Player Matchup

Sol
Sol
Bansato46
Sol
Level 85
God Stats
1W - 7L
1,355 SR
Queue Stats
147W - 178L
1,359 Elo+
Solo
Achilles
Achilles
BocatKing
Achilles
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 90L
1,370 Elo+
Party 2
Nu Wa
Nu Wa
CAMZ_ART
Nu Wa
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 151L
1,353 Elo+
Party 2
Atlas
Atlas
Skizzeurone1
Atlas
Level 63
God Stats
0W - 1L
1,888 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
TheDarknes09
Bakasura
Level 124
God Stats
3W - 6L
1,605 SR
Queue Stats
260W - 224L
1,518 Elo+
Solo
Team Averages
Level 88
1,570 SR
1,420 Elo+

VS

Team Averages
Level 97
1,622 SR
1,428 Elo+
Ra
Ra
Eder_34_3
Ra
Level 159
God Stats
1W - 0L
1,921 SR
Queue Stats
32W - 30L
1,526 Elo+
Party 1
Artemis
Artemis
Ms_Clumsi
Artemis
Level 54
God Stats
4W - 2L
1,372 SR
Queue Stats
42W - 46L
1,390 Elo+
Solo
Anubis
Anubis
annunaki_ghost
Anubis
Level 99
God Stats
14W - 13L
1,517 SR
Queue Stats
173W - 190L
1,385 Elo+
Solo
Loki
Loki
danyans
Loki
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 118L
1,360 Elo+
Solo
Ne Zha
Ne Zha
pelucaa2002
Ne Zha
Level 104
God Stats
2W - 2L
1,801 SR
Queue Stats
33W - 30L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 0
7,953
497
8,211
11,807
3,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
BocatKing
Achilles
13
1 / 4 / 0
7,114
445
4,391
12,852
6,529
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
CAMZ_ART
Nu Wa
10
0 / 5 / 1
6,395
400
9,266
9,996
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 1
6,999
437
6,181
13,972
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
TheDarknes09
Bakasura
14
3 / 3 / 0
8,491
531
8,133
14,601
6,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 1
8,831
552
11,587
12,424
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Ms_Clumsi
Artemis
12
0 / 1 / 0
7,640
478
6,272
11,421
5,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
4 / 1 / 1
10,087
630
11,444
10,424
5,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
danyans
Loki
13
1 / 3 / 1
7,866
492
3,537
12,182
4,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
12
1 / 0 / 3
8,141
509
8,620
16,099
9,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
12
12
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Achilles
BocatKing
Achilles
1
4
0
0.25
L
Nu Wa
CAMZ_ART
Nu Wa
0
5
1
0.1
W
6
0
1
6.5
W
Artemis
Ms_Clumsi
Artemis
0
1
0
0
L
0
0
1
0.5
L
Bakasura
TheDarknes09
Bakasura
3
3
0
1
W
4
1
1
4.5
W
Loki
danyans
Loki
1
3
1
0.5
W
Ne Zha
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,182
Damage
41,460
63,228
Taken
62,550
30,678
Mitigated
28,804
13,708
Healing
26,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,211
3,304
199
6,968
11,807
3,748
0
1,816
9,991
65,394
0
L
Achilles
BocatKing
Achilles
4,391
1,018
0
1,293
12,852
6,529
0
8,235
4,617
0
41,222
L
Nu Wa
CAMZ_ART
Nu Wa
9,266
2,772
0
1,325
9,996
3,402
0
5,653
4,343
37,967
0
W
11,587
737
1,378
5,263
12,424
5,176
943
5,212
6,746
80,060
0
W
Artemis
Ms_Clumsi
Artemis
6,272
3,644
0
4,488
11,421
5,012
0
7,441
3,840
0
52,909
L
6,181
2,288
0
1,545
13,972
10,860
0
3,789
10,183
27,316
0
L
Bakasura
TheDarknes09
Bakasura
8,133
5,605
0
2,378
14,601
6,139
0
3,868
10,733
0
52,159
W
11,444
820
0
6,002
10,424
5,359
533
795
9,359
93,414
0
W
Loki
danyans
Loki
3,537
539
0
4,696
12,182
4,174
0
2,314
9,708
0
61,160
W
Ne Zha
8,620
2,058
453
4,041
16,099
9,083
0
8,336
7,693
0
38,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,952
Gold Earned
42,565
382
Minions Killed
572
0
Camps Cleared
0
1,514,772
Distance Traveled
1,530,246
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,953
497
110
7
0
292,755
2
L
Achilles
7,114
445
72
5
0
267,986
1
L
Nu Wa
6,395
400
53
3
0
256,212
2
W
Ra
8,831
552
135
8
0
318,336
0
W
Artemis
7,640
478
104
7
0
259,604
1
L
Atlas
6,999
437
35
2
0
330,793
3
L
Bakasura
8,491
531
112
7
0
367,026
3
W
Anubis
10,087
630
177
11
0
267,341
2
W
Loki
7,866
492
114
7
0
348,464
1
W
Ne Zha
8,141
509
42
3
0
336,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role