Player Matchup

Izanami
Izanami
FacelessMen030
Izanami
Level 76
God Stats
90W - 23L
1,683 SR
Queue Stats
640W - 262L
1,731 Elo+
Party 1
Guan Yu
Guan Yu
SMITE激流
Guan Yu
Level 35
God Stats
4W - 1L
1,842 SR
Queue Stats
59W - 53L
1,620 Elo+
Party 1
Zeus
Zeus
玉清高妙紫虚太上元皇大道君
Zeus
Level 131
God Stats
420W - 260L
1,616 SR
Queue Stats
447W - 293L
1,586 Elo+
Party 1
Artemis
Artemis
萝莉控大叔
Artemis
Level 136
God Stats
174W - 23L
2,042 SR
Queue Stats
1,556W - 346L
1,840 Elo+
Party 1
Ares
Ares
雪月残狼
Ares
Level 46
God Stats
5W - 1L
1,700 SR
Queue Stats
146W - 151L
1,498 Elo+
Party 1
Team Averages
Level 85
1,777 SR
1,655 Elo+

VS

Team Averages
Level 37
1,423 SR
1,420 Elo+
Hera
Hera
Azteoowarhamoo
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,356 Elo+
Party 2
Anhur
Anhur
ClawRager
Anhur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 54L
1,590 Elo+
Party 3
Tiamat
Tiamat
Zenrii
Tiamat
Level 65
God Stats
2W - 3L
1,342 SR
Queue Stats
10W - 7L
1,301 Elo+
Party 2
Scylla
Scylla
eland
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 38L
1,556 Elo+
Party 3
Merlin
Merlin
thatsaslab
Merlin
Level 37
God Stats
1W - 7L
1,275 SR
Queue Stats
13W - 39L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 21
11,044
1,104
11,388
4,028
1,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
SMITE激流
Guan Yu
17
6 / 0 / 16
11,820
1,182
16,474
13,889
16,331
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
13 / 0 / 14
11,982
1,198
33,241
4,893
2,049
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 22
11,269
1,127
19,256
10,784
12,669
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 18
11,272
1,127
11,213
15,650
18,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

366

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 1
8,830
883
8,955
18,405
6,181
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
ClawRager
Anhur
14
1 / 5 / 0
9,025
903
10,779
22,801
8,798
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Zenrii
Tiamat
14
0 / 7 / 1
8,640
864
8,488
21,467
12,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
eland
Scylla
14
0 / 3 / 1
8,650
865
7,321
15,741
4,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
thatsaslab
Merlin
14
0 / 7 / 0
8,724
872
4,173
15,591
5,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
4
30
Kills
1
1
Deaths
30
91
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
8
1
0.06
L
Anhur
ClawRager
Anhur
1
5
0
0.2
W
3
0
21
13.5
W
Guan Yu
SMITE激流
Guan Yu
6
0
16
14
L
Tiamat
Zenrii
Tiamat
0
7
1
0.07
L
Scylla
eland
Scylla
0
3
1
0.17
L
Merlin
thatsaslab
Merlin
0
7
0
0
W
3
0
22
14
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,572
Damage
39,716
49,244
Taken
94,005
51,148
Mitigated
37,591
12,203
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,955
2,206
0
260
18,405
6,181
0
8,225
10,180
22,731
0
L
Anhur
ClawRager
Anhur
10,779
5,506
0
790
22,801
8,798
0
8,667
14,134
0
20,203
W
11,388
8,336
0
1,826
4,028
1,519
0
1,343
2,675
0
34,459
W
Guan Yu
SMITE激流
Guan Yu
16,474
2,103
3,934
3,344
13,889
16,331
0
7,372
6,359
0
34,201
L
Tiamat
Zenrii
Tiamat
8,488
689
0
923
21,467
12,302
0
12,283
9,184
13,388
0
L
Scylla
eland
Scylla
7,321
725
0
0
15,741
4,887
0
8,057
7,684
15,189
0
L
Merlin
thatsaslab
Merlin
4,173
217
0
40
15,591
5,423
0
7,222
8,369
23,153
0
W
33,241
1,186
0
1,123
4,893
2,049
0
3,387
1,396
60,416
0
W
19,256
2,185
0
1,076
10,784
12,669
0
6,650
3,894
266
25,295
W
11,213
368
0
900
15,650
18,580
0
9,342
5,983
17,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,387
Gold Earned
43,869
203
Minions Killed
123
9
Camps Cleared
4
980,799
Distance Traveled
820,015
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,830
883
38
4
0
158,033
1
L
Anhur
9,025
903
20
2
1
168,451
1
W
Izanami
11,044
1,104
54
5
5
196,798
0
W
Guan Yu
11,820
1,182
40
4
2
213,336
0
L
Tiamat
8,640
864
20
2
3
171,120
1
L
Scylla
8,650
865
27
3
0
174,557
0
L
Merlin
8,724
872
18
2
0
147,854
1
W
Zeus
11,982
1,198
97
10
2
180,360
0
W
Artemis
11,269
1,127
5
1
0
197,063
4
W
Ares
11,272
1,127
7
1
0
193,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role