Player Matchup

Baron Samedi
Baron Samedi
Drooski
Baron Samedi
Level 160
God Stats
26W - 30L
1,519 SR
Queue Stats
510W - 358L
1,678 Elo+
Party 2
Apollo
Apollo
Stabbronach
Apollo
Level 146
God Stats
34W - 19L
1,722 SR
Queue Stats
542W - 368L
1,677 Elo+
Party 2
Mulan
Mulan
machupi2_Syrup13
Mulan
Level 107
God Stats
1W - 0L
1,489 SR
Queue Stats
3W - 4L
1,389 Elo+
Solo
Team Averages
Level 138
1,577 SR
1,581 Elo+

VS

Team Averages
Level 107
1,451 SR
1,525 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Pezzy2768
Danzaburou
Level 148
God Stats
0W - 3L
1,233 SR
Queue Stats
411W - 303L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
Some0ne8070
Gilgamesh
Level 14
God Stats
0W - 1L
1,619 SR
Queue Stats
1W - 4L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Drooski
Baron Samedi
13
4 / 0 / 5
7,954
795
9,502
5,453
3,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
12
3 / 1 / 5
7,424
742
6,643
4,026
1,859
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 7
7,221
722
5,251
9,672
8,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
0 / 5 / 2
5,983
598
4,235
9,303
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Pezzy2768
Danzaburou
11
1 / 2 / 1
6,539
654
4,286
7,503
3,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Some0ne8070
Gilgamesh
10
1 / 2 / 1
6,260
626
1,825
8,340
6,768
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
9
Kills
2
2
Deaths
9
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
5
2
0.2
W
Baron Samedi
Drooski
Baron Samedi
4
0
5
6.5
L
Danzaburou
Pezzy2768
Danzaburou
1
2
1
0.75
L
Gilgamesh
Some0ne8070
Gilgamesh
1
2
1
0.75
W
Apollo
3
1
5
5.5
W
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,396
Damage
10,346
19,151
Taken
25,146
13,782
Mitigated
15,454
7,944
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,235
371
2,102
3,249
9,303
4,808
0
2,945
6,358
17,889
0
W
Baron Samedi
Drooski
Baron Samedi
9,502
327
2,219
3,850
5,453
3,654
1,028
1,708
3,745
33,179
0
L
Danzaburou
Pezzy2768
Danzaburou
4,286
1,031
0
1,296
7,503
3,878
0
3,606
3,897
0
26,914
L
Gilgamesh
Some0ne8070
Gilgamesh
1,825
294
0
16
8,340
6,768
0
3,222
5,118
0
4,996
W
Apollo
6,643
4,683
0
712
4,026
1,859
1,092
1,369
2,657
0
27,083
W
5,251
228
0
1,163
9,672
8,269
428
1,590
8,082
0
10,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,599
Gold Earned
18,782
125
Minions Killed
93
6
Camps Cleared
3
556,464
Distance Traveled
453,617
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,983
598
24
2
1
143,594
1
W
Baron Samedi
7,954
795
62
6
4
189,789
3
L
Danzaburou
6,539
654
59
6
2
145,012
3
L
Gilgamesh
6,260
626
10
1
0
165,011
0
W
Apollo
7,424
742
57
6
2
174,446
2
W
Mulan
7,221
722
6
1
0
192,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role