Player Matchup

Nemesis
Nemesis
AgenteParri007
Nemesis
Level 97
God Stats
4W - 8L
1,152 SR
Queue Stats
277W - 251L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
DC-Crash
Ne Zha
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 124L
1,437 Elo+
Solo
Charybdis
Charybdis
MO_Z41N
Charybdis
Level 129
God Stats
2W - 3L
1,399 SR
Queue Stats
114W - 119L
1,477 Elo+
Solo
Geb
Geb
Morera1203
Geb
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 22L
1,388 Elo+
Party 2
Ra
Ra
lXxLEGACYxXl
Ra
Level 35
God Stats
6W - 4L
1,563 SR
Queue Stats
81W - 69L
1,487 Elo+
Solo
Team Averages
Level 70
1,423 SR
1,456 Elo+

VS

Team Averages
Level 60
1,507 SR
1,423 Elo+
Tsukuyomi
Tsukuyomi
FeitanBcl13
Tsukuyomi
Level 44
God Stats
28W - 19L
1,639 SR
Queue Stats
73W - 48L
1,552 Elo+
Solo
Thanatos
Thanatos
TheHiddenHippo
Thanatos
Level 49
God Stats
29W - 35L
1,455 SR
Queue Stats
135W - 139L
1,426 Elo+
Party 3
Poseidon
Poseidon
gabri_montoya
Poseidon
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,225 Elo+
Party 1
Hel
Hel
lil Biggerz
Hel
Level 108
God Stats
5W - 10L
1,500 SR
Queue Stats
199W - 194L
1,477 Elo+
Party 3
Ullr
Ullr
nicolas061722
Ullr
Level 78
God Stats
2W - 3L
1,440 SR
Queue Stats
82W - 74L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
9,874
549
8,455
13,914
6,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
DC-Crash
Ne Zha
14
0 / 3 / 2
9,175
510
6,543
13,254
5,625
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
MO_Z41N
Charybdis
14
3 / 0 / 3
9,181
510
8,201
10,319
3,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 1 / 6
8,781
488
4,220
10,168
8,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 0 / 4
10,046
558
9,703
10,846
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FeitanBcl13
Tsukuyomi
17
4 / 1 / 0
9,815
545
9,680
14,412
11,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
12
0 / 1 / 1
7,258
403
1,645
11,520
5,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
gabri_montoya
Poseidon
13
0 / 6 / 0
7,521
418
4,340
10,552
5,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
7,225
401
4,610
10,642
7,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 4 / 1
7,019
390
4,362
12,461
4,063
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
15
Kills
4
5
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Ne Zha
DC-Crash
Ne Zha
0
3
2
0.33
L
Tsukuyomi
FeitanBcl13
Tsukuyomi
4
1
0
4
W
Charybdis
MO_Z41N
Charybdis
3
0
3
4.5
W
0
1
6
3
L
Thanatos
0
1
1
0.5
L
Poseidon
gabri_montoya
Poseidon
0
6
0
0
W
6
0
4
8
L
0
3
0
0
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,122
Damage
24,637
58,501
Taken
59,587
30,150
Mitigated
33,289
17,335
Healing
23,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,455
3,430
0
866
13,914
6,334
1,127
1,761
12,153
0
75,482
W
Ne Zha
DC-Crash
Ne Zha
6,543
1,801
0
2,849
13,254
5,625
0
588
12,008
0
57,767
L
Tsukuyomi
FeitanBcl13
Tsukuyomi
9,680
2,091
0
7,073
14,412
11,375
120
1,959
12,453
0
84,073
W
Charybdis
MO_Z41N
Charybdis
8,201
3,435
0
5,115
10,319
3,758
3,593
1,453
8,866
0
68,285
W
4,220
206
0
2,193
10,168
8,648
168
3,139
6,997
24,479
0
L
Thanatos
1,645
145
0
9,241
11,520
5,359
0
589
10,931
0
56,573
L
Poseidon
gabri_montoya
Poseidon
4,340
877
0
500
10,552
5,020
186
4,548
6,004
62,820
0
W
9,703
724
1,452
4,860
10,846
5,785
0
2,941
7,830
99,016
0
L
4,610
1,016
2,272
4,024
10,642
7,472
0
4,907
5,735
21,141
0
L
4,362
951
0
520
12,461
4,063
640
1,920
10,541
0
49,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,057
Gold Earned
38,838
462
Minions Killed
461
0
Camps Cleared
0
1,765,417
Distance Traveled
1,610,534
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,874
549
104
6
0
405,686
14
W
Ne Zha
9,175
510
102
6
0
359,507
2
L
Tsukuyomi
9,815
545
152
8
0
312,830
8
W
Charybdis
9,181
510
101
6
0
293,933
0
W
Geb
8,781
488
17
1
0
350,661
1
L
Thanatos
7,258
403
94
5
0
427,301
5
L
Poseidon
7,521
418
115
6
0
290,721
0
W
Ra
10,046
558
138
8
0
355,630
5
L
Hel
7,225
401
28
2
0
281,357
4
L
Ullr
7,019
390
72
4
0
298,325
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role