Player Matchup

Mercury
Mercury
Gold II
Bessaa
Mercury
Gold II
Level 75
God Stats
2W - 5L
1,466 SR
Queue Stats
121W - 117L
1,552 MMR
Solo
Nox
Nox
Gold II
COVID319
Nox
Gold II
Level 147
God Stats
14W - 12L
1,681 SR
Queue Stats
628W - 640L
1,588 MMR
Solo
Apollo
Apollo
Gold II
Shonz93
Apollo
Gold II
Level 160
God Stats
1W - 2L
1,542 SR
Queue Stats
107W - 92L
1,516 MMR
Solo
Chaac
Chaac
Gold III
azzrraeLL
Chaac
Gold III
Level 159
God Stats
8W - 10L
1,642 SR
Queue Stats
295W - 296L
1,535 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
pensilvania1
Baron Samedi
Silver I
Level 46
God Stats
3W - 8L
1,641 SR
Queue Stats
298W - 311L
1,512 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,594 SR
1,541 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,514 SR
1,537 MMR
Danzaburou
Danzaburou
Gold IV
 
Danzaburou
Gold IV
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver II
AngryIsASnake
Thanatos
Silver II
Level 148
God Stats
8W - 3L
1,500 SR
Queue Stats
55W - 28L
1,504 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
BAGAUDIN
Morgan Le Fay
Gold II
Level 149
God Stats
10W - 10L
1,567 SR
Queue Stats
724W - 723L
1,602 MMR
Solo
Geb
Geb
Gold I
Bragz
Geb
Gold I
Level 160
God Stats
3W - 6L
1,469 SR
Queue Stats
235W - 233L
1,532 MMR
Solo
Bellona
Bellona
Gold IV
PyBroo
Bellona
Gold IV
Level 41
God Stats
5W - 5L
1,534 SR
Queue Stats
88W - 97L
1,548 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bessaa
Mercury
12
1 / 6 / 0
7,225
482
5,720
13,737
4,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 5 / 0
7,428
495
7,244
12,753
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apollo
Shonz93
Apollo
13
3 / 4 / 2
7,748
517
5,657
12,237
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
azzrraeLL
Chaac
13
1 / 4 / 2
7,913
528
9,015
16,102
11,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
pensilvania1
Baron Samedi
10
2 / 7 / 1
6,869
458
4,459
15,431
12,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BakasuraCliodhnaChernobogBastet

VS

Bans
OsirisKaliAo KuangIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 0 / 4
9,736
649
6,240
9,748
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
AngryIsASnake
Thanatos
17
19 / 2 / 6
11,238
749
21,528
14,846
7,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
BAGAUDIN
Morgan Le Fay
12
4 / 4 / 13
8,247
550
11,215
10,083
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Geb
Bragz
Geb
12
1 / 3 / 13
8,021
535
5,814
11,805
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bellona
PyBroo
Bellona
15
0 / 1 / 5
9,281
619
8,480
12,147
12,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
9
Kills
26
26
Deaths
10
5
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
4
4
W
Thanatos
AngryIsASnake
Thanatos
19
2
6
11
W
Morgan Le Fay
BAGAUDIN
Morgan Le Fay
4
4
13
2.63
L
Mercury
Bessaa
Mercury
1
6
0
0.17
W
Geb
Bragz
Geb
1
3
13
2.5
L
2
5
0
0.4
W
Bellona
PyBroo
Bellona
0
1
5
2.5
L
Apollo
Shonz93
Apollo
3
4
2
1
L
Chaac
azzrraeLL
Chaac
1
4
2
0.5
L
Baron Samedi
pensilvania1
Baron Samedi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,095
Damage
53,277
70,260
Taken
58,629
36,767
Mitigated
38,246
16,826
Healing
30,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,240
3,168
0
7,613
9,748
4,139
3,507
1,026
8,722
0
85,719
W
Thanatos
AngryIsASnake
Thanatos
21,528
9,297
0
13,767
14,846
7,094
1,350
2,484
12,362
0
88,214
W
Morgan Le Fay
BAGAUDIN
Morgan Le Fay
11,215
2,206
0
1,199
10,083
5,069
699
4,739
5,344
41,139
0
L
Mercury
Bessaa
Mercury
5,720
2,816
0
1,686
13,737
4,480
0
3,391
10,166
0
63,557
W
Geb
Bragz
Geb
5,814
941
0
1,963
11,805
9,727
168
3,335
8,470
21,624
0
L
7,244
771
0
2,720
12,753
4,155
0
5,245
7,238
61,543
0
W
Bellona
PyBroo
Bellona
8,480
4,620
0
6,165
12,147
12,217
570
276
11,871
0
67,911
L
Apollo
Shonz93
Apollo
5,657
3,760
0
3,190
12,237
4,180
0
1,485
10,730
0
59,370
L
Chaac
azzrraeLL
Chaac
9,015
2,138
0
5,610
16,102
11,729
0
718
15,343
0
64,636
L
Baron Samedi
pensilvania1
Baron Samedi
4,459
677
1,785
1,835
15,431
12,223
0
5,314
9,754
15,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,183
Gold Earned
46,523
428
Minions Killed
484
0
Camps Cleared
0
1,430,017
Distance Traveled
1,505,519
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,736
649
140
9
0
275,740
2
W
Thanatos
11,238
749
119
8
0
334,603
1
W
Morgan Le Fay
8,247
550
59
4
0
293,848
1
L
Mercury
7,225
482
89
6
0
342,622
7
W
Geb
8,021
535
25
2
0
287,846
6
L
Nox
7,428
495
118
8
0
287,322
4
W
Bellona
9,281
619
141
9
0
313,482
5
L
Apollo
7,748
517
89
6
0
270,564
8
L
Chaac
7,913
528
119
8
0
253,890
3
L
Baron Samedi
6,869
458
13
1
0
275,619
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role