Player Matchup

Morgan Le Fay
Morgan Le Fay
KnulleKurt
Morgan Le Fay
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,628 Elo+
Party 1
Chaac
Chaac
Lewbz
Chaac
Level 147
God Stats
4W - 3L
1,652 SR
Queue Stats
213W - 203L
1,555 Elo+
Party 1
Jing Wei
Jing Wei
SamuelFRX
Jing Wei
Level 38
God Stats
6W - 6L
1,446 SR
Queue Stats
59W - 81L
1,380 Elo+
Solo
Team Averages
Level 64
1,533 SR
1,521 Elo+

VS

Team Averages
Level 136
1,499 SR
1,441 Elo+
Nike
Nike
Feohektor11
Nike
Level 106
God Stats
35W - 34L
1,407 SR
Queue Stats
845W - 1,094L
1,418 Elo+
Solo
Artio
Artio
ZonaBorsuka
Artio
Level 146
God Stats
1W - 3L
1,374 SR
Queue Stats
258W - 344L
1,389 Elo+
Solo
Janus
Janus
boblesponges
Janus
Level 157
God Stats
1W - 3L
1,715 SR
Queue Stats
183W - 220L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KnulleKurt
Morgan Le Fay
14
9 / 2 / 7
9,164
916
13,624
8,332
3,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
Lewbz
Chaac
13
2 / 1 / 14
8,100
810
9,996
8,381
10,486
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jing Wei
SamuelFRX
Jing Wei
12
7 / 2 / 7
8,811
881
8,824
8,888
3,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 4
6,459
646
6,996
13,676
6,263
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 5 / 2
7,369
737
3,978
16,203
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 6 / 2
7,605
761
8,023
9,923
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
18
Kills
5
5
Deaths
19
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
Morgan Le Fay
KnulleKurt
Morgan Le Fay
9
2
7
6.25
W
Chaac
Lewbz
Chaac
2
1
14
9
W
Jing Wei
SamuelFRX
Jing Wei
7
2
7
5.25
L
2
5
2
0.6
L
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,444
Damage
18,997
25,601
Taken
39,802
17,483
Mitigated
23,444
6,985
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,996
1,045
0
1,241
13,676
6,263
0
4,484
9,192
0
13,381
W
Morgan Le Fay
KnulleKurt
Morgan Le Fay
13,624
2,139
0
1,631
8,332
3,638
427
3,781
4,551
38,525
0
W
Chaac
Lewbz
Chaac
9,996
1,538
0
3,119
8,381
10,486
556
4,450
3,931
0
22,108
W
Jing Wei
SamuelFRX
Jing Wei
8,824
7,782
0
2,235
8,888
3,359
1,578
4,094
4,794
0
24,298
L
3,978
105
501
4,383
16,203
13,489
0
5,231
10,972
12,623
0
L
8,023
133
0
549
9,923
3,692
0
3,909
6,014
23,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
21,433
120
Minions Killed
76
8
Camps Cleared
1
614,380
Distance Traveled
531,280
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,459
646
13
1
0
167,431
2
W
Morgan Le Fay
9,164
916
54
5
4
198,750
0
W
Chaac
8,100
810
25
3
1
222,302
0
W
Jing Wei
8,811
881
41
4
3
193,328
2
L
Artio
7,369
737
18
2
0
192,444
1
L
Janus
7,605
761
45
5
1
171,405
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role