Player Matchup

Vulcan
Vulcan
NoTrock
Vulcan
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 12L
1,575 Elo+
Party 2
Ymir
Ymir
THeLaSTDeViL879
Ymir
Level 69
God Stats
14W - 15L
1,457 SR
Queue Stats
442W - 401L
1,422 Elo+
Party 2
Sun Wukong
Sun Wukong
VeapZz
Sun Wukong
Level 124
God Stats
4W - 6L
1,463 SR
Queue Stats
421W - 415L
1,471 Elo+
Party 2
Chiron
Chiron
bananaoil
Chiron
Level 160
God Stats
9W - 7L
1,412 SR
Queue Stats
470W - 500L
1,542 Elo+
Solo
Cthulhu
Cthulhu
dampfdonut
Cthulhu
Level 25
God Stats
1W - 2L
1,185 SR
Queue Stats
32W - 19L
1,578 Elo+
Party 2
Team Averages
Level 79
1,404 SR
1,518 Elo+

VS

Team Averages
Level 35
1,501 SR
1,460 Elo+
Sylvanus
Sylvanus
Kimi47
Sylvanus
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
92W - 114L
1,291 Elo+
Party 1
Neith
Neith
N4DeNeSS11
Neith
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 20L
1,730 Elo+
Party 3
Nike
Nike
Nutiftw
Nike
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 95L
1,339 Elo+
Party 1
Da Ji
Da Ji
TAwN
Da Ji
Level 49
God Stats
17W - 13L
1,507 SR
Queue Stats
162W - 149L
1,486 Elo+
Party 3
Discordia
Discordia
VrgniDida
Discordia
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 192L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
NoTrock
Vulcan
15
2 / 1 / 6
9,214
542
12,024
8,666
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 7 / 3
7,975
469
5,261
15,301
8,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
VeapZz
Sun Wukong
16
7 / 3 / 3
9,924
584
8,408
13,493
8,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
bananaoil
Chiron
17
7 / 1 / 3
10,286
605
12,705
12,155
5,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
dampfdonut
Cthulhu
12
0 / 1 / 6
7,989
470
3,641
12,623
10,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kimi47
Sylvanus
11
0 / 3 / 3
7,274
428
6,565
17,764
15,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
10
2 / 4 / 0
6,523
384
3,493
6,065
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Nutiftw
Nike
15
8 / 3 / 1
9,772
575
13,605
16,050
12,048
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
TAwN
Da Ji
13
3 / 4 / 0
7,886
464
7,752
16,509
7,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
VrgniDida
Discordia
14
0 / 3 / 1
8,030
472
6,097
7,716
2,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
16
Kills
13
13
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Kimi47
Sylvanus
0
3
3
0.5
L
Neith
2
4
0
0.5
W
Vulcan
NoTrock
Vulcan
2
1
6
5
L
Nike
Nutiftw
Nike
8
3
1
2.83
L
Da Ji
TAwN
Da Ji
3
4
0
0.75
W
0
7
3
0.21
W
Sun Wukong
VeapZz
Sun Wukong
7
3
3
2.83
L
Discordia
VrgniDida
Discordia
0
3
1
0.17
W
Chiron
bananaoil
Chiron
7
1
3
8.5
W
Cthulhu
dampfdonut
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,039
Damage
37,512
62,238
Taken
64,104
35,567
Mitigated
40,714
14,923
Healing
14,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Kimi47
Sylvanus
6,565
3,260
518
3,914
17,764
15,700
0
6,054
11,710
33,658
0
L
Neith
3,493
2,068
0
471
6,065
2,641
0
1,071
4,950
0
24,501
W
Vulcan
NoTrock
Vulcan
12,024
5,359
82
2,583
8,666
3,963
767
2,912
5,754
86,380
0
L
Nike
Nutiftw
Nike
13,605
3,165
0
500
16,050
12,048
221
4,370
11,267
567
62,299
L
Da Ji
TAwN
Da Ji
7,752
2,576
0
6,875
16,509
7,553
0
3,522
12,987
0
59,340
W
5,261
1,699
0
1,308
15,301
8,099
656
820
14,481
48,445
0
W
Sun Wukong
VeapZz
Sun Wukong
8,408
2,791
0
1,668
13,493
8,105
137
713
12,780
0
74,007
L
Discordia
VrgniDida
Discordia
6,097
458
0
2,684
7,716
2,772
0
5,452
2,264
72,410
0
W
Chiron
bananaoil
Chiron
12,705
6,336
622
6,348
12,155
5,042
2,841
2,774
9,381
0
92,166
W
Cthulhu
dampfdonut
Cthulhu
3,641
380
0
2,312
12,623
10,358
104
5,627
6,996
24,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,388
Gold Earned
39,485
525
Minions Killed
415
0
Camps Cleared
0
1,587,669
Distance Traveled
1,453,557
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,274
428
37
2
0
264,531
2
L
Neith
6,523
384
55
3
0
211,112
0
W
Vulcan
9,214
542
143
8
0
341,347
2
L
Nike
9,772
575
99
6
0
298,862
1
L
Da Ji
7,886
464
99
6
0
360,549
1
W
Ymir
7,975
469
92
5
0
272,425
0
W
Sun Wukong
9,924
584
94
6
0
348,827
0
L
Discordia
8,030
472
125
7
0
318,503
4
W
Chiron
10,286
605
147
9
0
294,906
3
W
Cthulhu
7,989
470
49
3
0
330,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role