Player Matchup

Cernunnos
Cernunnos
BaronesaDukkes
Cernunnos
Level 68
God Stats
39W - 53L
1,430 SR
Queue Stats
310W - 312L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
SithLordZOMBiE
Tsukuyomi
Level 108
God Stats
8W - 13L
1,500 SR
Queue Stats
257W - 297L
1,415 Elo+
Solo
Anubis
Anubis
jacobnorwood1999
Anubis
Level 49
God Stats
3W - 6L
1,132 SR
Queue Stats
215W - 263L
1,382 Elo+
Solo
Nu Wa
Nu Wa
kai-syu
Nu Wa
Level 109
God Stats
8W - 7L
1,656 SR
Queue Stats
282W - 289L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
kurisarisu1002
Sylvanus
Level 109
God Stats
1W - 1L
1,782 SR
Queue Stats
248W - 260L
1,500 Elo+
Party 1
Team Averages
Level 89
1,500 SR
1,449 Elo+

VS

Team Averages
Level 92
1,390 SR
1,474 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Lennette 20th
Tiamat
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
174W - 181L
1,415 Elo+
Solo
Awilix
Awilix
RuthlessJeans11
Awilix
Level 97
God Stats
1W - 1L
1,280 SR
Queue Stats
117W - 123L
1,440 Elo+
Solo
Raijin
Raijin
Shaboodum
Raijin
Level 102
God Stats
6W - 8L
1,496 SR
Queue Stats
157W - 142L
1,533 Elo+
Solo
Apollo
Apollo
proManGEL
Apollo
Level 33
God Stats
1W - 0L
1,176 SR
Queue Stats
8W - 3L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BaronesaDukkes
Cernunnos
16
1 / 4 / 5
10,671
970
3,906
11,161
6,360
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
SithLordZOMBiE
Tsukuyomi
16
1 / 6 / 6
10,164
924
12,561
16,518
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 9 / 2
10,939
994
10,270
18,430
10,490
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
kai-syu
Nu Wa
16
3 / 1 / 4
11,391
1,036
15,693
5,638
1,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
16
0 / 2 / 5
11,208
1,019
9,566
15,930
18,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

151

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
2 / 1 / 18
11,657
1,060
16,317
16,066
15,558
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
0 / 3 / 10
11,377
1,034
6,521
12,858
11,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
6 / 2 / 7
11,887
1,081
9,296
9,975
4,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Shaboodum
Raijin
18
13 / 1 / 7
13,704
1,246
22,998
9,416
4,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
proManGEL
Apollo
17
1 / 1 / 15
10,832
985
8,739
9,192
3,596
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
79
8
Kills
22
22
Deaths
8
22
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
2
1
18
11
L
Cernunnos
BaronesaDukkes
Cernunnos
1
4
5
0.88
W
0
3
10
1.67
W
6
2
7
4.75
W
Raijin
Shaboodum
Raijin
13
1
7
16.5
L
Tsukuyomi
SithLordZOMBiE
Tsukuyomi
1
6
6
0.67
L
3
9
2
0.44
L
Nu Wa
kai-syu
Nu Wa
3
1
4
5
L
Sylvanus
0
2
5
1.25
W
Apollo
proManGEL
Apollo
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,996
Damage
63,871
67,677
Taken
57,507
44,041
Mitigated
38,801
12,529
Healing
6,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
16,317
1,007
0
1,330
16,066
15,558
0
9,429
6,637
44,698
0
L
Cernunnos
BaronesaDukkes
Cernunnos
3,906
1,569
0
527
11,161
6,360
0
8,359
2,802
0
21,578
W
6,521
852
13
2,598
12,858
11,014
0
9,500
3,358
39,324
0
W
9,296
3,273
0
737
9,975
4,439
0
5,152
4,823
0
29,393
W
Raijin
Shaboodum
Raijin
22,998
812
0
1,834
9,416
4,194
0
5,533
3,883
43,405
0
L
Tsukuyomi
SithLordZOMBiE
Tsukuyomi
12,561
3,794
109
624
16,518
6,925
0
10,481
6,037
0
17,954
L
10,270
1,615
0
3,834
18,430
10,490
0
11,819
6,611
33,827
0
L
Nu Wa
kai-syu
Nu Wa
15,693
5,024
0
0
5,638
1,823
0
4,888
750
54,347
0
L
Sylvanus
9,566
1,253
2,157
5,278
15,930
18,443
0
10,289
5,641
19,944
0
W
Apollo
proManGEL
Apollo
8,739
5,635
0
0
9,192
3,596
0
5,915
3,277
0
20,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,373
Gold Earned
59,457
213
Minions Killed
259
8
Camps Cleared
10
934,228
Distance Traveled
998,131
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,657
1,060
60
5
1
205,691
0
L
Cernunnos
10,671
970
43
4
5
199,505
2
W
Tiamat
11,377
1,034
66
6
0
176,375
1
W
Awilix
11,887
1,081
49
4
5
234,111
2
W
Raijin
13,704
1,246
57
5
4
202,203
0
L
Tsukuyomi
10,164
924
7
1
2
209,343
0
L
Anubis
10,939
994
63
6
1
148,356
2
L
Nu Wa
11,391
1,036
77
7
0
201,878
0
L
Sylvanus
11,208
1,019
23
2
0
175,146
0
W
Apollo
10,832
985
27
2
0
179,751
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role