Player Matchup

Ganesha
Ganesha
Silver I
ChunkyHamid
Ganesha
Silver I
Level 89
God Stats
10W - 15L
1,541 SR
Queue Stats
108W - 129L
1,239 MMR
Party 1
Hera
Hera
Gold I
MOE_SHADOW99
Hera
Gold I
Level 126
God Stats
17W - 15L
1,552 SR
Queue Stats
139W - 138L
1,397 MMR
Solo
Camazotz
Camazotz
Gold V
Mr-Karno
Camazotz
Gold V
Level 135
God Stats
3W - 5L
1,440 SR
Queue Stats
233W - 233L
1,332 MMR
Solo
Loki
Loki
Gold V
OsmiumCrusader76
Loki
Gold V
Level 128
God Stats
3W - 2L
1,365 SR
Queue Stats
73W - 72L
1,379 MMR
Solo
Charybdis
Charybdis
Silver I
jordanlowe1000
Charybdis
Silver I
Level 117
God Stats
16W - 16L
1,566 SR
Queue Stats
218W - 215L
1,166 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 119
1,493 SR
1,303 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,512 SR
1,305 MMR
Bastet
Bastet
Gold IV
Alaskantar67
Bastet
Gold IV
Level 129
God Stats
7W - 2L
1,715 SR
Queue Stats
50W - 54L
1,403 MMR
Party 2
Khepri
Khepri
Silver I
DSHUchiha
Khepri
Silver I
Level 158
God Stats
19W - 18L
1,470 SR
Queue Stats
378W - 389L
1,154 MMR
Solo
Jing Wei
Jing Wei
Bronze V
EinfachNurIljas
Jing Wei
Bronze V
Level 66
God Stats
0W - 3L
1,477 SR
Queue Stats
45W - 56L
1,378 MMR
Solo
Horus
Horus
Gold V
buoyantsphinxx2
Horus
Gold V
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 190L
1,225 MMR
Solo
Janus
Janus
Gold V
clem23ducho
Janus
Gold V
Level 155
God Stats
3W - 5L
1,398 SR
Queue Stats
37W - 40L
1,366 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ChunkyHamid
Ganesha
15
0 / 1 / 10
10,416
453
4,464
17,202
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
2 / 2 / 4
11,776
512
13,659
9,639
3,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
Mr-Karno
Camazotz
18
2 / 3 / 4
11,995
522
9,480
24,979
13,986
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 2 / 3
12,985
565
18,865
21,480
10,968
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
jordanlowe1000
Charybdis
18
3 / 2 / 3
11,776
512
14,871
16,414
8,273
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
BakasuraShivaAchillesArachne

VS

Bans
KaliNemesisDiscordiaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
1 / 3 / 4
9,403
409
9,366
20,200
8,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Khepri
DSHUchiha
Khepri
13
2 / 2 / 2
8,846
385
4,919
11,833
12,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
14
0 / 4 / 2
8,644
376
6,297
14,813
4,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 5 / 2
10,104
439
18,934
19,378
22,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
4 / 3 / 3
10,716
466
15,889
16,163
6,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
17
Kills
10
10
Deaths
17
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
3
4
1
W
Ganesha
ChunkyHamid
Ganesha
0
1
10
5
L
Khepri
DSHUchiha
Khepri
2
2
2
1.5
L
Jing Wei
0
4
2
0.25
W
2
2
4
2
W
Camazotz
Mr-Karno
Camazotz
2
3
4
1.33
W
10
2
3
5.75
L
3
5
2
0.8
L
4
3
3
1.83
W
Charybdis
jordanlowe1000
Charybdis
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,339
Damage
55,405
89,714
Taken
82,387
56,559
Mitigated
54,425
38,146
Healing
22,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
9,366
2,065
0
8,130
20,200
8,648
0
2,825
17,375
0
85,957
W
Ganesha
ChunkyHamid
Ganesha
4,464
544
0
2,820
17,202
19,445
0
6,082
10,676
33,658
0
L
Khepri
DSHUchiha
Khepri
4,919
462
0
3,088
11,833
12,037
0
4,606
7,227
23,522
0
L
Jing Wei
6,297
4,105
0
3,629
14,813
4,562
0
1,526
13,287
0
51,015
W
13,659
3,197
117
3,096
9,639
3,887
205
3,014
6,300
103,280
0
W
Camazotz
Mr-Karno
Camazotz
9,480
2,818
0
15,454
24,979
13,986
0
3,533
20,313
0
105,304
W
18,865
6,052
0
10,554
21,480
10,968
402
3,993
17,034
0
137,060
L
18,934
7,371
726
4,822
19,378
22,576
50
1,846
17,532
0
79,508
L
15,889
1,315
53
2,540
16,163
6,602
0
7,320
8,843
90,609
0
W
Charybdis
jordanlowe1000
Charybdis
14,871
7,467
0
6,105
16,414
8,273
1,670
3,244
13,016
0
117,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,948
Gold Earned
47,713
729
Minions Killed
507
0
Camps Cleared
0
2,297,150
Distance Traveled
2,200,308
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,403
409
118
5
0
470,459
4
W
Ganesha
10,416
453
9
0
0
464,773
10
L
Khepri
8,846
385
32
1
0
419,073
8
L
Jing Wei
8,644
376
95
4
0
407,688
4
W
Hera
11,776
512
188
8
0
462,377
8
W
Camazotz
11,995
522
169
7
0
444,700
5
W
Loki
12,985
565
166
7
0
493,726
4
L
Horus
10,104
439
107
5
0
452,854
0
L
Janus
10,716
466
155
7
0
450,234
8
W
Charybdis
11,776
512
197
9
0
431,574
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role