Player Matchup

Kukulkan
Kukulkan
FeDaniel
Kukulkan
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,558 Elo+
Party 1
Baron Samedi
Baron Samedi
GrimmNation1
Baron Samedi
Level 109
God Stats
38W - 13L
1,738 SR
Queue Stats
704W - 656L
1,447 Elo+
Solo
King Arthur
King Arthur
SaltySpitoon_671
King Arthur
Level 54
God Stats
1W - 2L
1,313 SR
Queue Stats
28W - 26L
1,530 Elo+
Party 1
Team Averages
Level 83
1,517 SR
1,512 Elo+

VS

Team Averages
Level 139
1,633 SR
1,535 Elo+
Chang'e
Chang'e
DeathScytheHM
Chang'e
Level 160
God Stats
2W - 5L
1,842 SR
Queue Stats
61W - 55L
1,749 Elo+
Solo
Atlas
Atlas
TonicDreams
Atlas
Level 149
God Stats
33W - 28L
1,563 SR
Queue Stats
166W - 195L
1,490 Elo+
Solo
Cupid
Cupid
xGODFEARx
Cupid
Level 109
God Stats
39W - 51L
1,495 SR
Queue Stats
459W - 574L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FeDaniel
Kukulkan
19
6 / 0 / 9
14,454
723
24,963
11,087
5,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
GrimmNation1
Baron Samedi
18
3 / 1 / 7
12,823
641
25,002
18,882
14,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SaltySpitoon_671
King Arthur
18
6 / 1 / 8
13,318
666
20,975
27,714
33,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
16
1 / 5 / 1
11,198
560
13,395
20,689
11,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 5 / 0
11,938
597
16,287
35,110
56,515
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
xGODFEARx
Cupid
16
0 / 5 / 2
11,276
564
11,060
25,489
12,528
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
15
Kills
2
2
Deaths
15
24
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
5
1
0.3
W
Kukulkan
FeDaniel
Kukulkan
6
0
9
10.5
W
Baron Samedi
GrimmNation1
Baron Samedi
3
1
7
6.5
W
King Arthur
SaltySpitoon_671
King Arthur
6
1
8
10
L
1
5
0
0.2
L
Cupid
xGODFEARx
Cupid
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,940
Damage
40,742
57,683
Taken
81,288
53,059
Mitigated
80,524
25,062
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
13,395
348
4,489
5,777
20,689
11,481
0
12,561
8,128
48,867
0
W
Kukulkan
FeDaniel
Kukulkan
24,963
1,867
0
2,767
11,087
5,739
1,193
7,771
3,316
76,181
0
W
Baron Samedi
GrimmNation1
Baron Samedi
25,002
2,355
4,812
10,266
18,882
14,154
637
11,455
7,427
79,631
0
W
King Arthur
SaltySpitoon_671
King Arthur
20,975
2,874
669
6,548
27,714
33,166
551
11,516
16,198
0
50,739
L
16,287
5,913
0
3,179
35,110
56,515
0
22,721
12,389
37,839
0
L
Cupid
xGODFEARx
Cupid
11,060
5,431
296
3,512
25,489
12,528
0
15,374
10,115
0
50,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,595
Gold Earned
34,412
257
Minions Killed
179
12
Camps Cleared
3
1,083,294
Distance Traveled
1,005,672
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,198
560
84
4
1
366,274
5
W
Kukulkan
14,454
723
122
6
3
356,481
2
W
Baron Samedi
12,823
641
98
5
6
343,118
3
W
King Arthur
13,318
666
37
2
3
383,695
0
L
Atlas
11,938
597
22
1
0
320,708
2
L
Cupid
11,276
564
73
4
2
318,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role