Player Matchup

Zeus
Zeus
 
Zeus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Kangaroonie
Amaterasu
Level 123
God Stats
4W - 3L
1,597 SR
Queue Stats
67W - 61L
1,522 Elo+
Solo
Neith
Neith
dtoothless
Neith
Level 44
God Stats
2W - 3L
1,620 SR
Queue Stats
16W - 13L
1,396 Elo+
Party 1
Team Averages
Level 90
1,573 SR
1,473 Elo+

VS

Team Averages
Level 134
1,511 SR
1,420 Elo+
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
HeIIDog
Nemesis
Level 159
God Stats
10W - 20L
1,275 SR
Queue Stats
501W - 591L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
R0ckYBalb0A
Baron Samedi
Level 83
God Stats
2W - 0L
1,760 SR
Queue Stats
49W - 58L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
0 / 3 / 4
6,839
622
9,984
7,140
2,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Kangaroonie
Amaterasu
10
1 / 4 / 2
6,688
608
5,158
11,598
8,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
12
3 / 1 / 0
7,377
671
7,940
6,806
2,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
14
4 / 1 / 4
8,318
756
11,272
12,647
10,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
HeIIDog
Nemesis
13
3 / 0 / 4
7,893
718
4,629
6,735
3,398
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
R0ckYBalb0A
Baron Samedi
12
1 / 3 / 5
7,385
671
5,926
10,685
5,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
8
8
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
4
0.67
W
Atlas
 
Atlas
4
1
4
6
W
Nemesis
HeIIDog
Nemesis
3
0
4
5
L
Amaterasu
Kangaroonie
Amaterasu
1
4
2
0.5
W
Baron Samedi
R0ckYBalb0A
Baron Samedi
1
3
5
1.17
L
Neith
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,082
Damage
21,827
25,544
Taken
30,067
14,039
Mitigated
18,948
4,621
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,984
675
0
480
7,140
2,675
0
4,750
2,390
23,146
0
W
Atlas
 
Atlas
11,272
4,054
0
6,021
12,647
10,417
431
4,355
8,292
29,539
0
W
Nemesis
HeIIDog
Nemesis
4,629
2,492
0
1,832
6,735
3,398
918
2,694
4,041
0
28,149
L
Amaterasu
Kangaroonie
Amaterasu
5,158
1,640
0
2,823
11,598
8,437
0
7,177
4,421
0
13,222
W
Baron Samedi
R0ckYBalb0A
Baron Samedi
5,926
532
1,031
4,348
10,685
5,133
117
3,874
6,811
24,571
0
L
Neith
7,940
1,406
0
1,318
6,806
2,927
0
5,397
1,409
0
21,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,904
Gold Earned
23,596
91
Minions Killed
126
1
Camps Cleared
8
558,518
Distance Traveled
607,505
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,839
622
36
3
0
169,736
3
W
Atlas
8,318
756
29
3
1
193,546
3
W
Nemesis
7,893
718
47
4
4
214,538
3
L
Amaterasu
6,688
608
15
1
1
191,273
3
W
Baron Samedi
7,385
671
50
5
3
199,421
2
L
Neith
7,377
671
40
4
0
197,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role