Player Matchup

Izanami
Izanami
Platinum IV
BouncezNasty
Izanami
Platinum IV
Level 128
God Stats
1W - 4L
1,175 SR
Queue Stats
67W - 66L
1,805 MMR
Solo
Serqet
Serqet
Gold IV
NUCK_LIFE
Serqet
Gold IV
Level 125
God Stats
8W - 8L
1,514 SR
Queue Stats
26W - 28L
1,756 MMR
Party 1
Sol
Sol
Gold IV
WolfGangPimp
Sol
Gold IV
Level 49
God Stats
0W - 1L
1,277 SR
Queue Stats
46W - 46L
1,653 MMR
Party 1
Olorun
Olorun
Platinum V
cenuo
Olorun
Platinum V
Level 146
God Stats
0W - 1L
1,967 SR
Queue Stats
43W - 40L
1,720 MMR
Solo
Nemesis
Nemesis
Platinum IV
sцprα
Nemesis
Platinum IV
Level 155
God Stats
2W - 6L
1,276 SR
Queue Stats
83W - 59L
1,811 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,442 SR
1,749 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 100
1,552 SR
1,750 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold I
EOBE_Cam
Ah Muzen Cab
Gold I
Level 66
God Stats
70W - 47L
1,609 SR
Queue Stats
400W - 396L
1,679 MMR
Solo
Zhong Kui
Zhong Kui
Platinum II
Hazy2028
Zhong Kui
Platinum II
Level 139
God Stats
13W - 6L
1,694 SR
Queue Stats
471W - 473L
1,669 MMR
Solo
Arachne
Arachne
Platinum IV
JuicyLuv 999
Arachne
Platinum IV
Level 109
God Stats
3W - 4L
1,686 SR
Queue Stats
163W - 171L
1,780 MMR
Solo
Ullr
Ullr
Platinum III
Nanachi Ibu onu
Ullr
Platinum III
Level 41
God Stats
6W - 8L
1,277 SR
Queue Stats
142W - 121L
1,830 MMR
Solo
Atlas
Atlas
Platinum V
mylesdamurderer
Atlas
Platinum V
Level 143
God Stats
1W - 1L
1,494 SR
Queue Stats
69W - 53L
1,792 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BouncezNasty
Izanami
20
7 / 10 / 9
16,323
527
27,160
34,849
16,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
NUCK_LIFE
Serqet
20
11 / 8 / 9
15,342
495
20,272
33,358
47,452
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 3 / 10
16,842
543
20,539
28,181
23,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
cenuo
Olorun
20
2 / 5 / 5
16,223
523
23,407
39,682
19,754
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nemesis
sцprα
Nemesis
20
8 / 10 / 9
17,047
550
25,213
37,005
20,604
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BastetCliodhnaGebAwilix

VS

Bans
PoseidonAthenaBakasuraThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
EOBE_Cam
Ah Muzen Cab
20
8 / 6 / 10
16,761
541
31,832
27,857
16,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zhong Kui
Hazy2028
Zhong Kui
20
5 / 4 / 12
17,791
574
30,205
29,385
38,863
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
JuicyLuv 999
Arachne
20
9 / 11 / 11
17,658
570
21,147
41,260
21,290
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
13 / 6 / 6
18,716
604
27,404
31,020
17,036
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
1 / 8 / 25
14,929
482
20,501
38,736
58,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
100
34
Kills
36
36
Deaths
35
42
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Izanami
BouncezNasty
Izanami
7
10
9
1.15
W
Ah Muzen Cab
EOBE_Cam
Ah Muzen Cab
8
6
10
2.17
W
Zhong Kui
Hazy2028
Zhong Kui
5
4
12
2.75
W
Arachne
JuicyLuv 999
Arachne
9
11
11
1.32
L
Serqet
NUCK_LIFE
Serqet
11
8
9
1.94
W
13
6
6
2.67
L
6
3
10
3.67
L
Olorun
cenuo
Olorun
2
5
5
0.9
W
1
8
25
1.69
L
Nemesis
sцprα
Nemesis
8
10
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,591
Damage
131,089
173,075
Taken
168,258
127,928
Mitigated
151,601
62,973
Healing
33,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BouncezNasty
Izanami
27,160
20,715
0
9,754
34,849
16,378
0
8,225
26,624
0
146,310
W
Ah Muzen Cab
EOBE_Cam
Ah Muzen Cab
31,832
11,410
0
6,807
27,857
16,173
3,005
6,017
21,840
0
176,637
W
Zhong Kui
Hazy2028
Zhong Kui
30,205
4,027
0
8,514
29,385
38,863
1,431
11,812
17,265
143,070
14,331
W
Arachne
JuicyLuv 999
Arachne
21,147
14,713
0
9,872
41,260
21,290
521
6,629
33,262
0
186,482
L
Serqet
NUCK_LIFE
Serqet
20,272
3,138
0
5,029
33,358
47,452
392
8,101
25,257
17,418
70,264
W
27,404
10,491
0
2,998
31,020
17,036
2,721
9,942
20,694
0
165,130
L
20,539
7,029
0
17,614
28,181
23,740
2,038
5,934
22,247
126,727
16,526
L
Olorun
cenuo
Olorun
23,407
13,228
755
23,549
39,682
19,754
3,679
19,464
20,218
138,234
0
W
20,501
6,579
1,027
3,886
38,736
58,239
198
13,031
25,505
44,464
0
L
Nemesis
sцprα
Nemesis
25,213
14,159
0
6,272
37,005
20,604
0
8,628
28,377
0
178,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,777
Gold Earned
85,855
924
Minions Killed
866
0
Camps Cleared
0
2,687,446
Distance Traveled
2,923,133
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
16,323
527
187
6
0
482,416
9
W
Ah Muzen Cab
16,761
541
212
7
0
600,517
1
W
Zhong Kui
17,791
574
250
8
0
505,041
6
W
Arachne
17,658
570
179
6
0
618,739
4
L
Serqet
15,342
495
88
3
0
589,469
10
W
Ullr
18,716
604
203
7
0
608,835
2
L
Sol
16,842
543
200
6
0
542,585
9
L
Olorun
16,223
523
235
8
0
507,128
4
W
Atlas
14,929
482
22
1
0
590,001
2
L
Nemesis
17,047
550
214
7
0
565,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role