Cleared
10
889,451
Distance Traveled
895,845
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,678
649
55
3
7
292,165
3
W
Rama
11,897
661
23
1
1
273,180
0
L
Cthulhu
11,137
619
48
3
2
323,933
4
W
Kukulkan
13,894
772
125
7
4
326,459
6
W
Khepri
12,930
718
12
1
0
289,812
1
L
Ra
10,897
605
57
3
1
279,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role