Player Matchup

Ymir
Ymir
DaWizOfOz
Ymir
Level 57
God Stats
1W - 5L
1,231 SR
Queue Stats
31W - 63L
1,309 Elo+
Party 1
Mulan
Mulan
Qwertymom11
Mulan
Level 47
God Stats
8W - 7L
1,649 SR
Queue Stats
11W - 15L
1,557 Elo+
Solo
Zeus
Zeus
RangatangStaunch
Zeus
Level 148
God Stats
3W - 4L
1,504 SR
Queue Stats
96W - 113L
1,368 Elo+
Party 1
Fenrir
Fenrir
enzedbro
Fenrir
Level 55
God Stats
4W - 11L
1,242 SR
Queue Stats
377W - 487L
1,331 Elo+
Solo
Artemis
Artemis
pinkgòddess
Artemis
Level 89
God Stats
44W - 54L
1,503 SR
Queue Stats
210W - 224L
1,493 Elo+
Solo
Team Averages
Level 79
1,426 SR
1,412 Elo+

VS

Team Averages
Level 89
1,463 SR
1,453 Elo+
Chiron
Chiron
 
Chiron
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ajett98
Kukulkan
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 218L
1,458 Elo+
Solo
Tyr
Tyr
ORIÓNv101
Tyr
Level 160
God Stats
1W - 7L
1,253 SR
Queue Stats
337W - 361L
1,459 Elo+
Solo
Cliodhna
Cliodhna
ThePinKiePunK
Cliodhna
Level 44
God Stats
7W - 11L
1,336 SR
Queue Stats
173W - 200L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
XCRATX
Baron Samedi
Level 135
God Stats
2W - 0L
1,725 SR
Queue Stats
33W - 33L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 4 / 0
5,105
425
662
11,058
8,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 1 / 0
6,441
537
7,394
11,486
7,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 0
6,504
542
2,880
6,488
2,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
enzedbro
Fenrir
8
0 / 3 / 0
5,254
438
2,547
10,314
4,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
pinkgòddess
Artemis
10
0 / 2 / 0
5,679
473
3,138
5,657
1,977
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
3 / 0 / 1
6,776
565
4,101
5,138
1,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
Ajett98
Kukulkan
13
2 / 0 / 3
7,731
644
5,165
4,030
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

12
0 / 1 / 0
6,853
571
5,362
10,068
8,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cliodhna
ThePinKiePunK
Cliodhna
11
5 / 1 / 2
7,022
585
5,696
6,752
2,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
XCRATX
Baron Samedi
11
3 / 0 / 4
6,819
568
3,467
6,428
4,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
13
13
Deaths
2
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
1
3.5
W
Kukulkan
Ajett98
Kukulkan
2
0
3
3.5
L
Ymir
0
4
0
0
W
0
1
0
0
L
1
1
0
1
L
0
3
0
0
W
Cliodhna
ThePinKiePunK
Cliodhna
5
1
2
6
W
Baron Samedi
XCRATX
Baron Samedi
3
0
4
5
L
Fenrir
enzedbro
Fenrir
0
3
0
0
L
Artemis
pinkgòddess
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,621
Damage
23,791
45,003
Taken
32,416
24,057
Mitigated
19,245
8,692
Healing
13,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
4,101
1,334
822
1,913
5,138
1,550
0
38
5,100
0
49,350
W
Kukulkan
Ajett98
Kukulkan
5,165
825
0
1,120
4,030
1,728
1,224
1,966
1,870
66,942
0
L
Ymir
662
185
178
1,200
11,058
8,117
0
4,603
6,455
7,718
0
W
5,362
1,359
0
4,285
10,068
8,986
0
0
9,568
0
49,498
L
7,394
2,561
0
4,939
11,486
7,343
0
0
11,486
0
42,122
L
2,880
88
0
239
6,488
2,602
116
1,551
4,937
56,287
0
W
Cliodhna
ThePinKiePunK
Cliodhna
5,696
1,332
0
1,580
6,752
2,448
0
606
6,030
0
39,544
W
Baron Samedi
XCRATX
Baron Samedi
3,467
544
1,359
2,226
6,428
4,533
156
1,043
5,379
15,984
0
L
Fenrir
enzedbro
Fenrir
2,547
647
0
760
10,314
4,018
0
1,744
8,570
0
33,916
L
Artemis
pinkgòddess
Artemis
3,138
1,467
0
1,376
5,657
1,977
0
734
4,923
0
37,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,983
Gold Earned
35,201
326
Minions Killed
389
0
Camps Cleared
0
1,050,668
Distance Traveled
1,206,203
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,776
565
81
7
0
235,063
2
W
Kukulkan
7,731
644
127
11
0
233,116
0
L
Ymir
5,105
425
21
2
0
222,830
3
W
Tyr
6,853
571
78
7
0
238,471
4
L
Mulan
6,441
537
65
5
0
238,671
5
L
Zeus
6,504
542
118
10
0
194,110
6
W
Cliodhna
7,022
585
70
6
0
270,398
3
W
Baron Samedi
6,819
568
33
3
0
229,155
3
L
Fenrir
5,254
438
61
5
0
231,497
2
L
Artemis
5,679
473
61
5
0
163,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role