Player Matchup

Sol
Sol
Platinum II
xxPandaBearr
Sol
Platinum II
Level 156
God Stats
18W - 11L
1,647 SR
Queue Stats
176W - 174L
1,693 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,647 SR
1,693 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,500 SR
1,500 MMR
Mercury
Mercury
Bronze III
DeMoN49
Mercury
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
4,581
1,527
1,722
3,007
1,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bans
BakasuraKaliBastetAh Muzen CabAnhur

VS

Bans
ChronosIzanamiHe BoUllrFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DeMoN49
Mercury
4
0 / 2 / 0
2,857
952
916
2,046
790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Mercury
DeMoN49
Mercury
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,722
Damage
916
3,007
Taken
2,046
1,169
Mitigated
790
1,611
Healing
185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DeMoN49
Mercury
916
708
0
185
2,046
790
0
1,406
640
0
2,691
W
1,722
1,032
0
1,611
3,007
1,169
1,787
221
2,786
15,524
1,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,581
Gold Earned
2,857
47
Minions Killed
7
3
Camps Cleared
0
64,929
Distance Traveled
30,478
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,857
952
7
2
0
30,478
1
W
Sol
4,581
1,527
47
16
3
64,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role